from tasks.map.control.waypoint import Waypoint from tasks.map.keywords.plane import Luofu_ArtisanshipCommission from tasks.rogue.route.base import RouteBase class Route(RouteBase): def Luofu_ArtisanshipCommission_F1_X185Y361(self): """ | Waypoint | Position | Direction | Rotation | | -------------- | ------------------------- | --------- | -------- | | spawn | Waypoint((185.4, 361.4)), | 157.2 | 151 | | enemy_X212Y398 | Waypoint((212.5, 398.4)), | 149.9 | 327 | | item | Waypoint((232.4, 388.4)), | 129.9 | 133 | | exit_ | Waypoint((217.4, 405.1)), | 166.7 | 168 | """ self.map_init(plane=Luofu_ArtisanshipCommission, floor="F1", position=(185.4, 361.4)) self.register_domain_exit(Waypoint((217.4, 405.1)), end_rotation=168) enemy_X212Y398 = Waypoint((212.5, 398.4)) item = Waypoint((232.4, 388.4)) # ===== End of generated waypoints ===== # Enemy first, then go back for item self.clear_enemy(enemy_X212Y398) self.clear_item(item) def Luofu_ArtisanshipCommission_F1_X217Y807(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((217.3, 807.4)), | 190.1 | 184 | | item | Waypoint((221.2, 833.4)), | 166.7 | 163 | | enemy | Waypoint((216.2, 860.2)), | 193.1 | 188 | | exit_ | Waypoint((215.7, 861.4)), | 11.3 | 186 | """ self.map_init(plane=Luofu_ArtisanshipCommission, floor="F1", position=(217.3, 807.4)) self.register_domain_exit(Waypoint((215.7, 861.4)), end_rotation=186) item = Waypoint((221.2, 833.4)) enemy = Waypoint((216.2, 860.2)) # ===== End of generated waypoints ===== # ignore item, randomly generated # self.clear_item(item) self.clear_enemy(enemy) def Luofu_ArtisanshipCommission_F1_X655Y537(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((655.5, 537.3)), | 6.7 | 1 | | item | Waypoint((680.6, 503.2)), | 30.1 | 27 | | enemy | Waypoint((656.2, 484.2)), | 11.1 | 184 | | exit_ | Waypoint((647.0, 477.5)), | 357.8 | 352 | """ self.map_init(plane=Luofu_ArtisanshipCommission, floor="F1", position=(655.5, 537.3)) self.register_domain_exit(Waypoint((647.0, 477.5)), end_rotation=352) item = Waypoint((680.6, 503.2)) enemy = Waypoint((656.2, 484.2)) # ===== End of generated waypoints ===== # Ignore item, bad way self.clear_enemy(enemy)