import numpy as np from module.base.utils import get_color from module.campaign.assets import * from module.campaign.campaign_ocr import CampaignOcr, ensure_chapter_index, separate_name from module.logger import logger from module.ui.ui import UI from module.exception import CampaignNameError STAGE_SHOWN_WAIT = (1, 1.2) class CampaignUI(UI, CampaignOcr): def campaign_ensure_chapter(self, index): """ Args: index (int, str): Chapter. Such as 7, 'd', 'sp'. """ index = ensure_chapter_index(index) # A tricky way to use ui_ensure_index. self.ui_ensure_index(index, letter=self.get_chapter_index, prev_button=CHAPTER_PREV, next_button=CHAPTER_NEXT, fast=True, skip_first_screenshot=True, step_sleep=STAGE_SHOWN_WAIT, finish_sleep=0) def campaign_predict_mode(self): """ Returns: str: 'normal' or 'hard' """ color = get_color(self.device.image, MODE_CHANGE.area) if np.max(color) - np.min(color) < 50: logger.warning(f'Unexpected color: {color}') index = np.argmax(color) # R, G, B if index == 0: return 'normal' # Red button. (214, 117, 115) elif index == 2: return 'hard' # Blue button. (115, 146, 214) else: logger.warning(f'Unexpected color: {color}') def campaign_ensure_mode(self, mode='normal'): """ Args: mode (str): 'normal', 'hard'. Returns: bool: If mode changed. """ if self.campaign_predict_mode() == mode: return False else: # Poor click. May unstable. self.device.click(MODE_CHANGE) self.handle_stage_icon_spawn() return True def campaign_get_entrance(self, name): """ Args: name (str): Campaign name, such as '7-2', 'd3', 'sp3'. Returns: Button: """ if name not in self.stage_entrance: logger.warning(f'Stage not found: {name}') raise CampaignNameError entrance = self.stage_entrance[name] entrance.name = name return entrance def ensure_campaign_ui(self, name): """ Args: name (str): Campaign name, such as '7-2', 'd3', 'sp3'. """ chapter, _ = separate_name(name) if chapter.isdigit(): self.ui_weigh_anchor() self.campaign_ensure_mode('normal') self.campaign_ensure_chapter(index=chapter) if self.config.ENABLE_HARD_MAIN_CAMPAIGN == 'hard': self.campaign_ensure_mode('hard') elif chapter in 'abcd': self.ui_goto_event() if chapter in 'ab': self.campaign_ensure_mode('normal') else: self.campaign_ensure_mode('hard') self.campaign_ensure_chapter(index=chapter) elif chapter == 'sp': self.ui_goto_sp() self.campaign_ensure_chapter(index=chapter)