StarRailCopilot/module/handler/fast_forward.py
LmeSzinc 8ec5099b58 Add: 适配穹顶下的圣咏曲AC图
- 修复UI导致的动态边缘识别出错
- 修复只识别出一队时的处理逻辑
- 修复处理战斗结束后跳出的剧情
- 修复辅助点击报CampaignEnd
- 修复游戏出现白屏bug时, 连续点击使用紧急维修
- 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS
- 增加被精英抓住的识别, 暂时还用不到
2020-05-22 21:48:56 +08:00

92 lines
3.4 KiB
Python

from module.base.base import ModuleBase
from module.base.switch import Switch
from module.base.utils import color_bar_percentage
from module.handler.assets import *
from module.logger import logger
fast_forward = Switch('Fast_Forward')
fast_forward.add_status('on', check_button=FAST_FORWARD_ON)
fast_forward.add_status('off', check_button=FAST_FORWARD_OFF)
fleet_lock = Switch('Fleet_Lock')
fleet_lock.add_status('on', check_button=FLEET_LOCKED)
fleet_lock.add_status('off', check_button=FLEET_UNLOCKED)
class FastForwardHandler(ModuleBase):
map_clear_record = None
is_map_green = False
def handle_fast_forward(self):
if self.config.MAP_HAS_MAP_STORY:
if self.appear(MAP_STAR_1):
self.config.MAP_HAS_MAP_STORY = False
if not self.appear(MAP_STAR_1) or not self.appear(MAP_STAR_2) or not self.appear(MAP_STAR_3):
self.config.ENABLE_FAST_FORWARD = False
logger.info('Campaign is not 3-star cleared.')
return False
if not self.appear(MAP_GREEN):
self.config.ENABLE_FAST_FORWARD = False
logger.info('Campaign is not green sea.')
return False
self.is_map_green = True
if not fast_forward.appear(main=self):
self.config.ENABLE_FAST_FORWARD = False
logger.info('No fast forward mode.')
return False
logger.info('Set fast forward.')
status = 'on' if self.config.ENABLE_FAST_FORWARD else 'off'
changed = fast_forward.set(status=status, main=self)
return changed
def handle_map_fleet_lock(self):
if not fleet_lock.appear(main=self):
logger.info('No fleet lock option.')
return False
logger.info('fleet_lock')
self.is_map_green = True
self.config.MAP_HAS_AMBUSH = False
status = 'on' if self.config.ENABLE_MAP_FLEET_LOCK else 'off'
changed = fleet_lock.set(status=status, main=self)
return changed
def triggered_map_clear_mode_stop(self):
if not self.config.ENABLE_MAP_CLEAR_MODE:
return False
percent = color_bar_percentage(self.device.image, area=MAP_CLEAR_PERCENTAGE.area, prev_color=(231, 170, 82))
logger.attr('Map_clear', f'{int(percent * 100)}%')
if self.config.CLEAR_MODE_STOP_CONDITION == 'map_100':
if percent > 0.95:
return True
if self.config.CLEAR_MODE_STOP_CONDITION == 'map_3_star':
if self.appear(MAP_STAR_1) and self.appear(MAP_STAR_2) and self.appear(MAP_STAR_3) and percent > 0.95:
return True
if self.config.CLEAR_MODE_STOP_CONDITION in ['map_3_star', 'map_green'] and self.config.MAP_STAR_CLEAR_ALL:
button = [MAP_STAR_1, MAP_STAR_2, MAP_STAR_3][self.config.MAP_STAR_CLEAR_ALL - 1]
self.config.MAP_CLEAR_ALL_THIS_TIME = not self.appear(button)
logger.attr('MAP_CLEAR_ALL_THIS_TIME', self.config.MAP_CLEAR_ALL_THIS_TIME)
if self.config.CLEAR_MODE_STOP_CONDITION == 'map_green':
if self.appear(MAP_GREEN):
return True
return False
def handle_map_clear_mode_stop(self):
if self.map_clear_record is True:
return False
flag = self.triggered_map_clear_mode_stop()
if self.map_clear_record is None:
self.map_clear_record = flag
elif self.map_clear_record is False and flag:
return True
return False