mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-24 09:33:34 +00:00
209 lines
5.9 KiB
Python
209 lines
5.9 KiB
Python
from typing import Callable
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from module.base.base import ModuleBase
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from module.base.utils import color_similarity_2d
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from module.logger import logger
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from tasks.base.assets.assets_base_page import BACK, CLOSE
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from tasks.base.assets.assets_base_popup import *
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class PopupHandler(ModuleBase):
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def reward_appear(self) -> bool:
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for button in GET_REWARD.buttons:
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image = self.image_crop(button.search, copy=False)
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image = color_similarity_2d(image, color=(203, 181, 132))
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if button.match_template(image, direct_match=True):
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return True
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return False
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def handle_reward(self, interval=5, click_button: ButtonWrapper = None) -> bool:
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"""
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Args:
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interval:
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click_button: Set a button to click
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Returns:
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If handled.
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"""
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# Same as ModuleBase.match_template()
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self.device.stuck_record_add(GET_REWARD)
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if interval and not self.interval_is_reached(GET_REWARD, interval=interval):
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return False
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appear = self.reward_appear()
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if click_button is None:
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if appear:
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self.device.click(GET_REWARD)
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else:
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if appear:
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logger.info(f'{GET_REWARD} -> {click_button}')
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self.device.click(click_button)
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if appear and interval:
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self.interval_reset(GET_REWARD, interval=interval)
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return appear
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def handle_battle_pass_notification(self, interval=5) -> bool:
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"""
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Popup notification that you enter battle pass the first time.
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear_then_click(BATTLE_PASS_NOTIFICATION, interval=interval):
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return True
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return False
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def handle_monthly_card_reward(self, interval=1) -> bool:
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"""
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Popup at 04:00 server time if you have purchased the monthly card.
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear_then_click(MONTHLY_CARD_REWARD, interval=interval):
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# Language check at the first login of the day may fail due to popups
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# Retry later
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from tasks.base.main_page import MainPage
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if not MainPage._lang_check_success:
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MainPage._lang_checked = False
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return True
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if self.appear_then_click(MONTHLY_CARD_GET_ITEM, interval=interval):
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from tasks.base.main_page import MainPage
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if not MainPage._lang_check_success:
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MainPage._lang_checked = False
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return True
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return False
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def handle_popup_cancel(self, interval=2) -> bool:
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"""
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear_then_click(POPUP_CANCEL, interval=interval):
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return True
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return False
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def handle_popup_confirm(self, interval=2) -> bool:
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"""
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear_then_click(POPUP_CONFIRM, interval=interval):
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return True
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return False
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def handle_popup_single(self, interval=2) -> bool:
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"""
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Popup with one single confirm button in the middle.
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear_then_click(POPUP_SINGLE, interval=interval):
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return True
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return False
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def handle_get_light_cone(self, interval=2) -> bool:
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"""
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Popup when getting a light cone from Echo of War.
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear(GET_LIGHT_CONE, interval=interval):
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logger.info(f'{GET_LIGHT_CONE} -> {GET_REWARD}')
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self.device.click(GET_REWARD)
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return True
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return False
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def handle_get_character(self, interval=2) -> bool:
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"""
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Popup when getting a character from rogue rewards.
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear(GET_CHARACTER, interval=interval):
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logger.info(f'{GET_CHARACTER} -> {GET_REWARD}')
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self.device.click(GET_REWARD)
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return True
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return False
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def handle_ui_close(self, appear_button: ButtonWrapper | Callable, interval=2) -> bool:
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"""
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Args:
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appear_button: Click if button appears
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interval:
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Returns:
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If handled.
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"""
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if callable(appear_button):
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if self.interval_is_reached(appear_button, interval=interval) and appear_button():
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logger.info(f'{appear_button.__name__} -> {CLOSE}')
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self.device.click(CLOSE)
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self.interval_reset(appear_button, interval=interval)
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return True
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else:
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if self.appear(appear_button, interval=interval):
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logger.info(f'{appear_button} -> {CLOSE}')
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self.device.click(CLOSE)
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return True
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return False
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def handle_ui_back(self, appear_button: ButtonWrapper | Callable, interval=2) -> bool:
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"""
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Args:
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appear_button: Click if button appears
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interval:
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Returns:
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If handled.
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"""
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if callable(appear_button):
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if self.interval_is_reached(appear_button, interval=interval) and appear_button():
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logger.info(f'{appear_button.__name__} -> {BACK}')
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self.device.click(BACK)
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self.interval_reset(appear_button, interval=interval)
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return True
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else:
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if self.appear(appear_button, interval=interval):
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logger.info(f'{appear_button} -> {BACK}')
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self.device.click(BACK)
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return True
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return False
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