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6b41f3f692
- 弹药边缘可能影响边缘识别 - 模仿1-1, 改用固定滑动
55 lines
1.3 KiB
Python
55 lines
1.3 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from module.map.exception import CampaignEnd
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MAP = CampaignMap()
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MAP.shape = 'G1'
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MAP.map_data = '''
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SP -- -- -- -- ME MB
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'''
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 1},
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{'battle': 1, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, \
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= MAP.flatten()
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class Config:
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FLEET_2 = 0
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SUBMARINE = 0
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INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (120, 255 - 40),
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'width': (1.5, 10),
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'prominence': 10,
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'distance': 35,
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}
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EDGE_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (255 - 40, 255),
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'prominence': 10,
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'distance': 50,
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'wlen': 1000
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}
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INTERNAL_LINES_HOUGHLINES_THRESHOLD = 40
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EDGE_LINES_HOUGHLINES_THRESHOLD = 40
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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return self.battle_default()
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def battle_1(self):
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return self.clear_boss()
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def handle_boss_appear_refocus(self):
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for data in self.map.spawn_data:
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if data.get('battle') == self.battle_count and data.get('boss', 0):
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self.map_swipe((-3, 0))
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return super().handle_boss_appear_refocus()
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