from tasks.map.control.waypoint import Waypoint from tasks.map.keywords.plane import Herta_SupplyZone from tasks.rogue.route.base import RouteBase class Route(RouteBase): def Herta_SupplyZone_F2_X641Y247(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 | | enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 | | reward | Waypoint((738.2, 254.2)), | 166.6 | 112 | | exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 | """ self.map_init(plane=Herta_SupplyZone, floor="F2", position=(641, 247.5)) enemy = Waypoint((726.4, 246.6)) reward = Waypoint((738.2, 254.2)) exit_ = Waypoint((746.0, 240.0)) self.clear_elite(enemy) self.domain_reward(reward) self.domain_single_exit(exit_) # ===== End of generated waypoints ===== """ Notes Herta_SupplyZone_F2_X641Y247 is the same as Herta_SupplyZone_F2_X657Y247 but for wrong spawn point detected So do the rest of the routes """ def Herta_SupplyZone_F2_X674Y247(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 | | enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 | | reward | Waypoint((738.2, 254.2)), | 166.6 | 112 | | exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 | """ self.map_init(plane=Herta_SupplyZone, floor="F2", position=(674, 247.5)) enemy = Waypoint((726.4, 246.6)) reward = Waypoint((738.2, 254.2)) exit_ = Waypoint((746.0, 240.0)) self.clear_elite(enemy) self.domain_reward(reward) self.domain_single_exit(exit_) # ===== End of generated waypoints ===== def Herta_SupplyZone_F2_X680Y247(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 | | enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 | | reward | Waypoint((738.2, 254.2)), | 166.6 | 112 | | exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 | """ self.map_init(plane=Herta_SupplyZone, floor="F2", position=(680, 247.5)) enemy = Waypoint((726.4, 246.6)) reward = Waypoint((738.2, 254.2)) exit_ = Waypoint((746.0, 240.0)) self.clear_elite(enemy) self.domain_reward(reward) self.domain_single_exit(exit_) # ===== End of generated waypoints ===== def Herta_SupplyZone_F2_X682Y247(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 | | enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 | | reward | Waypoint((738.2, 254.2)), | 166.6 | 112 | | exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 | """ self.map_init(plane=Herta_SupplyZone, floor="F2", position=(682, 247.5)) enemy = Waypoint((726.4, 246.6)) reward = Waypoint((738.2, 254.2)) exit_ = Waypoint((746.0, 240.0)) self.clear_elite(enemy) self.domain_reward(reward) self.domain_single_exit(exit_) # ===== End of generated waypoints ===== def Herta_SupplyZone_F2_X684Y247(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 | | enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 | | reward | Waypoint((738.2, 254.2)), | 166.6 | 112 | | exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 | """ self.map_init(plane=Herta_SupplyZone, floor="F2", position=(684, 247.5)) enemy = Waypoint((726.4, 246.6)) reward = Waypoint((738.2, 254.2)) exit_ = Waypoint((746.0, 240.0)) self.clear_elite(enemy) self.domain_reward(reward) self.domain_single_exit(exit_) # ===== End of generated waypoints ===== def Herta_SupplyZone_F2_X657Y247(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 | | enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 | | reward | Waypoint((738.2, 254.2)), | 166.6 | 112 | | exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 | """ self.map_init(plane=Herta_SupplyZone, floor="F2", position=(657.1, 247.5)) enemy = Waypoint((726.4, 246.6)) reward = Waypoint((738.2, 254.2)) exit_ = Waypoint((746.0, 240.0)) self.clear_elite(enemy) self.domain_reward(reward) self.domain_single_exit(exit_) # ===== End of generated waypoints =====