from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap from module.map.map_grids import SelectedGrids, RoadGrids from module.logger import logger MAP = CampaignMap() MAP.shape = 'F7' MAP.map_data = ''' -- -- ME -- -- ++ ME ++ ++ ME -- ME -- ++ MS -- SP -- MB MB __ -- -- ME ME MB MS -- SP -- -- ++ ME ME -- -- ME ++ ME ME ++ ME ''' MAP.spawn_data = [ {'battle': 0, 'enemy': 2, 'siren': 1}, {'battle': 1, 'enemy': 1}, {'battle': 2, 'enemy': 1}, {'battle': 3, 'enemy': 1, 'boss': 1}, ] A1, B1, C1, D1, E1, F1, \ A2, B2, C2, D2, E2, F2, \ A3, B3, C3, D3, E3, F3, \ A4, B4, C4, D4, E4, F4, \ A5, B5, C5, D5, E5, F5, \ A6, B6, C6, D6, E6, F6, \ A7, B7, C7, D7, E7, F7, \ = MAP.flatten() class Config: MAP_HAS_AMBUSH = False CAMPAIGN_MODE = 'normal' INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { 'height': (50, 255 - 80), 'width': 1, 'prominence': 10, 'distance': 35, } EDGE_LINES_FIND_PEAKS_PARAMETERS = { 'height': (255 - 80, 255), 'prominence': 10, 'distance': 50, 'width': (0, 7), 'wlen': 1000 } class Campaign(CampaignBase): MAP = MAP def battle_0(self): if self.clear_siren(): return True if self.clear_enemy(scale=(3,)): return True return self.battle_default() def battle_3(self): return self.clear_boss()