from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap from module.map.map_grids import SelectedGrids, RoadGrids from module.logger import logger from campaign.event_20200326_cn.a1 import Config MAP = CampaignMap() MAP.shape = 'H7' MAP.map_data = ''' -- ME -- ME ++ ++ SP SP ME -- MS -- ME -- -- SP ++ ME -- -- -- -- -- -- ++ ME -- -- MS -- ME ++ ME -- __ ME ++ -- -- -- MB -- -- MS ++ -- ME ME MB MB ME -- ME -- ME -- ''' MAP.spawn_data = [ {'battle': 0, 'enemy': 2, 'siren': 1}, {'battle': 1, 'enemy': 1}, {'battle': 2, 'enemy': 2}, {'battle': 3, 'enemy': 1}, {'battle': 4, 'boss': 1}, ] A1, B1, C1, D1, E1, F1, G1, H1, \ A2, B2, C2, D2, E2, F2, G2, H2, \ A3, B3, C3, D3, E3, F3, G3, H3, \ A4, B4, C4, D4, E4, F4, G4, H4, \ A5, B5, C5, D5, E5, F5, G5, H5, \ A6, B6, C6, D6, E6, F6, G6, H6, \ A7, B7, C7, D7, E7, F7, G7, H7, \ = MAP.flatten() class Campaign(CampaignBase): MAP = MAP def battle_0(self): if self.clear_siren(): return True if self.clear_enemy(scale=(3,)): return True return self.battle_default() def battle_4(self): return self.clear_boss()