mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-25 10:01:10 +00:00
343 lines
10 KiB
Python
343 lines
10 KiB
Python
import ctypes
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import os
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import subprocess
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import typing as t
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from dataclasses import dataclass
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from functools import wraps
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import cv2
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import numpy as np
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from module.base.decorator import cached_property
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from module.device.method.utils import RETRY_TRIES, get_serial_pair, retry_sleep
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from module.device.platform import Platform
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from module.exception import RequestHumanTakeover
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from module.logger import logger
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class LDOpenGLIncompatible(Exception):
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pass
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class LDOpenGLError(Exception):
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pass
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def bytes_to_str(b: bytes) -> str:
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for encoding in ['utf-8', 'gbk']:
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try:
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return b.decode(encoding)
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except UnicodeDecodeError:
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pass
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return str(b)
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@dataclass
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class DataLDPlayerInfo:
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# Emulator instance index, starting from 0
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index: int
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# Instance name
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name: str
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# Handle of top window
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topWnd: int
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# Handle of bind window
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bndWnd: int
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# If instance is running, 1 for True, 0 for False
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sysboot: int
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# PID of the instance process, or -1 if instance is not running
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playerpid: int
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# PID of the vbox process, or -1 if instance is not running
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vboxpid: int
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# Resolution
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width: int
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height: int
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dpi: int
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def __post_init__(self):
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self.index = int(self.index)
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self.name = bytes_to_str(self.name)
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self.topWnd = int(self.topWnd)
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self.bndWnd = int(self.bndWnd)
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self.sysboot = int(self.sysboot)
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self.playerpid = int(self.playerpid)
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self.vboxpid = int(self.vboxpid)
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self.width = int(self.width)
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self.height = int(self.height)
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self.dpi = int(self.dpi)
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class LDConsole:
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def __init__(self, ld_folder: str):
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"""
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Args:
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ld_folder: Installation path of MuMu12, e.g. E:/ProgramFiles/LDPlayer9
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which should have a `ldconsole.exe` in it.
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"""
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self.ld_console = os.path.abspath(os.path.join(ld_folder, './ldconsole.exe'))
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def subprocess_run(self, cmd, timeout=10):
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"""
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Args:
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cmd (list):
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timeout (int):
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Returns:
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bytes:
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"""
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cmd = [self.ld_console] + cmd
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logger.info(f'Execute: {cmd}')
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try:
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process = subprocess.Popen(cmd, stdout=subprocess.PIPE, shell=False)
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except FileNotFoundError as e:
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logger.warning(f'warning when calling {cmd}, {str(e)}')
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raise LDOpenGLIncompatible(f'ld_folder does not have ldconsole.exe')
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try:
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stdout, stderr = process.communicate(timeout=timeout)
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except subprocess.TimeoutExpired:
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process.kill()
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stdout, stderr = process.communicate()
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logger.warning(f'TimeoutExpired when calling {cmd}, stdout={stdout}, stderr={stderr}')
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return stdout
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def list2(self) -> t.List[DataLDPlayerInfo]:
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"""
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> ldconsole.exe list2
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0,雷电模拟器,28053900,42935798,1,59776,36816,1280,720,240
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1,雷电模拟器-1,0,0,0,-1,-1,1280,720,240
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"""
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out = []
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data = self.subprocess_run(['list2'])
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for row in data.strip().split(b'\n'):
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info = row.strip().split(b',')
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info = DataLDPlayerInfo(*info)
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out.append(info)
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return out
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class IScreenShotClass:
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def __init__(self, ptr):
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self.ptr = ptr
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# Define in class since ctypes.WINFUNCTYPE is windows only
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cap_type = ctypes.WINFUNCTYPE(ctypes.c_void_p)
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release_type = ctypes.WINFUNCTYPE(None)
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self.class_cap = cap_type(1, "IScreenShotClass_Cap")
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# Keep reference count
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# so __del__ won't have an empty IScreenShotClass_Cap
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self.class_release = release_type(2, "IScreenShotClass_Release")
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def cap(self):
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return self.class_cap(self.ptr)
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def __del__(self):
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self.class_release(self.ptr)
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def retry(func):
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@wraps(func)
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def retry_wrapper(self, *args, **kwargs):
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"""
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Args:
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self (NemuIpcImpl):
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"""
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init = None
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for _ in range(RETRY_TRIES):
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try:
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if callable(init):
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retry_sleep(_)
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init()
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return func(self, *args, **kwargs)
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# Can't handle
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except RequestHumanTakeover:
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break
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# Can't handle
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except LDOpenGLIncompatible as e:
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logger.error(e)
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break
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# NemuIpcError
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except LDOpenGLError as e:
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logger.error(e)
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def init():
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pass
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# Unknown, probably a trucked image
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except Exception as e:
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logger.exception(e)
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def init():
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pass
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logger.critical(f'Retry {func.__name__}() failed')
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raise RequestHumanTakeover
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return retry_wrapper
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class LDOpenGLImpl:
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def __init__(self, ld_folder: str, instance_id: int):
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"""
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Args:
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ld_folder: Installation path of MuMu12, e.g. E:/ProgramFiles/LDPlayer9
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instance_id: Emulator instance ID, starting from 0
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"""
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ldopengl_dll = os.path.abspath(os.path.join(ld_folder, './ldopengl64.dll'))
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logger.info(
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f'LDOpenGL init, '
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f'ld_folder={ld_folder}, '
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f'ldopengl_dll={ldopengl_dll}, '
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f'instance_id={instance_id}'
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)
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# Load dll
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try:
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self.lib = ctypes.WinDLL(ldopengl_dll)
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except OSError as e:
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logger.error(e)
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if not os.path.exists(ldopengl_dll):
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raise LDOpenGLIncompatible(
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f'ldopengl_dll={ldopengl_dll} does not exist, '
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f'ldopengl requires LDPlayer >= 9.0.78, please check your version'
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)
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else:
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raise LDOpenGLIncompatible(
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f'ldopengl_dll={ldopengl_dll} exist, '
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f'but cannot be loaded'
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)
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# Get info after loading DLL, so DLL existence can act as a version check
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self.console = LDConsole(ld_folder)
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self.info = self.get_player_info_by_index(instance_id)
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self.lib.CreateScreenShotInstance.restype = ctypes.c_void_p
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# Get screenshot instance
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instance_ptr = ctypes.c_void_p(self.lib.CreateScreenShotInstance(instance_id, self.info.playerpid))
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self.screenshot_instance = IScreenShotClass(instance_ptr)
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def get_player_info_by_index(self, instance_id: int):
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"""
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Args:
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instance_id:
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Returns:
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DataLDPlayerInfo:
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Raises:
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LDOpenGLError:
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"""
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for info in self.console.list2():
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if info.index == instance_id:
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logger.info(f'Match LDPlayer instance: {info}')
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if not info.sysboot:
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raise LDOpenGLError('Trying to connect LDPlayer instance but emulator is not running')
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return info
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raise LDOpenGLError(f'No LDPlayer instance with index {instance_id}')
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@retry
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def screenshot(self):
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"""
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Returns:
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np.ndarray: Image array in BGR color space
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Note that image is upside down
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"""
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width, height = self.info.width, self.info.height
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img_ptr = self.screenshot_instance.cap()
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# ValueError: NULL pointer access
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if img_ptr is None:
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raise LDOpenGLError('Empty image pointer')
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img = ctypes.cast(img_ptr, ctypes.POINTER(ctypes.c_ubyte * (height * width * 3))).contents
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image = np.ctypeslib.as_array(img).reshape((height, width, 3))
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return image
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@staticmethod
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def serial_to_id(serial: str):
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"""
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Predict instance ID from serial
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E.g.
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"127.0.0.1:5555" -> 0
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"127.0.0.1:5557" -> 1
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"emulator-5554" -> 0
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Returns:
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int: instance_id, or None if failed to predict
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"""
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serial, _ = get_serial_pair(serial)
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if serial is None:
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return None
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try:
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port = int(serial.split(':')[1])
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except (IndexError, ValueError):
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return None
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if 5555 <= port <= 5555 + 32:
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return int((port - 5555) // 2)
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return None
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class LDOpenGL(Platform):
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@cached_property
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def ldopengl(self):
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"""
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Initialize a ldopengl implementation
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"""
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# Try existing settings first
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if self.config.EmulatorInfo_path:
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folder = os.path.abspath(os.path.join(self.config.EmulatorInfo_path, '../'))
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index = LDOpenGLImpl.serial_to_id(self.serial)
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if index is not None:
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try:
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return LDOpenGLImpl(
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ld_folder=folder,
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instance_id=index,
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)
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except (LDOpenGLIncompatible, LDOpenGLError) as e:
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logger.error(e)
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logger.error('Emulator info incorrect')
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# Search emulator instance
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# with E:/ProgramFiles/LDPlayer9/dnplayer.exe
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# installation path is E:/ProgramFiles/LDPlayer9
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if self.emulator_instance is None:
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logger.error('Unable to use LDOpenGL because emulator instance not found')
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raise RequestHumanTakeover
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try:
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return LDOpenGLImpl(
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ld_folder=self.emulator_instance.emulator.abspath('./'),
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instance_id=self.emulator_instance.LDPlayer_id,
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)
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except (LDOpenGLIncompatible, LDOpenGLError) as e:
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logger.error(e)
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logger.error('Unable to initialize LDOpenGL')
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raise RequestHumanTakeover
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def ldopengl_available(self) -> bool:
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if not self.is_ldplayer_bluestacks_family:
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return False
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logger.attr('EmulatorInfo_Emulator', self.config.EmulatorInfo_Emulator)
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if self.config.EmulatorInfo_Emulator not in ['LDPlayer9']:
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return False
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try:
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_ = self.ldopengl
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except RequestHumanTakeover:
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return False
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return True
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def screenshot_ldopengl(self):
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image = self.ldopengl.screenshot()
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image = cv2.flip(image, 0)
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cv2.cvtColor(image, cv2.COLOR_BGR2RGB, dst=image)
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return image
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if __name__ == '__main__':
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ld = LDOpenGLImpl('E:/ProgramFiles/LDPlayer9', instance_id=1)
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for _ in range(5):
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import time
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start = time.time()
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ld.screenshot()
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print(time.time() - start)
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