from module.base.button import Button from module.base.timer import Timer from module.config.config import AzurLaneConfig from module.device.device import Device class ModuleBase: def __init__(self, config, device=None): """ Args: config (AzurLaneConfig): device (Device): """ self.config = config self.interval_timer = {} if device is not None: self.device = device else: self.device = Device(config=config) def appear(self, button, offset=0, interval=0): """ Args: button (Button, Template): offset (bool, int): interval (int, float): interval between two active events. Returns: bool: """ if interval: if button.name not in self.interval_timer: self.interval_timer[button.name] = Timer(interval) if not self.interval_timer[button.name].reached(): return False if offset: if isinstance(offset, bool): offset = self.config.BUTTON_OFFSET appear = button.match(self.device.image, offset=offset, threshold=self.config.BUTTON_MATCH_SIMILARITY) else: appear = button.appear_on(self.device.image, threshold=self.config.COLOR_SIMILAR_THRESHOLD) if appear and interval: self.interval_timer[button.name].reset() return appear def appear_then_click(self, button, screenshot=False, genre='items', offset=0, interval=0): appear = self.appear(button, offset=offset, interval=interval) if appear: if screenshot: self.device.sleep(self.config.WAIT_BEFORE_SAVING_SCREEN_SHOT) self.device.screenshot() self.device.save_screenshot(genre=genre) self.device.click(button) return appear def wait_until_appear(self, button, offset=0): while 1: self.device.screenshot() if self.appear(button, offset=offset): break def wait_until_appear_then_click(self, button, offset=0): self.wait_until_appear(button, offset=offset) self.device.click(button) def wait_until_disappear(self, button, offset=0): while 1: self.device.screenshot() if not self.appear(button, offset=offset): break def image_area(self, button): """Extract the area from image. Args: button(Button): Button instance. Returns: PIL.Image.Image: """ return self.device.image.crop(button.area) def interval_reset(self, button): if button.name in self.interval_timer: self.interval_timer[button.name].reset()