from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap from module.map.map_grids import SelectedGrids, RoadGrids from module.logger import logger MAP = CampaignMap('b2') MAP.shape = 'I7' MAP.map_data = ''' SP -- -- -- -- -- ME ++ MB -- ME -- -- ME -- -- ++ -- -- -- ME ++ ++ ++ -- -- -- ME __ -- ME ME ME -- MS -- ME MS -- ++ ++ ++ -- -- -- -- ME -- ME -- -- -- ++ -- SP -- -- -- -- ME -- ++ MB ''' A1, B1, C1, D1, E1, F1, G1, H1, I1, \ A2, B2, C2, D2, E2, F2, G2, H2, I2, \ A3, B3, C3, D3, E3, F3, G3, H3, I3, \ A4, B4, C4, D4, E4, F4, G4, H4, I4, \ A5, B5, C5, D5, E5, F5, G5, H5, I5, \ A6, B6, C6, D6, E6, F6, G6, H6, I6, \ A7, B7, C7, D7, E7, F7, G7, H7, I7, \ = MAP.flatten() MAP.spawn_data = [ {'battle': 0, 'enemy': 2, 'siren': 2}, {'battle': 1, 'enemy': 1}, {'battle': 2, 'enemy': 2}, {'battle': 3, 'enemy': 1}, {'battle': 4, 'enemy': 1}, {'battle': 5, 'boss': 1}, ] class Config: SUBMARINE = 0 FLEET_BOSS = 0 POOR_MAP_DATA = True MAP_HAS_AMBUSH = False MAP_HAS_FLEET_STEP = True MAP_HAS_MOVABLE_ENEMY = True MAP_HAS_SIREN = True MAP_HAS_DYNAMIC_RED_BORDER = True MAP_SIREN_COUNT = 2 TRUST_EDGE_LINES = True INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { 'height': (80, 255 - 40), 'width': (0.9, 10), 'prominence': 10, 'distance': 35, } EDGE_LINES_FIND_PEAKS_PARAMETERS = { 'height': (255 - 40, 255), 'prominence': 10, 'distance': 50, 'wlen': 1000 } class Campaign(CampaignBase): MAP = MAP def battle_0(self): if self.clear_siren(): return True if self.clear_enemy(scale=(2, 3)): return True return self.battle_default() def battle_5(self): return self.clear_boss()