StarRailCopilot/tasks/rogue/keywords/resonance.py
2023-12-27 13:09:44 +08:00

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from .classes import RogueResonance
# This file was auto-generated, do not modify it manually. To generate:
# ``` python -m dev_tools.keyword_extract ```
Path_Resonance_Preservation = RogueResonance(
id=1,
name='Path_Resonance_Preservation',
cn='命途回响:「存护」',
cht='命途迴響:「存護」',
en='Path Resonance: Preservation',
jp='運命の反響:「存護」',
es='Resonancia de Vía: Conservación',
path_id=1,
rarity=3,
)
Resonance_Formation_Zero_Dimensional_Reinforcement = RogueResonance(
id=2,
name='Resonance_Formation_Zero_Dimensional_Reinforcement',
cn='回响构音:零维强化',
cht='迴響構音:零維強化',
en='Resonance Formation: Zero-Dimensional Reinforcement',
jp='反響構音:析出硬化',
es='Formación de Resonancia: Potenciación de dimensión cero',
path_id=1,
rarity=3,
)
Resonance_Formation_Eutectic_Reaction = RogueResonance(
id=3,
name='Resonance_Formation_Eutectic_Reaction',
cn='回响构音:共晶反应',
cht='迴響構音:共晶反應',
en='Resonance Formation: Eutectic Reaction',
jp='反響構音:共晶反応',
es='Formación de Resonancia: Reacción eutéctica',
path_id=1,
rarity=3,
)
Resonance_Formation_Isomorphous_Reaction = RogueResonance(
id=4,
name='Resonance_Formation_Isomorphous_Reaction',
cn='回响构音:均晶转变',
cht='迴響構音:均晶轉變',
en='Resonance Formation: Isomorphous Reaction',
jp='反響構音:全率固溶体',
es='Formación de Resonancia: Reacción isomorfa',
path_id=1,
rarity=3,
)
Resonance_Interplay_Spiked_Armor = RogueResonance(
id=5,
name='Resonance_Interplay_Spiked_Armor',
cn='回响交错:披锋效应',
cht='迴響交錯:披鋒效應',
en='Resonance Interplay: Spiked Armor',
jp='反響交錯:トリミング加工',
es='Interacción de Resonancia: Armadura de púas',
path_id=1,
rarity=3,
)
Resonance_Interplay_Cold_Snap = RogueResonance(
id=6,
name='Resonance_Interplay_Cold_Snap',
cn='回响交错:冷脆现象',
cht='迴響交錯:冷脆現象',
en='Resonance Interplay: Cold Snap',
jp='反響交錯:低温脆性',
es='Interacción de Resonancia: Ola de frío',
path_id=1,
rarity=3,
)
Resonance_Interplay_Reverse_Quenching = RogueResonance(
id=7,
name='Resonance_Interplay_Reverse_Quenching',
cn='回响交错:逆淬火',
cht='迴響交錯:逆淬火',
en='Resonance Interplay: Reverse Quenching',
jp='反響交錯:再焼入れ',
es='Interacción de Resonancia: Templado inverso',
path_id=1,
rarity=3,
)
Resonance_Interplay_Displaced_Ascent = RogueResonance(
id=8,
name='Resonance_Interplay_Displaced_Ascent',
cn='回响交错:位错攀移',
cht='迴響交錯:位錯攀移',
en='Resonance Interplay: Displaced Ascent',
jp='反響交錯:転位上昇',
es='Interacción de Resonancia: Elevación desplazada',
path_id=1,
rarity=3,
)
Path_Resonance_Remembrance = RogueResonance(
id=9,
name='Path_Resonance_Remembrance',
cn='命途回响:「记忆」',
cht='命途迴響:「記憶」',
en='Path Resonance: Remembrance',
jp='運命の反響:「記憶」',
es='Resonancia de Vía: Reminiscencia',
path_id=2,
rarity=3,
)
Resonance_Formation_Total_Recall = RogueResonance(
id=10,
name='Resonance_Formation_Total_Recall',
cn='回响构音:全面回忆',
cht='迴響構音:全面回憶',
en='Resonance Formation: Total Recall',
jp='反響構音:全面追憶',
es='Formación de Resonancia: Desafío total',
path_id=2,
rarity=3,
)
Resonance_Formation_Rich_Experience = RogueResonance(
id=11,
name='Resonance_Formation_Rich_Experience',
cn='回响构音:体验的富翁',
cht='迴響構音:體驗的富翁',
en='Resonance Formation: Rich Experience',
jp='反響構音:体験の富豪',
es='Formación de Resonancia: Experiencia acaudalada',
path_id=2,
rarity=3,
)
Resonance_Formation_First_Love_Once_More = RogueResonance(
id=12,
name='Resonance_Formation_First_Love_Once_More',
cn='回响构音:第二次初恋',
cht='迴響構音:第二次初戀',
en='Resonance Formation: First Love Once More',
jp='反響構音:二度目の初恋',
es='Formación de Resonancia: Segundo amor',
path_id=2,
rarity=3,
)
Resonance_Interplay_Faces_Places = RogueResonance(
id=13,
name='Resonance_Interplay_Faces_Places',
cn='回响交错:脸庞,村庄',
cht='迴響交錯:臉龐,村莊',
en='Resonance Interplay: Faces Places',
jp='反響交錯:顔、村',
es='Interacción de Resonancia: Lugares y rostros',
path_id=2,
rarity=3,
)
Resonance_Interplay_Landscape_in_the_Mist = RogueResonance(
id=14,
name='Resonance_Interplay_Landscape_in_the_Mist',
cn='回响交错:雾中风景',
cht='迴響交錯:霧中風景',
en='Resonance Interplay: Landscape in the Mist',
jp='反響交錯:霧の中の風景',
es='Interacción de Resonancia: Paisaje en la niebla',
path_id=2,
rarity=3,
)
Resonance_Interplay_Roar_and_Rustle = RogueResonance(
id=15,
name='Resonance_Interplay_Roar_and_Rustle',
cn='回响交错:呼喊与细语',
cht='迴響交錯:呼喊與細語',
en='Resonance Interplay: Roar and Rustle',
jp='反響交錯:叫びとささやき',
es='Interacción de Resonancia: Rugido y murmullo',
path_id=2,
rarity=3,
)
Resonance_Interplay_Seemingly_Mirrored = RogueResonance(
id=16,
name='Resonance_Interplay_Seemingly_Mirrored',
cn='回响交错:犹在镜中',
cht='迴響交錯:猶在鏡中',
en='Resonance Interplay: Seemingly Mirrored',
jp='反響交錯:鏡の中にある如く',
es='Interacción de Resonancia: Aún en el espejo',
path_id=2,
rarity=3,
)
Path_Resonance_Nihility = RogueResonance(
id=17,
name='Path_Resonance_Nihility',
cn='命途回响:「虚无」',
cht='命途迴響:「虛無」',
en='Path Resonance: Nihility',
jp='運命の反響:「虚無」',
es='Resonancia de Vía: Nihilidad',
path_id=3,
rarity=3,
)
Resonance_Formation_The_Doubtful_Fourfold_Root = RogueResonance(
id=18,
name='Resonance_Formation_The_Doubtful_Fourfold_Root',
cn='回响构音:怀疑的四重根',
cht='迴響構音:懷疑的四重根',
en='Resonance Formation: The Doubtful Fourfold Root',
jp='反響構音:疑いの四つの根',
es='Formación de Resonancia: Raíz cuádruple dudosa',
path_id=3,
rarity=3,
)
Resonance_Formation_Suffering_and_Sunshine = RogueResonance(
id=19,
name='Resonance_Formation_Suffering_and_Sunshine',
cn='回响构音:苦难与阳光',
cht='迴響構音:苦難與陽光',
en='Resonance Formation: Suffering and Sunshine',
jp='反響構音:苦難と陽光',
es='Formación de Resonancia: Sufrimiento y sol',
path_id=3,
rarity=3,
)
Resonance_Formation_Outsider = RogueResonance(
id=20,
name='Resonance_Formation_Outsider',
cn='回响构音:局外人',
cht='迴響構音:局外人',
en='Resonance Formation: Outsider',
jp='反響構音:異邦人',
es='Formación de Resonancia: Ajeno',
path_id=3,
rarity=3,
)
Resonance_Interplay_Off_the_Beaten_Track = RogueResonance(
id=21,
name='Resonance_Interplay_Off_the_Beaten_Track',
cn='回响交错:林中路',
cht='迴響交錯:林中路',
en='Resonance Interplay: Off the Beaten Track',
jp='反響交錯:森の中の道',
es='Interacción de Resonancia: Fuera de los caminos trillados',
path_id=3,
rarity=3,
)
Resonance_Interplay_White_Nights = RogueResonance(
id=22,
name='Resonance_Interplay_White_Nights',
cn='回响交错:白夜',
cht='迴響交錯:白夜',
en='Resonance Interplay: White Nights',
jp='反響交錯:白夜',
es='Interacción de Resonancia: Noches blancas',
path_id=3,
rarity=3,
)
Resonance_Interplay_Reign_of_Keys = RogueResonance(
id=23,
name='Resonance_Interplay_Reign_of_Keys',
cn='回响交错:钥匙的统治',
cht='迴響交錯:鑰匙的統治',
en='Resonance Interplay: Reign of Keys',
jp='反響交錯:カギの統治',
es='Interacción de Resonancia: Reinado de las llaves',
path_id=3,
rarity=3,
)
Resonance_Interplay_Terror_and_Tremble = RogueResonance(
id=24,
name='Resonance_Interplay_Terror_and_Tremble',
cn='回响交错:恐惧与颤栗',
cht='迴響交錯:恐懼與顫慄',
en='Resonance Interplay: Terror and Tremble',
jp='反響交錯:恐怖と戦慄',
es='Interacción de Resonancia: Terror y temblor',
path_id=3,
rarity=3,
)
Path_Resonance_Abundance = RogueResonance(
id=25,
name='Path_Resonance_Abundance',
cn='命途回响:「丰饶」',
cht='命途迴響:「豐饒」',
en='Path Resonance: Abundance',
jp='運命の反響:「豊穣」',
es='Resonancia de Vía: Abundancia',
path_id=4,
rarity=3,
)
Resonance_Formation_Terminal_Nirvana = RogueResonance(
id=26,
name='Resonance_Formation_Terminal_Nirvana',
cn='回响构音:无余涅槃',
cht='迴響構音:無餘涅槃',
en='Resonance Formation: Terminal Nirvana',
jp='反響構音:無余涅槃',
es='Formación de Resonancia: Nirvana terminal',
path_id=4,
rarity=3,
)
Resonance_Formation_Anicca = RogueResonance(
id=27,
name='Resonance_Formation_Anicca',
cn='回响构音:诸行无常',
cht='迴響構音:諸行無常',
en='Resonance Formation: Anicca',
jp='反響構音:諸行無常',
es='Formación de Resonancia: Anicca',
path_id=4,
rarity=3,
)
Resonance_Formation_Anatta = RogueResonance(
id=28,
name='Resonance_Formation_Anatta',
cn='回响构音:诸法无我',
cht='迴響構音:諸法無我',
en='Resonance Formation: Anatta',
jp='反響構音:諸法無我',
es='Formación de Resonancia: Anatta',
path_id=4,
rarity=3,
)
Resonance_Interplay_Mountain_High = RogueResonance(
id=29,
name='Resonance_Interplay_Mountain_High',
cn='回响交错:先照高山',
cht='迴響交錯:先照高山',
en='Resonance Interplay: Mountain High',
jp='反響交錯:先に山を照らす',
es='Interacción de Resonancia: Primero ilumina las montañas',
path_id=4,
rarity=3,
)
Resonance_Interplay_Nullifying_Ardor = RogueResonance(
id=30,
name='Resonance_Interplay_Nullifying_Ardor',
cn='回响交错:旃檀薪尽',
cht='迴響交錯:旃檀薪盡',
en='Resonance Interplay: Nullifying Ardor',
jp='反響交錯:センダンの薪尽きる',
es='Interacción de Resonancia: Ardor anulador',
path_id=4,
rarity=3,
)
Resonance_Interplay_Fleeting_Samadhi = RogueResonance(
id=31,
name='Resonance_Interplay_Fleeting_Samadhi',
cn='回响交错:般舟三昧',
cht='迴響交錯:般舟三昧',
en='Resonance Interplay: Fleeting Samadhi',
jp='反響交錯:般舟三昧',
es='Interacción de Resonancia: Samadhi efímero',
path_id=4,
rarity=3,
)
Resonance_Interplay_Destined_Death = RogueResonance(
id=32,
name='Resonance_Interplay_Destined_Death',
cn='回响交错:生即无生',
cht='迴響交錯:生即無生',
en='Resonance Interplay: Destined Death',
jp='反響交錯:生即無生',
es='Interacción de Resonancia: Muerte destinada',
path_id=4,
rarity=3,
)
Path_Resonance_The_Hunt = RogueResonance(
id=33,
name='Path_Resonance_The_Hunt',
cn='命途回响:「巡猎」',
cht='命途迴響:「巡獵」',
en='Path Resonance: The Hunt',
jp='運命の反響:「巡狩」',
es='Resonancia de Vía: Cacería',
path_id=5,
rarity=3,
)
Resonance_Formation_Star_Hunter = RogueResonance(
id=34,
name='Resonance_Formation_Star_Hunter',
cn='回响构音:狩星巡日',
cht='迴響構音:狩星巡日',
en='Resonance Formation: Star Hunter',
jp='反響構音:星を狩りて日を巡る',
es='Formación de Resonancia: Caza de estrellas',
path_id=5,
rarity=3,
)
Resonance_Formation_Bow_and_Arrow = RogueResonance(
id=35,
name='Resonance_Formation_Bow_and_Arrow',
cn='回响构音:柘弓危矢',
cht='迴響構音:柘弓危矢',
en='Resonance Formation: Bow and Arrow',
jp='反響構音:柘弓に疾矢',
es='Formación de Resonancia: Arco y flechas',
path_id=5,
rarity=3,
)
Resonance_Formation_Perfect_Aim = RogueResonance(
id=36,
name='Resonance_Formation_Perfect_Aim',
cn='回响构音:射不主皮',
cht='迴響構音:射不主皮',
en='Resonance Formation: Perfect Aim',
jp='反響構音:射は皮を主とせず',
es='Formación de Resonancia: Diana perfecta',
path_id=5,
rarity=3,
)
Resonance_Interplay_Startling_Breeze = RogueResonance(
id=37,
name='Resonance_Interplay_Startling_Breeze',
cn='回响交错:足逸惊飙',
cht='迴響交錯:足逸驚飆',
en='Resonance Interplay: Startling Breeze',
jp='反響交錯:足元の突風',
es='Interacción de Resonancia: Brisa sorprendente',
path_id=5,
rarity=3,
)
Resonance_Interplay_Shooting_Starfire = RogueResonance(
id=38,
name='Resonance_Interplay_Shooting_Starfire',
cn='回响交错:火驰星流',
cht='迴響交錯:火馳星流',
en='Resonance Interplay: Shooting Starfire',
jp='反響交錯:恒星ストリーム',
es='Interacción de Resonancia: Fuego estelar',
path_id=5,
rarity=3,
)
Resonance_Interplay_Solemn_Snare = RogueResonance(
id=39,
name='Resonance_Interplay_Solemn_Snare',
cn='回响交错:肃肃罝罗',
cht='迴響交錯:肅肅罝羅',
en='Resonance Interplay: Solemn Snare',
jp='反響交錯:粛々たる羅網',
es='Interacción de Resonancia: Redoble solemne',
path_id=5,
rarity=3,
)
Resonance_Interplay_Waiting_with_Drawn_Bow = RogueResonance(
id=40,
name='Resonance_Interplay_Waiting_with_Drawn_Bow',
cn='回响交错:张弓以待',
cht='迴響交錯:張弓以待',
en='Resonance Interplay: Waiting with Drawn Bow',
jp='反響交錯:弓張り時を待つ',
es='Interacción de Resonancia: Espera con arco preparado',
path_id=5,
rarity=3,
)
Path_Resonance_Destruction = RogueResonance(
id=41,
name='Path_Resonance_Destruction',
cn='命途回响:「毁灭」',
cht='命途迴響:「毀滅」',
en='Path Resonance: Destruction',
jp='運命の反響:「壊滅」',
es='Resonancia de Vía: Destrucción',
path_id=6,
rarity=3,
)
Resonance_Formation_Cataclysmic_Variable = RogueResonance(
id=42,
name='Resonance_Formation_Cataclysmic_Variable',
cn='回响构音:激变变星',
cht='迴響構音:激變變星',
en='Resonance Formation: Cataclysmic Variable',
jp='反響構音:激変星',
es='Formación de Resonancia: Variable cataclísmica',
path_id=6,
rarity=3,
)
Resonance_Formation_Extreme_Helium_Flash = RogueResonance(
id=43,
name='Resonance_Formation_Extreme_Helium_Flash',
cn='回响构音:极端氦闪',
cht='迴響構音:極端氦閃',
en='Resonance Formation: Extreme Helium Flash',
jp='反響構音:ヘリウムフラッシュ',
es='Formación de Resonancia: Fogonazo de helio',
path_id=6,
rarity=3,
)
Resonance_Formation_Event_Horizon = RogueResonance(
id=44,
name='Resonance_Formation_Event_Horizon',
cn='回响构音:事件视界',
cht='迴響構音:事件視界',
en='Resonance Formation: Event Horizon',
jp='反響構音:事象の地平線',
es='Formación de Resonancia: Horizonte eventual',
path_id=6,
rarity=3,
)
Resonance_Interplay_Substellar_Belt = RogueResonance(
id=45,
name='Resonance_Interplay_Substellar_Belt',
cn='回响交错:次行星带',
cht='迴響交錯:次行星帶',
en='Resonance Interplay: Substellar Belt',
jp='反響交錯:準惑星帯',
es='Interacción de Resonancia: Cinturón subestelar',
path_id=6,
rarity=3,
)
Resonance_Interplay_Zero_Age_Main_Sequence = RogueResonance(
id=46,
name='Resonance_Interplay_Zero_Age_Main_Sequence',
cn='回响交错:零龄主序',
cht='迴響交錯:零齡主序',
en='Resonance Interplay: Zero Age Main Sequence',
jp='反響交錯:零歳主系列',
es='Interacción de Resonancia: Secuencia principal de la Era Cero',
path_id=6,
rarity=3,
)
Resonance_Interplay_Nuclear_Implosion = RogueResonance(
id=47,
name='Resonance_Interplay_Nuclear_Implosion',
cn='回响交错:核区坍缩',
cht='迴響交錯:核區坍縮',
en='Resonance Interplay: Nuclear Implosion',
jp='反響交錯:コア崩壊',
es='Interacción de Resonancia: Colapso nuclear',
path_id=6,
rarity=3,
)
Resonance_Interplay_Protostar = RogueResonance(
id=48,
name='Resonance_Interplay_Protostar',
cn='回响交错:恒星胚胎',
cht='迴響交錯:恆星胚胎',
en='Resonance Interplay: Protostar',
jp='反響交錯:恒星胚胎',
es='Interacción de Resonancia: Embrión estelar',
path_id=6,
rarity=3,
)
Path_Resonance_Elation = RogueResonance(
id=49,
name='Path_Resonance_Elation',
cn='命途回响:「欢愉」',
cht='命途迴響:「歡愉」',
en='Path Resonance: Elation',
jp='運命の反響:「愉悦」',
es='Resonancia de Vía: Exultación',
path_id=7,
rarity=3,
)
Resonance_Formation_Doomsday_Carnival = RogueResonance(
id=50,
name='Resonance_Formation_Doomsday_Carnival',
cn='回响构音:末日狂欢',
cht='迴響構音:末日狂歡',
en='Resonance Formation: Doomsday Carnival',
jp='反響構音:終末の狂宴',
es='Formación de Resonancia: Fiesta del juicio final',
path_id=7,
rarity=3,
)
Resonance_Formation_Dance_of_Growth = RogueResonance(
id=51,
name='Resonance_Formation_Dance_of_Growth',
cn='回响构音:树苗长高舞',
cht='迴響構音:樹苗長高舞',
en='Resonance Formation: Dance of Growth',
jp='反響構音:苗木が育つ踊り',
es='Formación de Resonancia; Danza de los brotes altos',
path_id=7,
rarity=3,
)
Resonance_Formation_Instant_Win = RogueResonance(
id=52,
name='Resonance_Formation_Instant_Win',
cn='回响构音:开盖有奖',
cht='迴響構音:開蓋有獎',
en='Resonance Formation: Instant Win',
jp='反響構音もう1本',
es='Formación de Resonancia: Abre y gana',
path_id=7,
rarity=3,
)
Resonance_Interplay_The_Taste_of_Anglerfish = RogueResonance(
id=53,
name='Resonance_Interplay_The_Taste_of_Anglerfish',
cn='回响交错:安康鱼之味',
cht='迴響交錯:鮟鱇魚之味',
en='Resonance Interplay: The Taste of Anglerfish',
jp='反響交錯:アンコウの味',
es='Interacción de Resonancia: El sabor del rape',
path_id=7,
rarity=3,
)
Resonance_Interplay_Guinea_Pig_in_Ice_Coffin = RogueResonance(
id=54,
name='Resonance_Interplay_Guinea_Pig_in_Ice_Coffin',
cn='回响交错:冰棺与豚鼠',
cht='迴響交錯:冰棺與豚鼠',
en='Resonance Interplay: Guinea Pig in Ice Coffin',
jp='反響交錯:氷の棺とモルモット',
es='Interacción de Resonancia: Cobayas en ataúdes de hielo',
path_id=7,
rarity=3,
)
Resonance_Interplay_Unending_Night = RogueResonance(
id=55,
name='Resonance_Interplay_Unending_Night',
cn='回响交错:夜以继夜',
cht='迴響交錯:夜以繼夜',
en='Resonance Interplay: Unending Night',
jp='反響交錯:すべて真夜中',
es='Interacción de Resonancia: Noche interminable',
path_id=7,
rarity=3,
)
Resonance_Interplay_Pit_and_Pendulum = RogueResonance(
id=56,
name='Resonance_Interplay_Pit_and_Pendulum',
cn='回响交错:深坑、钟摆',
cht='迴響交錯:深坑、鐘擺',
en='Resonance Interplay: Pit and Pendulum',
jp='反響交錯:落とし穴と振り子',
es='Interacción de Resonancia: Pozo y péndulo',
path_id=7,
rarity=3,
)
Path_Resonance_Propagation = RogueResonance(
id=57,
name='Path_Resonance_Propagation',
cn='命途回响:「繁育」',
cht='命途迴響:「繁育」',
en='Path Resonance: Propagation',
jp='運命の反響:「繁殖」',
es='Resonancia de Vía: Propagación',
path_id=8,
rarity=3,
)
Resonance_Formation_Proboscis = RogueResonance(
id=58,
name='Resonance_Formation_Proboscis',
cn='回响构音:刺吸口器',
cht='迴響構音:刺吸口器',
en='Resonance Formation: Proboscis',
jp='反響構音:吸収口器',
es='Formación de Resonancia: Probóscide',
path_id=8,
rarity=3,
)
Resonance_Formation_Phenol_Compounds = RogueResonance(
id=59,
name='Resonance_Formation_Phenol_Compounds',
cn='回响构音:酚类物质',
cht='迴響構音:酚類物質',
en='Resonance Formation: Phenol Compounds',
jp='反響構音:フェノール類',
es='Formación de Resonancia: Compuestos fenólicos',
path_id=8,
rarity=3,
)
Resonance_Formation_Crystal_Pincers = RogueResonance(
id=60,
name='Resonance_Formation_Crystal_Pincers',
cn='回响构音:结晶螯刺',
cht='迴響構音:結晶螯刺',
en='Resonance Formation: Crystal Pincers',
jp='反響構音:結晶毒針',
es='Formación de Resonancia: Tenazas de cristal',
path_id=8,
rarity=3,
)
Resonance_Interplay_Superposition_Eye = RogueResonance(
id=61,
name='Resonance_Interplay_Superposition_Eye',
cn='回响交错:重叠象眼',
cht='迴響交錯:重疊象眼',
en='Resonance Interplay: Superposition Eye',
jp='反響交錯:重複像眼',
es='Interacción de Resonancia: Ojo de superposición',
path_id=8,
rarity=3,
)
Resonance_Interplay_Adherent_Microbial_Mat = RogueResonance(
id=62,
name='Resonance_Interplay_Adherent_Microbial_Mat',
cn='回响交错:附着菌毯',
cht='迴響交錯:附著菌毯',
en='Resonance Interplay: Adherent Microbial Mat',
jp='反響交錯:菌膜付着',
es='Interacción de Resonancia: Tapiz microbiano adherente',
path_id=8,
rarity=3,
)
Resonance_Interplay_Compounded_Macrospore = RogueResonance(
id=63,
name='Resonance_Interplay_Compounded_Macrospore',
cn='回响交错:复大孢子',
cht='迴響交錯:複大孢子',
en='Resonance Interplay: Compounded Macrospore',
jp='反響交錯:増大胞子',
es='Interacción de Resonancia: Macroespora compuesta',
path_id=8,
rarity=3,
)
Resonance_Interplay_Condensation_Cavity = RogueResonance(
id=64,
name='Resonance_Interplay_Condensation_Cavity',
cn='回响交错:冷凝腔体',
cht='迴響交錯:冷凝腔體',
en='Resonance Interplay: Condensation Cavity',
jp='反響交錯:凝縮腔体',
es='Interacción de Resonancia: Cavidad de condensación',
path_id=8,
rarity=3,
)
Path_Resonance_Erudition = RogueResonance(
id=65,
name='Path_Resonance_Erudition',
cn='命途回响:「智识」',
cht='命途迴響:「智識」',
en='Path Resonance: "Erudition"',
jp='運命の反響:「知恵」',
es='Resonancia de Vía: Erudición',
path_id=9,
rarity=3,
)
Resonance_Formation_Melt_Core = RogueResonance(
id=66,
name='Resonance_Formation_Melt_Core',
cn='回响构音:核心熔毁',
cht='迴響構音:核心熔毀',
en='Resonance Formation: Melt Core',
jp='反響構音:メルトダウン',
es='Formación de Resonancia: Fusión del núcleo',
path_id=9,
rarity=3,
)
Resonance_Formation_Chain_Contagion = RogueResonance(
id=67,
name='Resonance_Formation_Chain_Contagion',
cn='回响构音:连带传染',
cht='迴響構音:連帶傳染',
en='Resonance Formation: Chain Contagion',
jp='反響構音:連帯伝染',
es='Formación de Resonancia: Contagio en cadena',
path_id=9,
rarity=3,
)
Resonance_Formation_Memetic_Inversion = RogueResonance(
id=68,
name='Resonance_Formation_Memetic_Inversion',
cn='回响构音:模因逆推',
cht='迴響構音:迷因逆推',
en='Resonance Formation: Memetic Inversion',
jp='反響構音:ミーム遡及',
es='Formación de Resonancia: Inversión memética',
path_id=9,
rarity=3,
)
Resonance_Interplay_Full_Scan = RogueResonance(
id=69,
name='Resonance_Interplay_Full_Scan',
cn='回响交错:全盘扫描',
cht='迴響交錯:全盤掃描',
en='Resonance Interplay: Full Scan',
jp='反響交錯:フルスキャン',
es='Interacción de Resonancia: Escaneo completo',
path_id=9,
rarity=3,
)
Resonance_Interplay_Data_Reinforcement = RogueResonance(
id=70,
name='Resonance_Interplay_Data_Reinforcement',
cn='回响交错:数据加固',
cht='迴響交錯:數據加固',
en='Resonance Interplay: Data Reinforcement',
jp='反響交錯:セキュリティ強化',
es='Interacción de Resonancia: Refuerzo de datos',
path_id=9,
rarity=3,
)