from .classes import RogueResonance # This file was auto-generated, do not modify it manually. To generate: # ``` python -m dev_tools.keyword_extract ``` Path_Resonance_Preservation = RogueResonance( id=1, name='Path_Resonance_Preservation', cn='命途回响:「存护」', cht='命途迴響:「存護」', en='Path Resonance: Preservation', jp='運命の反響:「存護」', es='Resonancia de Vía: Conservación', path_id=1, rarity=3, ) Resonance_Formation_Zero_Dimensional_Reinforcement = RogueResonance( id=2, name='Resonance_Formation_Zero_Dimensional_Reinforcement', cn='回响构音:零维强化', cht='迴響構音:零維強化', en='Resonance Formation: Zero-Dimensional Reinforcement', jp='反響構音:析出硬化', es='Formación de Resonancia: Potenciación de dimensión cero', path_id=1, rarity=3, ) Resonance_Formation_Eutectic_Reaction = RogueResonance( id=3, name='Resonance_Formation_Eutectic_Reaction', cn='回响构音:共晶反应', cht='迴響構音:共晶反應', en='Resonance Formation: Eutectic Reaction', jp='反響構音:共晶反応', es='Formación de Resonancia: Reacción eutéctica', path_id=1, rarity=3, ) Resonance_Formation_Isomorphous_Reaction = RogueResonance( id=4, name='Resonance_Formation_Isomorphous_Reaction', cn='回响构音:均晶转变', cht='迴響構音:均晶轉變', en='Resonance Formation: Isomorphous Reaction', jp='反響構音:全率固溶体', es='Formación de Resonancia: Reacción isomorfa', path_id=1, rarity=3, ) Resonance_Interplay_Spiked_Armor = RogueResonance( id=5, name='Resonance_Interplay_Spiked_Armor', cn='回响交错:披锋效应', cht='迴響交錯:披鋒效應', en='Resonance Interplay: Spiked Armor', jp='反響交錯:トリミング加工', es='Interacción de Resonancia: Armadura de púas', path_id=1, rarity=3, ) Resonance_Interplay_Cold_Snap = RogueResonance( id=6, name='Resonance_Interplay_Cold_Snap', cn='回响交错:冷脆现象', cht='迴響交錯:冷脆現象', en='Resonance Interplay: Cold Snap', jp='反響交錯:低温脆性', es='Interacción de Resonancia: Ola de frío', path_id=1, rarity=3, ) Resonance_Interplay_Reverse_Quenching = RogueResonance( id=7, name='Resonance_Interplay_Reverse_Quenching', cn='回响交错:逆淬火', cht='迴響交錯:逆淬火', en='Resonance Interplay: Reverse Quenching', jp='反響交錯:再焼入れ', es='Interacción de Resonancia: Templado inverso', path_id=1, rarity=3, ) Resonance_Interplay_Displaced_Ascent = RogueResonance( id=8, name='Resonance_Interplay_Displaced_Ascent', cn='回响交错:位错攀移', cht='迴響交錯:位錯攀移', en='Resonance Interplay: Displaced Ascent', jp='反響交錯:転位上昇', es='Interacción de Resonancia: Elevación desplazada', path_id=1, rarity=3, ) Path_Resonance_Remembrance = RogueResonance( id=9, name='Path_Resonance_Remembrance', cn='命途回响:「记忆」', cht='命途迴響:「記憶」', en='Path Resonance: Remembrance', jp='運命の反響:「記憶」', es='Resonancia de Vía: Reminiscencia', path_id=2, rarity=3, ) Resonance_Formation_Total_Recall = RogueResonance( id=10, name='Resonance_Formation_Total_Recall', cn='回响构音:全面回忆', cht='迴響構音:全面回憶', en='Resonance Formation: Total Recall', jp='反響構音:全面追憶', es='Formación de Resonancia: Desafío total', path_id=2, rarity=3, ) Resonance_Formation_Rich_Experience = RogueResonance( id=11, name='Resonance_Formation_Rich_Experience', cn='回响构音:体验的富翁', cht='迴響構音:體驗的富翁', en='Resonance Formation: Rich Experience', jp='反響構音:体験の富豪', es='Formación de Resonancia: Experiencia acaudalada', path_id=2, rarity=3, ) Resonance_Formation_First_Love_Once_More = RogueResonance( id=12, name='Resonance_Formation_First_Love_Once_More', cn='回响构音:第二次初恋', cht='迴響構音:第二次初戀', en='Resonance Formation: First Love Once More', jp='反響構音:二度目の初恋', es='Formación de Resonancia: Segundo amor', path_id=2, rarity=3, ) Resonance_Interplay_Faces_Places = RogueResonance( id=13, name='Resonance_Interplay_Faces_Places', cn='回响交错:脸庞,村庄', cht='迴響交錯:臉龐,村莊', en='Resonance Interplay: Faces Places', jp='反響交錯:顔、村', es='Interacción de Resonancia: Lugares y rostros', path_id=2, rarity=3, ) Resonance_Interplay_Landscape_in_the_Mist = RogueResonance( id=14, name='Resonance_Interplay_Landscape_in_the_Mist', cn='回响交错:雾中风景', cht='迴響交錯:霧中風景', en='Resonance Interplay: Landscape in the Mist', jp='反響交錯:霧の中の風景', es='Interacción de Resonancia: Paisaje en la niebla', path_id=2, rarity=3, ) Resonance_Interplay_Roar_and_Rustle = RogueResonance( id=15, name='Resonance_Interplay_Roar_and_Rustle', cn='回响交错:呼喊与细语', cht='迴響交錯:呼喊與細語', en='Resonance Interplay: Roar and Rustle', jp='反響交錯:叫びとささやき', es='Interacción de Resonancia: Rugido y murmullo', path_id=2, rarity=3, ) Resonance_Interplay_Seemingly_Mirrored = RogueResonance( id=16, name='Resonance_Interplay_Seemingly_Mirrored', cn='回响交错:犹在镜中', cht='迴響交錯:猶在鏡中', en='Resonance Interplay: Seemingly Mirrored', jp='反響交錯:鏡の中にある如く', es='Interacción de Resonancia: Aún en el espejo', path_id=2, rarity=3, ) Path_Resonance_Nihility = RogueResonance( id=17, name='Path_Resonance_Nihility', cn='命途回响:「虚无」', cht='命途迴響:「虛無」', en='Path Resonance: Nihility', jp='運命の反響:「虚無」', es='Resonancia de Vía: Nihilidad', path_id=3, rarity=3, ) Resonance_Formation_The_Doubtful_Fourfold_Root = RogueResonance( id=18, name='Resonance_Formation_The_Doubtful_Fourfold_Root', cn='回响构音:怀疑的四重根', cht='迴響構音:懷疑的四重根', en='Resonance Formation: The Doubtful Fourfold Root', jp='反響構音:疑いの四つの根', es='Formación de Resonancia: Raíz cuádruple dudosa', path_id=3, rarity=3, ) Resonance_Formation_Suffering_and_Sunshine = RogueResonance( id=19, name='Resonance_Formation_Suffering_and_Sunshine', cn='回响构音:苦难与阳光', cht='迴響構音:苦難與陽光', en='Resonance Formation: Suffering and Sunshine', jp='反響構音:苦難と陽光', es='Formación de Resonancia: Sufrimiento y sol', path_id=3, rarity=3, ) Resonance_Formation_Outsider = RogueResonance( id=20, name='Resonance_Formation_Outsider', cn='回响构音:局外人', cht='迴響構音:局外人', en='Resonance Formation: Outsider', jp='反響構音:異邦人', es='Formación de Resonancia: Ajeno', path_id=3, rarity=3, ) Resonance_Interplay_Off_the_Beaten_Track = RogueResonance( id=21, name='Resonance_Interplay_Off_the_Beaten_Track', cn='回响交错:林中路', cht='迴響交錯:林中路', en='Resonance Interplay: Off the Beaten Track', jp='反響交錯:森の中の道', es='Interacción de Resonancia: Fuera de los caminos trillados', path_id=3, rarity=3, ) Resonance_Interplay_White_Nights = RogueResonance( id=22, name='Resonance_Interplay_White_Nights', cn='回响交错:白夜', cht='迴響交錯:白夜', en='Resonance Interplay: White Nights', jp='反響交錯:白夜', es='Interacción de Resonancia: Noches blancas', path_id=3, rarity=3, ) Resonance_Interplay_Reign_of_Keys = RogueResonance( id=23, name='Resonance_Interplay_Reign_of_Keys', cn='回响交错:钥匙的统治', cht='迴響交錯:鑰匙的統治', en='Resonance Interplay: Reign of Keys', jp='反響交錯:カギの統治', es='Interacción de Resonancia: Reinado de las llaves', path_id=3, rarity=3, ) Resonance_Interplay_Terror_and_Tremble = RogueResonance( id=24, name='Resonance_Interplay_Terror_and_Tremble', cn='回响交错:恐惧与颤栗', cht='迴響交錯:恐懼與顫慄', en='Resonance Interplay: Terror and Tremble', jp='反響交錯:恐怖と戦慄', es='Interacción de Resonancia: Terror y temblor', path_id=3, rarity=3, ) Path_Resonance_Abundance = RogueResonance( id=25, name='Path_Resonance_Abundance', cn='命途回响:「丰饶」', cht='命途迴響:「豐饒」', en='Path Resonance: Abundance', jp='運命の反響:「豊穣」', es='Resonancia de Vía: Abundancia', path_id=4, rarity=3, ) Resonance_Formation_Terminal_Nirvana = RogueResonance( id=26, name='Resonance_Formation_Terminal_Nirvana', cn='回响构音:无余涅槃', cht='迴響構音:無餘涅槃', en='Resonance Formation: Terminal Nirvana', jp='反響構音:無余涅槃', es='Formación de Resonancia: Nirvana terminal', path_id=4, rarity=3, ) Resonance_Formation_Anicca = RogueResonance( id=27, name='Resonance_Formation_Anicca', cn='回响构音:诸行无常', cht='迴響構音:諸行無常', en='Resonance Formation: Anicca', jp='反響構音:諸行無常', es='Formación de Resonancia: Anicca', path_id=4, rarity=3, ) Resonance_Formation_Anatta = RogueResonance( id=28, name='Resonance_Formation_Anatta', cn='回响构音:诸法无我', cht='迴響構音:諸法無我', en='Resonance Formation: Anatta', jp='反響構音:諸法無我', es='Formación de Resonancia: Anatta', path_id=4, rarity=3, ) Resonance_Interplay_Mountain_High = RogueResonance( id=29, name='Resonance_Interplay_Mountain_High', cn='回响交错:先照高山', cht='迴響交錯:先照高山', en='Resonance Interplay: Mountain High', jp='反響交錯:先に山を照らす', es='Interacción de Resonancia: Primero ilumina las montañas', path_id=4, rarity=3, ) Resonance_Interplay_Nullifying_Ardor = RogueResonance( id=30, name='Resonance_Interplay_Nullifying_Ardor', cn='回响交错:旃檀薪尽', cht='迴響交錯:旃檀薪盡', en='Resonance Interplay: Nullifying Ardor', jp='反響交錯:センダンの薪尽きる', es='Interacción de Resonancia: Ardor anulador', path_id=4, rarity=3, ) Resonance_Interplay_Fleeting_Samadhi = RogueResonance( id=31, name='Resonance_Interplay_Fleeting_Samadhi', cn='回响交错:般舟三昧', cht='迴響交錯:般舟三昧', en='Resonance Interplay: Fleeting Samadhi', jp='反響交錯:般舟三昧', es='Interacción de Resonancia: Samadhi efímero', path_id=4, rarity=3, ) Resonance_Interplay_Destined_Death = RogueResonance( id=32, name='Resonance_Interplay_Destined_Death', cn='回响交错:生即无生', cht='迴響交錯:生即無生', en='Resonance Interplay: Destined Death', jp='反響交錯:生即無生', es='Interacción de Resonancia: Muerte destinada', path_id=4, rarity=3, ) Path_Resonance_The_Hunt = RogueResonance( id=33, name='Path_Resonance_The_Hunt', cn='命途回响:「巡猎」', cht='命途迴響:「巡獵」', en='Path Resonance: The Hunt', jp='運命の反響:「巡狩」', es='Resonancia de Vía: Cacería', path_id=5, rarity=3, ) Resonance_Formation_Star_Hunter = RogueResonance( id=34, name='Resonance_Formation_Star_Hunter', cn='回响构音:狩星巡日', cht='迴響構音:狩星巡日', en='Resonance Formation: Star Hunter', jp='反響構音:星を狩りて日を巡る', es='Formación de Resonancia: Caza de estrellas', path_id=5, rarity=3, ) Resonance_Formation_Bow_and_Arrow = RogueResonance( id=35, name='Resonance_Formation_Bow_and_Arrow', cn='回响构音:柘弓危矢', cht='迴響構音:柘弓危矢', en='Resonance Formation: Bow and Arrow', jp='反響構音:柘弓に疾矢', es='Formación de Resonancia: Arco y flechas', path_id=5, rarity=3, ) Resonance_Formation_Perfect_Aim = RogueResonance( id=36, name='Resonance_Formation_Perfect_Aim', cn='回响构音:射不主皮', cht='迴響構音:射不主皮', en='Resonance Formation: Perfect Aim', jp='反響構音:射は皮を主とせず', es='Formación de Resonancia: Diana perfecta', path_id=5, rarity=3, ) Resonance_Interplay_Startling_Breeze = RogueResonance( id=37, name='Resonance_Interplay_Startling_Breeze', cn='回响交错:足逸惊飙', cht='迴響交錯:足逸驚飆', en='Resonance Interplay: Startling Breeze', jp='反響交錯:足元の突風', es='Interacción de Resonancia: Brisa sorprendente', path_id=5, rarity=3, ) Resonance_Interplay_Shooting_Starfire = RogueResonance( id=38, name='Resonance_Interplay_Shooting_Starfire', cn='回响交错:火驰星流', cht='迴響交錯:火馳星流', en='Resonance Interplay: Shooting Starfire', jp='反響交錯:恒星ストリーム', es='Interacción de Resonancia: Fuego estelar', path_id=5, rarity=3, ) Resonance_Interplay_Solemn_Snare = RogueResonance( id=39, name='Resonance_Interplay_Solemn_Snare', cn='回响交错:肃肃罝罗', cht='迴響交錯:肅肅罝羅', en='Resonance Interplay: Solemn Snare', jp='反響交錯:粛々たる羅網', es='Interacción de Resonancia: Redoble solemne', path_id=5, rarity=3, ) Resonance_Interplay_Waiting_with_Drawn_Bow = RogueResonance( id=40, name='Resonance_Interplay_Waiting_with_Drawn_Bow', cn='回响交错:张弓以待', cht='迴響交錯:張弓以待', en='Resonance Interplay: Waiting with Drawn Bow', jp='反響交錯:弓張り時を待つ', es='Interacción de Resonancia: Espera con arco preparado', path_id=5, rarity=3, ) Path_Resonance_Destruction = RogueResonance( id=41, name='Path_Resonance_Destruction', cn='命途回响:「毁灭」', cht='命途迴響:「毀滅」', en='Path Resonance: Destruction', jp='運命の反響:「壊滅」', es='Resonancia de Vía: Destrucción', path_id=6, rarity=3, ) Resonance_Formation_Cataclysmic_Variable = RogueResonance( id=42, name='Resonance_Formation_Cataclysmic_Variable', cn='回响构音:激变变星', cht='迴響構音:激變變星', en='Resonance Formation: Cataclysmic Variable', jp='反響構音:激変星', es='Formación de Resonancia: Variable cataclísmica', path_id=6, rarity=3, ) Resonance_Formation_Extreme_Helium_Flash = RogueResonance( id=43, name='Resonance_Formation_Extreme_Helium_Flash', cn='回响构音:极端氦闪', cht='迴響構音:極端氦閃', en='Resonance Formation: Extreme Helium Flash', jp='反響構音:ヘリウムフラッシュ', es='Formación de Resonancia: Fogonazo de helio', path_id=6, rarity=3, ) Resonance_Formation_Event_Horizon = RogueResonance( id=44, name='Resonance_Formation_Event_Horizon', cn='回响构音:事件视界', cht='迴響構音:事件視界', en='Resonance Formation: Event Horizon', jp='反響構音:事象の地平線', es='Formación de Resonancia: Horizonte eventual', path_id=6, rarity=3, ) Resonance_Interplay_Substellar_Belt = RogueResonance( id=45, name='Resonance_Interplay_Substellar_Belt', cn='回响交错:次行星带', cht='迴響交錯:次行星帶', en='Resonance Interplay: Substellar Belt', jp='反響交錯:準惑星帯', es='Interacción de Resonancia: Cinturón subestelar', path_id=6, rarity=3, ) Resonance_Interplay_Zero_Age_Main_Sequence = RogueResonance( id=46, name='Resonance_Interplay_Zero_Age_Main_Sequence', cn='回响交错:零龄主序', cht='迴響交錯:零齡主序', en='Resonance Interplay: Zero Age Main Sequence', jp='反響交錯:零歳主系列', es='Interacción de Resonancia: Secuencia principal de la Era Cero', path_id=6, rarity=3, ) Resonance_Interplay_Nuclear_Implosion = RogueResonance( id=47, name='Resonance_Interplay_Nuclear_Implosion', cn='回响交错:核区坍缩', cht='迴響交錯:核區坍縮', en='Resonance Interplay: Nuclear Implosion', jp='反響交錯:コア崩壊', es='Interacción de Resonancia: Colapso nuclear', path_id=6, rarity=3, ) Resonance_Interplay_Protostar = RogueResonance( id=48, name='Resonance_Interplay_Protostar', cn='回响交错:恒星胚胎', cht='迴響交錯:恆星胚胎', en='Resonance Interplay: Protostar', jp='反響交錯:恒星胚胎', es='Interacción de Resonancia: Embrión estelar', path_id=6, rarity=3, ) Path_Resonance_Elation = RogueResonance( id=49, name='Path_Resonance_Elation', cn='命途回响:「欢愉」', cht='命途迴響:「歡愉」', en='Path Resonance: Elation', jp='運命の反響:「愉悦」', es='Resonancia de Vía: Exultación', path_id=7, rarity=3, ) Resonance_Formation_Doomsday_Carnival = RogueResonance( id=50, name='Resonance_Formation_Doomsday_Carnival', cn='回响构音:末日狂欢', cht='迴響構音:末日狂歡', en='Resonance Formation: Doomsday Carnival', jp='反響構音:終末の狂宴', es='Formación de Resonancia: Fiesta del juicio final', path_id=7, rarity=3, ) Resonance_Formation_Dance_of_Growth = RogueResonance( id=51, name='Resonance_Formation_Dance_of_Growth', cn='回响构音:树苗长高舞', cht='迴響構音:樹苗長高舞', en='Resonance Formation: Dance of Growth', jp='反響構音:苗木が育つ踊り', es='Formación de Resonancia; Danza de los brotes altos', path_id=7, rarity=3, ) Resonance_Formation_Instant_Win = RogueResonance( id=52, name='Resonance_Formation_Instant_Win', cn='回响构音:开盖有奖', cht='迴響構音:開蓋有獎', en='Resonance Formation: Instant Win', jp='反響構音:もう1本', es='Formación de Resonancia: Abre y gana', path_id=7, rarity=3, ) Resonance_Interplay_The_Taste_of_Anglerfish = RogueResonance( id=53, name='Resonance_Interplay_The_Taste_of_Anglerfish', cn='回响交错:安康鱼之味', cht='迴響交錯:鮟鱇魚之味', en='Resonance Interplay: The Taste of Anglerfish', jp='反響交錯:アンコウの味', es='Interacción de Resonancia: El sabor del rape', path_id=7, rarity=3, ) Resonance_Interplay_Guinea_Pig_in_Ice_Coffin = RogueResonance( id=54, name='Resonance_Interplay_Guinea_Pig_in_Ice_Coffin', cn='回响交错:冰棺与豚鼠', cht='迴響交錯:冰棺與豚鼠', en='Resonance Interplay: Guinea Pig in Ice Coffin', jp='反響交錯:氷の棺とモルモット', es='Interacción de Resonancia: Cobayas en ataúdes de hielo', path_id=7, rarity=3, ) Resonance_Interplay_Unending_Night = RogueResonance( id=55, name='Resonance_Interplay_Unending_Night', cn='回响交错:夜以继夜', cht='迴響交錯:夜以繼夜', en='Resonance Interplay: Unending Night', jp='反響交錯:すべて真夜中', es='Interacción de Resonancia: Noche interminable', path_id=7, rarity=3, ) Resonance_Interplay_Pit_and_Pendulum = RogueResonance( id=56, name='Resonance_Interplay_Pit_and_Pendulum', cn='回响交错:深坑、钟摆', cht='迴響交錯:深坑、鐘擺', en='Resonance Interplay: Pit and Pendulum', jp='反響交錯:落とし穴と振り子', es='Interacción de Resonancia: Pozo y péndulo', path_id=7, rarity=3, ) Path_Resonance_Propagation = RogueResonance( id=57, name='Path_Resonance_Propagation', cn='命途回响:「繁育」', cht='命途迴響:「繁育」', en='Path Resonance: Propagation', jp='運命の反響:「繁殖」', es='Resonancia de Vía: Propagación', path_id=8, rarity=3, ) Resonance_Formation_Proboscis = RogueResonance( id=58, name='Resonance_Formation_Proboscis', cn='回响构音:刺吸口器', cht='迴響構音:刺吸口器', en='Resonance Formation: Proboscis', jp='反響構音:吸収口器', es='Formación de Resonancia: Probóscide', path_id=8, rarity=3, ) Resonance_Formation_Phenol_Compounds = RogueResonance( id=59, name='Resonance_Formation_Phenol_Compounds', cn='回响构音:酚类物质', cht='迴響構音:酚類物質', en='Resonance Formation: Phenol Compounds', jp='反響構音:フェノール類', es='Formación de Resonancia: Compuestos fenólicos', path_id=8, rarity=3, ) Resonance_Formation_Crystal_Pincers = RogueResonance( id=60, name='Resonance_Formation_Crystal_Pincers', cn='回响构音:结晶螯刺', cht='迴響構音:結晶螯刺', en='Resonance Formation: Crystal Pincers', jp='反響構音:結晶毒針', es='Formación de Resonancia: Tenazas de cristal', path_id=8, rarity=3, ) Resonance_Interplay_Superposition_Eye = RogueResonance( id=61, name='Resonance_Interplay_Superposition_Eye', cn='回响交错:重叠象眼', cht='迴響交錯:重疊象眼', en='Resonance Interplay: Superposition Eye', jp='反響交錯:重複像眼', es='Interacción de Resonancia: Ojo de superposición', path_id=8, rarity=3, ) Resonance_Interplay_Adherent_Microbial_Mat = RogueResonance( id=62, name='Resonance_Interplay_Adherent_Microbial_Mat', cn='回响交错:附着菌毯', cht='迴響交錯:附著菌毯', en='Resonance Interplay: Adherent Microbial Mat', jp='反響交錯:菌膜付着', es='Interacción de Resonancia: Tapiz microbiano adherente', path_id=8, rarity=3, ) Resonance_Interplay_Compounded_Macrospore = RogueResonance( id=63, name='Resonance_Interplay_Compounded_Macrospore', cn='回响交错:复大孢子', cht='迴響交錯:複大孢子', en='Resonance Interplay: Compounded Macrospore', jp='反響交錯:増大胞子', es='Interacción de Resonancia: Macroespora compuesta', path_id=8, rarity=3, ) Resonance_Interplay_Condensation_Cavity = RogueResonance( id=64, name='Resonance_Interplay_Condensation_Cavity', cn='回响交错:冷凝腔体', cht='迴響交錯:冷凝腔體', en='Resonance Interplay: Condensation Cavity', jp='反響交錯:凝縮腔体', es='Interacción de Resonancia: Cavidad de condensación', path_id=8, rarity=3, ) Path_Resonance_Erudition = RogueResonance( id=65, name='Path_Resonance_Erudition', cn='命途回响:「智识」', cht='命途迴響:「智識」', en='Path Resonance: "Erudition"', jp='運命の反響:「知恵」', es='Resonancia de Vía: Erudición', path_id=9, rarity=3, ) Resonance_Formation_Melt_Core = RogueResonance( id=66, name='Resonance_Formation_Melt_Core', cn='回响构音:核心熔毁', cht='迴響構音:核心熔毀', en='Resonance Formation: Melt Core', jp='反響構音:メルトダウン', es='Formación de Resonancia: Fusión del núcleo', path_id=9, rarity=3, ) Resonance_Formation_Chain_Contagion = RogueResonance( id=67, name='Resonance_Formation_Chain_Contagion', cn='回响构音:连带传染', cht='迴響構音:連帶傳染', en='Resonance Formation: Chain Contagion', jp='反響構音:連帯伝染', es='Formación de Resonancia: Contagio en cadena', path_id=9, rarity=3, ) Resonance_Formation_Memetic_Inversion = RogueResonance( id=68, name='Resonance_Formation_Memetic_Inversion', cn='回响构音:模因逆推', cht='迴響構音:迷因逆推', en='Resonance Formation: Memetic Inversion', jp='反響構音:ミーム遡及', es='Formación de Resonancia: Inversión memética', path_id=9, rarity=3, ) Resonance_Interplay_Full_Scan = RogueResonance( id=69, name='Resonance_Interplay_Full_Scan', cn='回响交错:全盘扫描', cht='迴響交錯:全盤掃描', en='Resonance Interplay: Full Scan', jp='反響交錯:フルスキャン', es='Interacción de Resonancia: Escaneo completo', path_id=9, rarity=3, ) Resonance_Interplay_Data_Reinforcement = RogueResonance( id=70, name='Resonance_Interplay_Data_Reinforcement', cn='回响交错:数据加固', cht='迴響交錯:數據加固', en='Resonance Interplay: Data Reinforcement', jp='反響交錯:セキュリティ強化', es='Interacción de Resonancia: Refuerzo de datos', path_id=9, rarity=3, )