mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-24 01:21:25 +00:00
30e11c6caf
- Fix tactical class get stuck when skill level reach to max.
234 lines
7.3 KiB
Python
234 lines
7.3 KiB
Python
from module.base.button import ButtonGrid
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from module.base.timer import Timer
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from module.equipment.assets import *
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from module.handler.info_handler import InfoHandler
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from module.logger import logger
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from module.ui.assets import BACK_ARROW
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from module.base.utils import color_similarity_2d
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import numpy as np
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SWIPE_DISTANCE = 250
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SWIPE_RANDOM_RANGE = (-40, -20, 40, 20)
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DETAIL_SIDEBAR = ButtonGrid(
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origin=(21, 118), delta=(0, 94.5), button_shape=(60, 75), grid_shape=(1, 5), name='DETAIL_SIDEBAR')
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class Equipment(InfoHandler):
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equipment_has_take_on = False
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def _view_swipe(self, distance, check_button=EQUIPMENT_OPEN):
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swipe_timer = Timer(3, count=5)
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SWIPE_CHECK.load_color(self.device.image)
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while 1:
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if not swipe_timer.started() or swipe_timer.reached():
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swipe_timer.reset()
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self.device.swipe(vector=(distance, 0), box=SWIPE_AREA.area, random_range=SWIPE_RANDOM_RANGE,
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padding=0, duration=(0.1, 0.12))
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self.device.screenshot()
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if SWIPE_CHECK.match(self.device.image):
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continue
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if self.appear(check_button, offset=(30, 30)) and not SWIPE_CHECK.match(self.device.image):
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break
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def equip_view_next(self, check_button=EQUIPMENT_OPEN):
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self._view_swipe(distance=-SWIPE_DISTANCE, check_button=check_button)
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def equip_view_prev(self, check_button=EQUIPMENT_OPEN):
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self._view_swipe(distance=SWIPE_DISTANCE, check_button=check_button)
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def equip_enter(self, click_button, check_button=EQUIPMENT_OPEN, long_click=True):
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enter_timer = Timer(5)
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while 1:
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if enter_timer.reached():
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if long_click:
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self.device.long_click(click_button, duration=(1.5, 1.7))
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else:
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self.device.click(click_button)
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enter_timer.reset()
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self.device.screenshot()
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# End
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if self.appear(check_button):
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break
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def equip_quit(self, out):
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quit_timer = Timer(3)
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while 1:
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self.device.screenshot()
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# End
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if self.appear(out):
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break
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if quit_timer.reached() and self.appear(BACK_ARROW):
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# self.device.sleep(1)
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self.device.click(BACK_ARROW)
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self.device.sleep((0.2, 0.3))
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quit_timer.reset()
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continue
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def _equip_sidebar_click(self, index):
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"""
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Args:
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index (int):
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5 for retrofit.
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4 for enhancement.
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3 for limit break.
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2 for gem / equipment.
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1 for detail.
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Returns:
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bool: if changed.
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"""
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current = 0
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total = 0
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for idx, button in enumerate(DETAIL_SIDEBAR.buttons()):
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image = np.array(self.device.image.crop(button.area))
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if np.sum(image[:, :, 0] > 235) > 100:
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current = idx + 1
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total = idx + 1
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continue
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if np.sum(color_similarity_2d(image, color=(140, 162, 181)) > 221) > 100:
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total = idx + 1
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else:
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break
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if not current:
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logger.warning('No ship details sidebar active.')
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if total == 4:
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current = 5 - current
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elif total == 5:
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current = 6 - current
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else:
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logger.warning('Ship details sidebar total count error.')
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logger.attr('Detail_sidebar', f'{current}/{total}')
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if current == index:
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return False
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self.device.click(DETAIL_SIDEBAR[0, total - index])
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return True
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def equip_sidebar_ensure(self, index, skip_first_screenshot=True):
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"""
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Args:
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index (int):
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5 for retrofit.
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4 for enhancement.
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3 for limit break.
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2 for gem / equipment.
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1 for detail.
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"""
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if self._equip_sidebar_click(index):
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self.device.sleep((0.3, 0.5))
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continue
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else:
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break
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def _equip_take_off_one(self):
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bar_timer = Timer(5)
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off_timer = Timer(5)
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confirm_timer = Timer(5)
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while 1:
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self.device.screenshot()
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if bar_timer.reached() and not self.appear(EQUIP_1, offset=10):
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self.device.click(EQUIPMENT_OPEN)
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bar_timer.reset()
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continue
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if off_timer.reached() and not self.info_bar_count() and self.appear_then_click(EQUIP_OFF, offset=10):
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off_timer.reset()
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continue
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if confirm_timer.reached() and self.handle_popup_confirm():
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confirm_timer.reset()
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continue
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# End
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# if self.handle_info_bar():
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# break
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if off_timer.started() and self.info_bar_count():
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break
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def equipment_take_off(self, enter, out, fleet):
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"""
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Args:
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enter (Button): Long click to edit equipment.
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out (Button): Button to confirm exit success.
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fleet (list[int]): list of equipment record. [3, 1, 1, 1, 1, 1]
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"""
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logger.hr('Equipment take off')
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self.equip_enter(enter)
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for index in '9'.join([str(x) for x in fleet if x > 0]):
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index = int(index)
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if index == 9:
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self.equip_view_next()
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else:
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self._equip_take_off_one()
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self.equip_quit(out)
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self.equipment_has_take_on = False
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def _equip_take_on_one(self, index):
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bar_timer = Timer(5)
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on_timer = Timer(5)
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while 1:
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self.device.screenshot()
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if bar_timer.reached() and not self.appear(EQUIP_1, offset=10):
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self.device.click(EQUIPMENT_OPEN)
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# self.device.sleep(0.3)
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bar_timer.reset()
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continue
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if on_timer.reached() and self.appear(EQUIP_1, offset=10) and not self.info_bar_count():
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if index == 1:
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self.device.click(EQUIP_1)
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elif index == 2:
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self.device.click(EQUIP_2)
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elif index == 3:
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self.device.click(EQUIP_3)
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on_timer.reset()
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continue
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# End
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# if self.handle_info_bar():
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# break
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if on_timer.started() and self.info_bar_count():
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break
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def equipment_take_on(self, enter, out, fleet):
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"""
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Args:
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enter (Button): Long click to edit equipment.
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out (Button): Button to confirm exit success.
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fleet (list[int]): list of equipment record. [3, 1, 1, 1, 1, 1]
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"""
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logger.hr('Equipment take on')
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self.equip_enter(enter)
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for index in '9'.join([str(x) for x in fleet if x > 0]):
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index = int(index)
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if index == 9:
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self.equip_view_next()
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else:
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self._equip_take_on_one(index=index)
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self.equip_quit(out)
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self.equipment_has_take_on = True
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