StarRailCopilot/campaign/campaign_main/campaign_2_1.py
LmeSzinc 70936f4f39 Add: 适配第二章
- 修复了不开启周回模式时, 会在出击界面开启自动的问题
- 修复了多打一战后, 打完BOSS不判定当前出击结束的问题
- 增加掉落新船时锁定的功能
- 增加了地图不支持周回模式时, 跳过周回检查的功能
  周回模式的选项可以无脑开了
- 修改透视识别报warning为info
  因为低级图地图小降低了检测的阈值, 导致需要纠正错误有点多
- 减少了战斗准备页面的多余点击
- 减少了挂委托时的多余点击
2020-04-14 17:32:26 +08:00

66 lines
1.4 KiB
Python

from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap()
MAP.shape = 'F4'
MAP.map_data = '''
-- SP ME -- ME --
SP -- ++ ++ ME MM
++ -- ME -- ME ME
++ ++ ++ MB -- ++
'''
MAP.weight_data = '''
40 40 40 40 40 40
30 30 30 30 30 30
20 20 20 20 20 30
10 10 10 10 10 10
'''
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'mystery': 1},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 2, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, \
A2, B2, C2, D2, E2, F2, \
A3, B3, C3, D3, E3, F3, \
A4, B4, C4, D4, E4, F4, \
= MAP.flatten()
class Config:
FLEET_2 = 0
SUBMARINE = 0
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (120, 255 - 40),
'width': (1.5, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 40, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
self.clear_all_mystery()
return self.battle_default()
def battle_2(self):
self.clear_all_mystery()
if not self.check_accessibility(D4):
return self.battle_default()
return self.clear_boss()