from tasks.map.control.waypoint import Waypoint from tasks.map.keywords.plane import Luofu_DivinationCommission from tasks.rogue.route.base import RouteBase class Route(RouteBase): def Luofu_DivinationCommission_F1_X63Y303(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------ | --------- | -------- | | spawn | Waypoint((63.7, 303.4)), | 4.5 | 4 | | item | Waypoint((53.1, 268.1)), | 356.3 | 354 | | enemy1 | Waypoint((65.3, 245.4)), | 157.1 | 24 | | enemy2 | Waypoint((64.4, 220.2)), | 6.8 | 1 | | exit_ | Waypoint((64.4, 220.2)), | 6.8 | 1 | | exit1 | Waypoint((55.2, 212.8)), | 4.1 | 1 | | exit2 | Waypoint((73.2, 213.3)), | 6.9 | 1 | """ self.map_init(plane=Luofu_DivinationCommission, floor="F1", position=(63.7, 303.4)) self.register_domain_exit( Waypoint((64.4, 220.2)), end_rotation=1, left_door=Waypoint((55.2, 212.8)), right_door=Waypoint((73.2, 213.3))) item = Waypoint((53.1, 268.1)) enemy1 = Waypoint((65.3, 245.4)) enemy2 = Waypoint((64.4, 220.2)) # ===== End of generated waypoints ===== self.minimap.lock_rotation(0) self.clear_item(item) self.clear_enemy( item.set_threshold(7), enemy1, ) self.clear_enemy( enemy1.set_threshold(5), enemy2, ) def Luofu_DivinationCommission_F1_X97Y457(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((97.2, 456.9)), | 192.6 | 184 | | enemy1 | Waypoint((104.6, 502.8)), | 185.7 | 168 | | enemy2 | Waypoint((126.6, 528.0)), | 48.1 | 140 | | exit_ | Waypoint((126.6, 528.0)), | 48.1 | 140 | | exit1 | Waypoint((137.5, 527.4)), | 137.7 | 140 | | exit2 | Waypoint((125.1, 540.0)), | 135.9 | 140 | """ self.map_init(plane=Luofu_DivinationCommission, floor="F1", position=(97.2, 456.9)) self.register_domain_exit( Waypoint((126.6, 528.0)), end_rotation=140, left_door=Waypoint((137.5, 527.4)), right_door=Waypoint((125.1, 540.0))) enemy1 = Waypoint((104.6, 502.8)) enemy2 = Waypoint((126.6, 528.0)) # ===== End of generated waypoints ===== self.clear_enemy(enemy1) self.clear_enemy( enemy2.straight_run(), ) def Luofu_DivinationCommission_F1_X737Y372(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((737.4, 372.2)), | 4.5 | 4 | | enemy1 | Waypoint((738.3, 288.3)), | 4.4 | 4 | | enemy2 | Waypoint((737.3, 245.6)), | 96.8 | 1 | | exit_ | Waypoint((737.3, 245.6)), | 96.8 | 1 | | exit1 | Waypoint((730.1, 236.6)), | 4.1 | 1 | | exit2 | Waypoint((748.0, 237.0)), | 5.6 | 1 | """ self.map_init(plane=Luofu_DivinationCommission, floor="F1", position=(737.4, 372.2)) self.register_domain_exit( Waypoint((737.3, 245.6)), end_rotation=1, left_door=Waypoint((730.1, 236.6)), right_door=Waypoint((748.0, 237.0))) enemy1 = Waypoint((738.3, 288.3)) enemy2 = Waypoint((737.3, 245.6)) # ===== End of generated waypoints ===== self.clear_enemy(enemy1) self.clear_enemy(enemy2)