import threading from module.base.timer import Timer from module.base.utils import crop from module.logger import logger from module.ocr.ocr import DigitCounter from tasks.base.ui import UI from tasks.dungeon.assets.assets_dungeon_state import OCR_SIMUNI_POINT, OCR_SIMUNI_POINT_OFFSET, OCR_STAMINA class OcrSimUniPoint(DigitCounter): def after_process(self, result): result = super().after_process(result) result = result.replace('O', '0').replace('o', '0') return result class DungeonState(UI): def dungeon_get_simuni_point(self, image=None) -> int: """ Page: in: page_guide, Survival_Index, Simulated_Universe """ logger.info('Get simulated universe points') if image is None: image = self.device.image _ = OCR_SIMUNI_POINT_OFFSET.match_template(image) OCR_SIMUNI_POINT.load_offset(OCR_SIMUNI_POINT_OFFSET) area = ( OCR_SIMUNI_POINT.area[0], OCR_SIMUNI_POINT.button[1], OCR_SIMUNI_POINT.area[2], OCR_SIMUNI_POINT.button[3], ) ocr = OcrSimUniPoint(OCR_SIMUNI_POINT) value, _, total = ocr.ocr_single_line(crop(image, area), direct_ocr=True) if total and value <= total: logger.attr('SimulatedUniverse', f'{value}/{total}') self.config.stored.SimulatedUniverse.set(value, total) return value else: logger.warning(f'Invalid SimulatedUniverse points: {value}/{total}') return 0 def dungeon_update_stamina(self, image=None, skip_first_screenshot=True): """ Returns: bool: If success Pages: in: page_guild, Survival_Index, Simulated_Universe or page_rogue, LEVEL_CONFIRM or rogue, REWARD_CLOSE """ ocr = DigitCounter(OCR_STAMINA) timeout = Timer(1, count=2).start() if image is None: image = self.device.image else: skip_first_screenshot = True while 1: if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() stamina = (0, 0, 0) immersifier = (0, 0, 0) if timeout.reached(): logger.warning('dungeon_update_stamina() timeout') return False for row in ocr.detect_and_ocr(image): if row.ocr_text.isdigit(): continue if row.ocr_text == '+': continue if '/' not in row.ocr_text: continue data = ocr.format_result(row.ocr_text) if data[2] == self.config.stored.TrailblazePower.FIXED_TOTAL: stamina = data if data[2] == self.config.stored.Immersifier.FIXED_TOTAL: immersifier = data if stamina[2] > 0 and immersifier[2] > 0: break if image is not None: logger.warning('dungeon_update_stamina() ended') return stamina = stamina[0] immersifier = immersifier[0] logger.attr('TrailblazePower', stamina) logger.attr('Imersifier', immersifier) with self.config.multi_set(): self.config.stored.TrailblazePower.value = stamina self.config.stored.Immersifier.value = immersifier return True def dungeon_update_simuni(self): """ Update rogue weekly points, stamina, immersifier Run in a new thread to be faster as data is not used immediately Page: in: page_guide, Survival_Index, Simulated_Universe """ logger.info('dungeon_update_simuni') def func(image): logger.info('Update thread start') with self.config.multi_set(): self.dungeon_get_simuni_point(image) # self.dungeon_update_stamina(image) thread = threading.Thread(target=func, args=(self.device.image,)) thread.start()