from tasks.map.control.waypoint import Waypoint from tasks.map.keywords.plane import Jarilo_BackwaterPass from tasks.rogue.route.base import RouteBase class Route(RouteBase): def Jarilo_BackwaterPass_F1_X460Y165(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((460.0, 165.3)), | 146.7 | 140 | | item1 | Waypoint((478.0, 165.1)), | 101.2 | 101 | | enemy1 | Waypoint((492.8, 194.9)), | 227.8 | 133 | | enemy2 | Waypoint((512.8, 216.6)), | 146.6 | 140 | | exit_ | Waypoint((512.8, 216.6)), | 146.6 | 140 | | exit1 | Waypoint((521.4, 215.6)), | 135.8 | 131 | | exit2 | Waypoint((510.4, 222.4)), | 151.8 | 142 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(460.0, 165.3)) self.register_domain_exit( Waypoint((512.8, 216.6)), end_rotation=140, left_door=Waypoint((521.4, 215.6)), right_door=Waypoint((510.4, 222.4))) item1 = Waypoint((478.0, 165.1)) enemy1 = Waypoint((492.8, 194.9)) enemy2 = Waypoint((512.8, 216.6)) # ===== End of generated waypoints ===== self.clear_item(item1) self.clear_enemy(enemy1) self.clear_enemy(enemy2) def Jarilo_BackwaterPass_F1_X475Y49(self): """ | Waypoint | Position | Direction | Rotation | | ----------- | ------------------------- | --------- | -------- | | spawn | Waypoint((475.2, 49.5)), | 190.1 | 184 | | enemy1left | Waypoint((475.6, 99.4)), | 30.1 | 184 | | enemy1right | Waypoint((451.5, 103.2)), | 277.2 | 274 | | node2 | Waypoint((456.2, 110.4)), | 290.2 | 186 | | enemy2 | Waypoint((464.2, 168.0)), | 166.8 | 341 | | enemy3 | Waypoint((500.9, 202.8)), | 135.8 | 133 | | exit_ | Waypoint((500.9, 202.8)), | 135.8 | 133 | | exit1 | Waypoint((511.2, 201.2)), | 148.4 | 140 | | exit2 | Waypoint((501.0, 212.0)), | 148.8 | 140 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(475.2, 49.5)) self.register_domain_exit( Waypoint((500.9, 202.8)), end_rotation=133, left_door=Waypoint((511.2, 201.2)), right_door=Waypoint((501.0, 212.0))) enemy1left = Waypoint((475.6, 99.4)) enemy1right = Waypoint((451.5, 103.2)) node2 = Waypoint((456.2, 110.4)) enemy2 = Waypoint((464.2, 168.0)) enemy3 = Waypoint((500.9, 202.8)) # ===== End of generated waypoints ===== # 1 self.rotation_set(225) self.clear_enemy( enemy1left, enemy1right, ) # 2 self.clear_enemy( node2, enemy2.straight_run(), ) # 3 self.clear_enemy( enemy2, enemy3.straight_run(), ) def Jarilo_BackwaterPass_F1_X483Y105(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((483.5, 105.1)), | 275.8 | 87 | | enemy | Waypoint((457.4, 101.0)), | 126.1 | 276 | | exit_ | Waypoint((441.4, 101.6)), | 275.9 | 274 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(483.5, 105.1)) self.register_domain_exit(Waypoint((441.4, 101.6)), end_rotation=274) enemy = Waypoint((457.4, 101.0)) # ===== End of generated waypoints ===== self.clear_enemy(enemy) def Jarilo_BackwaterPass_F1_X507Y733(self): """ | Waypoint | Position | Direction | Rotation | | ---------- | ------------------------- | --------- | -------- | | spawn | Waypoint((507.2, 733.7)), | 6.7 | 4 | | enemy1 | Waypoint((507.0, 644.0)), | 12.6 | 6 | | enemy2left | Waypoint((536.0, 630.5)), | 48.1 | 43 | | enemy3 | Waypoint((557.0, 585.2)), | 114.1 | 6 | | exit_ | Waypoint((557.0, 585.2)), | 114.1 | 6 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(507.2, 733.7)) self.register_domain_exit(Waypoint((557.0, 585.2)), end_rotation=6) enemy1 = Waypoint((507.0, 644.0)) enemy2left = Waypoint((536.0, 630.5)) enemy3 = Waypoint((557.0, 585.2)) # ===== End of generated waypoints ===== self.clear_enemy(enemy1) self.clear_enemy(enemy2left.straight_run()) self.clear_enemy(enemy3.straight_run()) def Jarilo_BackwaterPass_F1_X555Y643(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((555.6, 643.2)), | 282.3 | 274 | | item | Waypoint((524.8, 620.4)), | 318.0 | 322 | | enemy | Waypoint((505.7, 642.9)), | 14.1 | 274 | | exit_ | Waypoint((505.7, 642.9)), | 14.1 | 274 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(555.6, 643.2)) self.register_domain_exit(Waypoint((505.7, 642.9)), end_rotation=274) item = Waypoint((524.8, 620.4)) enemy = Waypoint((505.7, 642.9)) # ===== End of generated waypoints ===== self.clear_item(item) self.clear_enemy(enemy) def Jarilo_BackwaterPass_F1_X577Y665(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((577.4, 665.3)), | 139.7 | 140 | | event | Waypoint((586.8, 680.2)), | 149.9 | 149 | | enemy3 | Waypoint((579.6, 732.2)), | 311.8 | 297 | | enemy1 | Waypoint((648.9, 714.7)), | 96.8 | 94 | | enemy2 | Waypoint((634.3, 748.5)), | 206.2 | 13 | | exit_ | Waypoint((577.6, 728.6)), | 315.9 | 311 | | exit1 | Waypoint((564.2, 732.2)), | 311.8 | 308 | | exit2 | Waypoint((574.8, 722.4)), | 311.8 | 308 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(577.4, 665.3)) self.register_domain_exit( Waypoint((577.6, 728.6)), end_rotation=311, left_door=Waypoint((564.2, 732.2)), right_door=Waypoint((574.8, 722.4))) event = Waypoint((586.8, 680.2)) enemy3 = Waypoint((579.6, 732.2)) enemy1 = Waypoint((648.9, 714.7)) enemy2 = Waypoint((634.3, 748.5)) # ===== End of generated waypoints ===== self.clear_enemy( enemy1, ) self.clear_enemy( enemy2.straight_run(), ) self.clear_enemy( enemy3.straight_run(), ) def Jarilo_BackwaterPass_F1_X580Y741(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((580.5, 741.2)), | 96.7 | 91 | | item | Waypoint((621.4, 751.2)), | 129.8 | 124 | | enemy | Waypoint((641.4, 743.1)), | 92.7 | 84 | | exit_ | Waypoint((641.4, 743.1)), | 92.7 | 84 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(580.5, 741.2)) self.register_domain_exit(Waypoint((641.4, 743.1)), end_rotation=84) item = Waypoint((621.4, 751.2)) enemy = Waypoint((641.4, 743.1)) # ===== End of generated waypoints ===== # enemy first self.clear_enemy(enemy) self.clear_item(item) def Jarilo_BackwaterPass_F1_X595Y681(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((595.5, 681.5)), | 96.7 | 91 | | enemy | Waypoint((631.8, 705.4)), | 134.2 | 91 | | exit_ | Waypoint((635.5, 706.9)), | 129.9 | 126 | | exit1 | Waypoint((647.4, 705.3)), | 119.8 | 121 | | exit2 | Waypoint((639.3, 715.4)), | 135.8 | 131 | """ self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(595.5, 681.5)) self.register_domain_exit( Waypoint((635.5, 706.9)), end_rotation=126, left_door=Waypoint((647.4, 705.3)), right_door=Waypoint((639.3, 715.4))) enemy = Waypoint((631.8, 705.4)) # ===== End of generated waypoints ===== self.clear_enemy( enemy.straight_run(), )