.. |
assignment
|
Fix: Assigment tab was using dungeon's search area (fixed #534)
|
2024-06-20 03:03:07 +08:00 |
base
|
Fix: Leave OE before running
|
2024-08-11 02:45:03 +08:00 |
battle_pass
|
Fix: Override click_button of BattlePassTab
|
2024-08-01 12:33:10 +08:00 |
character
|
Fix: Convert DailyID to string in generate_daily_quests
|
2024-07-31 14:56:38 +08:00 |
combat
|
Fix: maxsplit amount results to handle trailing ":"
|
2024-08-31 21:54:27 +08:00 |
daily
|
Opt: Allow Consume_120_Trailblaze_Power before everyday's 22:00
|
2024-07-19 10:03:12 +08:00 |
dungeon
|
Refactor: Abstract StaminaStatus class to handle various states
|
2024-08-11 02:45:03 +08:00 |
forgotten_hall
|
Pref: Reuse image array to improve memory performance
|
2024-06-05 01:31:26 +08:00 |
freebies
|
Upd: Support reward assets
|
2024-05-08 13:55:14 +08:00 |
item
|
Fix: Add min distance to is_selected to nearing peaks
|
2024-08-20 00:44:18 +08:00 |
login
|
Fix: CloudRemainSeasonPass should be int
|
2024-08-02 01:21:56 +08:00 |
map
|
Upd: keyword_extract and i18n
|
2024-07-31 14:28:28 +08:00 |
minigame
|
Add: Handle stories in minigame
|
2024-08-14 22:55:50 +08:00 |
ornament
|
Fix: Count stamina in when having double rogue
|
2024-08-14 15:18:44 +08:00 |
planner
|
Fix: ocr scan chinese '楚天之魔' to replace '焚天之魔' (#618)
|
2024-08-28 22:42:36 +08:00 |
relics
|
Add: Switch among relic pages
|
2024-06-30 22:37:01 +08:00 |
rogue
|
Refactor: Abstract StaminaStatus class to handle various states
|
2024-08-11 02:45:03 +08:00 |