import re import module.config.server as server from module.config.server import VALID_LANG from module.exception import RequestHumanTakeover, ScriptError from module.logger import logger from module.ocr.ocr import OcrWhiteLetterOnComplexBackground from tasks.base.assets.assets_base_main_page import OCR_MAP_NAME from tasks.base.page import Page, page_main from tasks.base.popup import PopupHandler from tasks.map.keywords import KEYWORDS_MAP_PLANE, MapPlane class OcrPlaneName(OcrWhiteLetterOnComplexBackground): def after_process(self, result): # RobotSettlement1 result = re.sub(r'-[Ii1]$', '', result) result = re.sub(r'I$', '', result) result = re.sub(r'\d+$', '', result) # Herta's OfficeY/ result = re.sub(r'Y/?$', '', result) # Stargazer Navatia -> Stargazer Navalia result = result.replace('avatia', 'avalia') # DomainiRespite result = result.replace('omaini', 'omain') # Domain=Combat result = result.replace('=', '') # Domain--Occunrence # Domain'--Occurence # Domain-Qccurrence result = result.replace('cunr', 'cur').replace('uren', 'urren').replace('Qcc', 'Occ') # Domain-Elit # Domain--Etite result = re.sub(r'[Ee]lit$', 'Elite', result) result = result.replace('tite', 'lite') # 区域-战 result = re.sub(r'区域.*战$', '区域战斗', result) # 区域-事 result = re.sub(r'区域.*[事件]$', '区域事件', result) # 区域-战 result = re.sub(r'区域.*交$', '区域交易', result) # 区域-战 result = re.sub(r'区域.*[精英]$', '区域精英', result) # 区域-事伴, 区域-事祥 result = re.sub(r'事[伴祥]', '事件', result) # 医域-战斗 result = result.replace('医域', '区域') # 区域-战半, 区域-战头, 区域-战头书 result = re.sub(r'战[半头卒三]', '战斗', result) # 区域一战斗 result = re.sub(r'区域[\-—-一=]', '区域-', result) # 累塔的办公室 result = result.replace('累塔', '黑塔') if '星港' in result: result = '迴星港' result = result.replace('太司', '太卜司') result = result.replace(' ', '') return super().after_process(result) class MainPage(PopupHandler): # Same as BigmapPlane class # Current plane plane: MapPlane = KEYWORDS_MAP_PLANE.Herta_ParlorCar _lang_checked = False _lang_check_success = True def update_plane(self, lang=None) -> MapPlane | None: """ Pages: in: page_main """ if lang is None: lang = server.lang ocr = OcrPlaneName(OCR_MAP_NAME, lang=lang) result = ocr.ocr_single_line(self.device.image) # Try to match keyword = ocr._match_result(result, keyword_classes=MapPlane, lang=lang) if keyword is not None: self.plane = keyword logger.attr('CurrentPlane', keyword) return keyword # Try to remove suffix for suffix in range(1, 5): keyword = ocr._match_result(result[:-suffix], keyword_classes=MapPlane, lang=lang) if keyword is not None: self.plane = keyword logger.attr('CurrentPlane', keyword) return keyword return None def check_lang_from_map_plane(self) -> str | None: logger.info('check_lang_from_map_plane') lang_unknown = self.config.Emulator_GameLanguage == 'auto' if lang_unknown: lang_list = VALID_LANG else: # Try current lang first lang_list = [server.lang] + [lang for lang in VALID_LANG if lang != server.lang] for lang in lang_list: logger.info(f'Try ocr in lang {lang}') keyword = self.update_plane(lang) if keyword is not None: logger.info(f'check_lang_from_map_plane matched lang: {lang}') if lang_unknown or lang != server.lang: self.config.Emulator_GameLanguage = lang server.set_lang(lang) MainPage._lang_checked = True MainPage._lang_check_success = True return lang if lang_unknown: logger.critical('Cannot detect in-game text language, please set it to 简体中文 or English') raise RequestHumanTakeover else: logger.warning(f'Cannot detect in-game text language, assume current lang={server.lang} is correct') MainPage._lang_checked = True MainPage._lang_check_success = False return server.lang def handle_lang_check(self, page: Page): """ Args: page: Returns: bool: If checked """ if MainPage._lang_checked: return False if page != page_main: return False self.check_lang_from_map_plane() return True def acquire_lang_checked(self): """ Returns: bool: If checked """ if MainPage._lang_checked: return False logger.info('acquire_lang_checked') try: self.ui_goto(page_main) except AttributeError: logger.critical('Method ui_goto() not found, class MainPage must be inherited by class UI') raise ScriptError self.handle_lang_check(page=page_main) return True