[Command] command = Daily [Setting] enable_stop_condition = yes enable_fast_forward = yes if_count_greater_than = 0 if_time_reach = 0 if_oil_lower_than = 2000 if_trigger_emotion_control = no if_dock_full = no enable_fleet_control = yes enable_map_fleet_lock = yes fleet_index_1 = 1 fleet_formation_1 = formation_2 fleet_step_1 = 3 fleet_index_2 = 2 fleet_formation_2 = formation_2 fleet_step_2 = 2 fleet_index_3 = 1 fleet_formation_3 = formation_2 fleet_step_3 = 3 combat_auto_mode = combat_auto fleet_index_4 = do_not_use submarine_mode = do_not_use enable_emotion_reduce = yes ignore_low_emotion_warn = no emotion_recover_1 = dormitory_floor_2 emotion_control_1 = keep_high_emotion hole_fleet_married_1 = no emotion_recover_2 = not_in_dormitory emotion_control_2 = avoid_yellow_face hole_fleet_married_2 = no emotion_recover_3 = dormitory_floor_1 emotion_control_3 = keep_high_emotion hole_fleet_married_3 = no enable_hp_balance = no enable_low_hp_withdraw = no scout_hp_difference_threshold = 0.2 emergency_repair_single_threshold = 0.3 emergency_repair_hole_threshold = 0.6 scout_hp_weights = 1000,1000,1000 low_hp_withdraw_threshold = 0.2 enable_retirement = yes retire_method = one_click_retire retire_amount = retire_all enhance_favourite = no retire_n = yes retire_r = no retire_sr = no retire_ssr = no enable_drop_screenshot = no drop_screenshot_folder = enable_map_clear_mode = yes clear_mode_stop_condition = map_green map_star_clear_all = index_3 command = setting [Reward] command = reward enable_reward = yes reward_interval = 20 enable_oil_reward = yes enable_coin_reward = yes enable_mission_reward = yes enable_commission_reward = yes enable_tactical_reward = yes commission_time_limit = 0 duration_shorter_than_2 = 11 duration_longer_than_6 = -11 expire_shorter_than_2 = 11 expire_longer_than_6 = -11 daily_comm = 120 major_comm = 0 extra_drill = 20 extra_part = 60 extra_cube = 80 extra_oil = 90 extra_book = 70 urgent_drill = 45 urgent_part = 95 urgent_cube = 165 urgent_book = 95 urgent_box = 195 urgent_gem = 205 urgent_ship = 155 tactical_night_range = 23:30-06:30 tactical_book_tier = 2 tactical_exp_first = yes tactical_book_tier_night = 3 tactical_exp_first_night = no [Emulator] command = emulator serial = 127.0.0.1:62001 package_name = com.bilibili.azurlane enable_error_log_and_screenshot_save = yes enable_perspective_error_image_save = no device_screenshot_method = aScreenCap device_control_method = uiautomator2 combat_screenshot_interval = 1. [Daily] enable_daily_mission = yes enable_hard_campaign = yes enable_exercise = yes daily_mission_1 = daily_gun daily_mission_2 = index_1 daily_mission_4 = index_1 daily_mission_5 = index_1 daily_fleet = 5 daily_equipment = 0 hard_campaign = 10-4 hard_fleet = 1 hard_equipment = 0 exercise_choose_mode = max_exp exercise_preserve = 0 exercise_try = 1 exercise_hp_threshold = 0.40 exercise_low_hp_confirm = 1.0 exercise_equipment = 0 command = daily [Main] command = main main_stage = 7-2 campaign_mode = normal [Event] command = event event_stage = d3 sp_stage = sp3 event_name = event_20200326_cn [Event_daily_ab] event_name_ab = event_20200326_cn command = event_daily_ab [Semi_auto] command = semi_auto enable_semi_map_preparation = no enable_semi_story_skip = yes [C72_mystery_farming] command = c72_mystery_farming boss_fleet_step_on_a3 = yes [C122_leveling] command = c122_leveling s3_enemy_tolerance = 0 [C124_leveling] non_s3_enemy_enter_tolerance = 1 non_s3_enemy_withdraw_tolerance = 0 ammo_pick_up_124 = 3 command = c124_leveling [EmotionRecord] fleet_1_emotion = 150 fleet_1_savetime = 2020-01-01_00:00:00 fleet_2_emotion = 119 fleet_2_savetime = 2020-01-01_00:00:00 fleet_3_emotion = 150 fleet_3_savetime = 2020-01-01_00:00:00 [DailyRecord] daily = 2020-01-01_00:00:00 hard = 2020-01-01_00:00:00 exercise = 2020-01-01_00:00:00 [EventABRecord] a1 = 2020-01-01_00:00:00 a2 = 2020-01-01_00:00:00 a3 = 2020-01-01_00:00:00 b1 = 2020-01-01_00:00:00 b2 = 2020-01-01_00:00:00 b3 = 2020-01-01_00:00:00