StarRailCopilot/route/rogue/Elite/Herta_SupplyZone_F2.py

129 lines
5.4 KiB
Python

from tasks.map.control.waypoint import Waypoint
from tasks.map.keywords.plane import Herta_SupplyZone
from tasks.rogue.route.base import RouteBase
class Route(RouteBase):
def Herta_SupplyZone_F2_X641Y247(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 |
| enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 |
| reward | Waypoint((738.2, 254.2)), | 166.6 | 112 |
| exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 |
"""
self.map_init(plane=Herta_SupplyZone, floor="F2", position=(641, 247.5))
enemy = Waypoint((726.4, 246.6))
reward = Waypoint((738.2, 254.2))
exit_ = Waypoint((746.0, 240.0))
self.clear_elite(enemy)
self.domain_reward(reward)
self.domain_single_exit(exit_)
# ===== End of generated waypoints =====
"""
Notes
Herta_SupplyZone_F2_X641Y247 is the same as Herta_SupplyZone_F2_X657Y247
but for wrong spawn point detected
So do the rest of the routes
"""
def Herta_SupplyZone_F2_X674Y247(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 |
| enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 |
| reward | Waypoint((738.2, 254.2)), | 166.6 | 112 |
| exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 |
"""
self.map_init(plane=Herta_SupplyZone, floor="F2", position=(674, 247.5))
enemy = Waypoint((726.4, 246.6))
reward = Waypoint((738.2, 254.2))
exit_ = Waypoint((746.0, 240.0))
self.clear_elite(enemy)
self.domain_reward(reward)
self.domain_single_exit(exit_)
# ===== End of generated waypoints =====
def Herta_SupplyZone_F2_X680Y247(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 |
| enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 |
| reward | Waypoint((738.2, 254.2)), | 166.6 | 112 |
| exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 |
"""
self.map_init(plane=Herta_SupplyZone, floor="F2", position=(680, 247.5))
enemy = Waypoint((726.4, 246.6))
reward = Waypoint((738.2, 254.2))
exit_ = Waypoint((746.0, 240.0))
self.clear_elite(enemy)
self.domain_reward(reward)
self.domain_single_exit(exit_)
# ===== End of generated waypoints =====
def Herta_SupplyZone_F2_X682Y247(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 |
| enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 |
| reward | Waypoint((738.2, 254.2)), | 166.6 | 112 |
| exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 |
"""
self.map_init(plane=Herta_SupplyZone, floor="F2", position=(682, 247.5))
enemy = Waypoint((726.4, 246.6))
reward = Waypoint((738.2, 254.2))
exit_ = Waypoint((746.0, 240.0))
self.clear_elite(enemy)
self.domain_reward(reward)
self.domain_single_exit(exit_)
# ===== End of generated waypoints =====
def Herta_SupplyZone_F2_X684Y247(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 |
| enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 |
| reward | Waypoint((738.2, 254.2)), | 166.6 | 112 |
| exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 |
"""
self.map_init(plane=Herta_SupplyZone, floor="F2", position=(684, 247.5))
enemy = Waypoint((726.4, 246.6))
reward = Waypoint((738.2, 254.2))
exit_ = Waypoint((746.0, 240.0))
self.clear_elite(enemy)
self.domain_reward(reward)
self.domain_single_exit(exit_)
# ===== End of generated waypoints =====
def Herta_SupplyZone_F2_X657Y247(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((657.1, 247.5)), | 96.7 | 91 |
| enemy | Waypoint((726.4, 246.6)), | 99.0 | 94 |
| reward | Waypoint((738.2, 254.2)), | 166.6 | 112 |
| exit_ | Waypoint((746.0, 240.0)), | 82.8 | 75 |
"""
self.map_init(plane=Herta_SupplyZone, floor="F2", position=(657.1, 247.5))
enemy = Waypoint((726.4, 246.6))
reward = Waypoint((738.2, 254.2))
exit_ = Waypoint((746.0, 240.0))
self.clear_elite(enemy)
self.domain_reward(reward)
self.domain_single_exit(exit_)
# ===== End of generated waypoints =====