StarRailCopilot/module/config/config_updater.py
2023-12-18 23:30:48 +08:00

859 lines
32 KiB
Python

import typing as t
from copy import deepcopy
from cached_property import cached_property
from deploy.Windows.utils import DEPLOY_TEMPLATE, poor_yaml_read, poor_yaml_write
from module.base.timer import timer
from module.config.convert import *
from module.config.server import VALID_SERVER
from module.config.utils import *
CONFIG_IMPORT = '''
import datetime
# This file was automatically generated by module/config/config_updater.py.
# Don't modify it manually.
class GeneratedConfig:
"""
Auto generated configuration
"""
'''.strip().split('\n')
DICT_GUI_TO_INGAME = {
'zh-CN': 'cn',
'en-US': 'en',
'ja-JP': 'jp',
'zh-TW': 'cht',
'es-ES': 'es',
}
def gui_lang_to_ingame_lang(lang: str) -> str:
return DICT_GUI_TO_INGAME.get(lang, 'en')
def get_generator():
from module.base.code_generator import CodeGenerator
return CodeGenerator()
class ConfigGenerator:
@cached_property
def argument(self):
"""
Load argument.yaml, and standardise its structure.
<group>:
<argument>:
type: checkbox|select|textarea|input
value:
option (Optional): Options, if argument has any options.
validate (Optional): datetime
"""
data = {}
raw = read_file(filepath_argument('argument'))
def option_add(keys, options):
options = deep_get(raw, keys=keys, default=[]) + options
deep_set(raw, keys=keys, value=options)
# Insert packages
option_add(keys='Emulator.PackageName.option', options=list(VALID_SERVER.keys()))
# Insert dungeons
from tasks.dungeon.keywords import DungeonList
option_add(
keys='Dungeon.Name.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_daily_dungeon])
# Double events
option_add(
keys='Dungeon.NameAtDoubleCalyx.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx])
option_add(
keys='Dungeon.NameAtDoubleRelic.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Cavern_of_Corrosion])
# Dungeon daily
option_add(
keys='DungeonDaily.CalyxGolden.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx_Golden])
option_add(
keys='DungeonDaily.CalyxCrimson.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx_Crimson])
option_add(
keys='DungeonDaily.StagnantShadow.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Stagnant_Shadow])
option_add(
keys='DungeonDaily.CavernOfCorrosion.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Cavern_of_Corrosion])
option_add(
keys='Weekly.Name.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Echo_of_War])
# Insert characters
from tasks.character.keywords import CharacterList
unsupported_characters = []
characters = [character.name for character in CharacterList.instances.values()
if character.name not in unsupported_characters]
option_add(keys='DungeonSupport.Character.option', options=characters)
# Insert daily quests
from tasks.daily.keywords import DailyQuest
for quest in DailyQuest.instances.values():
quest: DailyQuest
deep_set(raw, keys=['AchievableQuest', quest.name], value={
'type': 'state',
'value': 'achievable',
'option': ['achievable', 'not_set', 'not_supported'],
'option_bold': ['achievable'],
'option_light': ['not_supported'],
})
# Load
for path, value in deep_iter(raw, depth=2):
arg = {
'type': 'input',
'value': '',
# option
}
if not isinstance(value, dict):
value = {'value': value}
arg['type'] = data_to_type(value, arg=path[1])
if arg['type'] == 'stored':
value['value'] = {}
arg['display'] = 'hide' # Hide `stored` by default
if isinstance(value['value'], datetime):
arg['type'] = 'datetime'
arg['validate'] = 'datetime'
# Manual definition has the highest priority
arg.update(value)
deep_set(data, keys=path, value=arg)
return data
@cached_property
def task(self):
"""
<task_group>:
<task>:
<group>:
"""
return read_file(filepath_argument('task'))
@cached_property
def default(self):
"""
<task>:
<group>:
<argument>: value
"""
return read_file(filepath_argument('default'))
@cached_property
def override(self):
"""
<task>:
<group>:
<argument>: value
"""
return read_file(filepath_argument('override'))
@cached_property
def gui(self):
"""
<i18n_group>:
<i18n_key>: value, value is None
"""
return read_file(filepath_argument('gui'))
@cached_property
@timer
def args(self):
"""
Merge definitions into standardised json.
task.yaml ---+
argument.yaml ---+-----> args.json
override.yaml ---+
default.yaml ---+
"""
# Construct args
data = {}
for path, groups in deep_iter(self.task, depth=3):
if 'tasks' not in path:
continue
task = path[2]
# Add storage to all task
# groups.append('Storage')
for group in groups:
if group not in self.argument:
print(f'`{task}.{group}` is not related to any argument group')
continue
deep_set(data, keys=[task, group], value=deepcopy(self.argument[group]))
def check_override(path, value):
# Check existence
old = deep_get(data, keys=path, default=None)
if old is None:
print(f'`{".".join(path)}` is not a existing argument')
return False
# Check type
# But allow `Interval` to be different
old_value = old.get('value', None) if isinstance(old, dict) else old
value = old.get('value', None) if isinstance(value, dict) else value
if type(value) != type(old_value) \
and old_value is not None \
and path[2] not in ['SuccessInterval', 'FailureInterval']:
print(
f'`{value}` ({type(value)}) and `{".".join(path)}` ({type(old_value)}) are in different types')
return False
# Check option
if isinstance(old, dict) and 'option' in old:
if value not in old['option']:
print(f'`{value}` is not an option of argument `{".".join(path)}`')
return False
return True
# Set defaults
for p, v in deep_iter(self.default, depth=3):
if not check_override(p, v):
continue
deep_set(data, keys=p + ['value'], value=v)
# Override non-modifiable arguments
for p, v in deep_iter(self.override, depth=3):
if not check_override(p, v):
continue
if isinstance(v, dict):
typ = v.get('type')
if typ == 'state':
pass
elif typ == 'lock':
deep_default(v, keys='display', value="disabled")
elif deep_get(v, keys='value') is not None:
deep_default(v, keys='display', value='hide')
for arg_k, arg_v in v.items():
deep_set(data, keys=p + [arg_k], value=arg_v)
else:
deep_set(data, keys=p + ['value'], value=v)
deep_set(data, keys=p + ['display'], value='hide')
# Set command
for path, groups in deep_iter(self.task, depth=3):
if 'tasks' not in path:
continue
task = path[2]
if deep_get(data, keys=f'{task}.Scheduler.Command'):
deep_set(data, keys=f'{task}.Scheduler.Command.value', value=task)
deep_set(data, keys=f'{task}.Scheduler.Command.display', value='hide')
return data
@timer
def generate_code(self):
"""
Generate python code.
args.json ---> config_generated.py
"""
visited_group = set()
visited_path = set()
lines = CONFIG_IMPORT
for path, data in deep_iter(self.argument, depth=2):
group, arg = path
if group not in visited_group:
lines.append('')
lines.append(f' # Group `{group}`')
visited_group.add(group)
option = ''
if 'option' in data and data['option']:
option = ' # ' + ', '.join([str(opt) for opt in data['option']])
path = '.'.join(path)
lines.append(f' {path_to_arg(path)} = {repr(parse_value(data["value"], data=data))}{option}')
visited_path.add(path)
with open(filepath_code(), 'w', encoding='utf-8', newline='') as f:
for text in lines:
f.write(text + '\n')
@timer
def generate_stored(self):
import module.config.stored.classes as classes
gen = get_generator()
gen.add('from module.config.stored.classes import (')
with gen.tab():
for cls in sorted([name for name in dir(classes) if name.startswith('Stored')]):
gen.add(cls + ',')
gen.add(')')
gen.Empty()
gen.Empty()
gen.Empty()
gen.CommentAutoGenerage('module/config/config_updater.py')
with gen.Class('StoredGenerated'):
for path, data in deep_iter(self.args, depth=3):
cls = data.get('stored')
if cls:
gen.add(f'{path[-1]} = {cls}("{".".join(path)}")')
gen.write('module/config/stored/stored_generated.py')
@timer
def generate_i18n(self, lang):
"""
Load old translations and generate new translation file.
args.json ---+-----> i18n/<lang>.json
(old) i18n/<lang>.json ---+
"""
new = {}
old = read_file(filepath_i18n(lang))
def deep_load(keys, default=True, words=('name', 'help')):
for word in words:
k = keys + [str(word)]
d = ".".join(k) if default else str(word)
v = deep_get(old, keys=k, default=d)
deep_set(new, keys=k, value=v)
# Menu
for path, data in deep_iter(self.task, depth=3):
if 'tasks' not in path:
continue
task_group, _, task = path
deep_load(['Menu', task_group])
deep_load(['Task', task])
# Arguments
visited_group = set()
for path, data in deep_iter(self.argument, depth=2):
if path[0] not in visited_group:
deep_load([path[0], '_info'])
visited_group.add(path[0])
deep_load(path)
if 'option' in data:
deep_load(path, words=data['option'], default=False)
# Package names
# for package, server in VALID_PACKAGE.items():
# path = ['Emulator', 'PackageName', package]
# if deep_get(new, keys=path) == package:
# deep_set(new, keys=path, value=server.upper())
# for package, server_and_channel in VALID_CHANNEL_PACKAGE.items():
# server, channel = server_and_channel
# name = deep_get(new, keys=['Emulator', 'PackageName', to_package(server)])
# if lang == SERVER_TO_LANG[server]:
# value = f'{name} {channel}渠道服 {package}'
# else:
# value = f'{name} {package}'
# deep_set(new, keys=['Emulator', 'PackageName', package], value=value)
# Game server names
# for server, _list in VALID_SERVER_LIST.items():
# for index in range(len(_list)):
# path = ['Emulator', 'ServerName', f'{server}-{index}']
# prefix = server.split('_')[0].upper()
# prefix = '国服' if prefix == 'CN' else prefix
# deep_set(new, keys=path, value=f'[{prefix}] {_list[index]}')
ingame_lang = gui_lang_to_ingame_lang(lang)
dailies = deep_get(self.argument, keys='Dungeon.Name.option')
# Dungeon names
from tasks.dungeon.keywords import DungeonList, DungeonDetailed
if lang not in ['zh-CN', 'zh-TW', 'en-US', 'es-ES']:
for dungeon in DungeonList.instances.values():
if dungeon.name in dailies:
value = dungeon.__getattribute__(ingame_lang)
deep_set(new, keys=['Dungeon', 'Name', dungeon.name], value=value)
# Stagnant shadows with character names
for dungeon in DungeonDetailed.instances.values():
if dungeon.name in dailies:
value = dungeon.__getattribute__(ingame_lang)
deep_set(new, keys=['Dungeon', 'Name', dungeon.name], value=value)
# Copy dungeon i18n to double events
def update_dungeon_names(keys):
for dungeon in deep_get(self.argument, keys=f'{keys}.option', default=[]):
value = deep_get(new, keys=['Dungeon', 'Name', dungeon])
if value:
deep_set(new, keys=f'{keys}.{dungeon}', value=value)
update_dungeon_names('Dungeon.NameAtDoubleCalyx')
update_dungeon_names('Dungeon.NameAtDoubleRelic')
update_dungeon_names('DungeonDaily.CalyxGolden')
update_dungeon_names('DungeonDaily.CalyxCrimson')
update_dungeon_names('DungeonDaily.StagnantShadow')
update_dungeon_names('DungeonDaily.CavernOfCorrosion')
# Character names
from tasks.character.keywords import CharacterList
characters = deep_get(self.argument, keys='DungeonSupport.Character.option')
for character in CharacterList.instances.values():
if character.name in characters:
value = character.__getattribute__(ingame_lang)
if "Trailblazer" in value:
continue
deep_set(new, keys=['DungeonSupport', 'Character', character.name], value=value)
# Daily quests
from tasks.daily.keywords import DailyQuest
for quest in DailyQuest.instances.values():
value = quest.__getattribute__(ingame_lang)
deep_set(new, keys=['AchievableQuest', quest.name, 'name'], value=value)
# deep_set(new, keys=['DailyQuest', quest.name, 'help'], value='')
copy_from = 'Complete_1_Daily_Mission'
if quest.name != copy_from:
for option in deep_get(self.args, keys=['DailyQuest', 'AchievableQuest', copy_from, 'option']):
value = deep_get(new, keys=['AchievableQuest', copy_from, option])
deep_set(new, keys=['AchievableQuest', quest.name, option], value=value)
# Echo of War
from tasks.map.keywords import MapWorld
dungeons = [d for d in DungeonList.instances.values() if d.is_Echo_of_War]
for world, dungeon in zip(MapWorld.instances.values(), dungeons):
world_name = world.__getattribute__(ingame_lang)
dungeon_name = dungeon.__getattribute__(ingame_lang)
value = f'{dungeon_name} ({world_name})'
deep_set(new, keys=['Weekly', 'Name', dungeon.name], value=value)
# Rogue worlds
for dungeon in [d for d in DungeonList.instances.values() if d.is_Simulated_Universe]:
name = deep_get(new, keys=['RogueWorld', 'World', dungeon.name], default=None)
if name:
deep_set(new, keys=['RogueWorld', 'World', dungeon.name], value=dungeon.__getattribute__(ingame_lang))
# GUI i18n
for path, _ in deep_iter(self.gui, depth=2):
group, key = path
deep_load(keys=['Gui', group], words=(key,))
# zh-TW
dic_repl = {
'設置': '設定',
'支持': '支援',
'': '',
'': '',
'服務器': '伺服器',
'文件': '檔案',
'自定義': '自訂'
}
if lang == 'zh-TW':
for path, value in deep_iter(new, depth=3):
for before, after in dic_repl.items():
value = value.replace(before, after)
deep_set(new, keys=path, value=value)
write_file(filepath_i18n(lang), new)
@cached_property
def menu(self):
"""
Generate menu definitions
task.yaml --> menu.json
"""
data = {}
for task_group in self.task.keys():
value = deep_get(self.task, keys=[task_group, 'menu'])
if value not in ['collapse', 'list']:
value = 'collapse'
deep_set(data, keys=[task_group, 'menu'], value=value)
value = deep_get(self.task, keys=[task_group, 'page'])
if value not in ['setting', 'tool']:
value = 'setting'
deep_set(data, keys=[task_group, 'page'], value=value)
tasks = deep_get(self.task, keys=[task_group, 'tasks'], default={})
tasks = list(tasks.keys())
deep_set(data, keys=[task_group, 'tasks'], value=tasks)
# Simulated universe is WIP, task won't show on GUI but can still be bound
# e.g. `RogueUI('src', task='Rogue')`
# Comment this for development
# data.pop('Rogue')
return data
@cached_property
def stored(self):
import module.config.stored.classes as classes
data = {}
for path, value in deep_iter(self.args, depth=3):
if value.get('type') != 'stored':
continue
name = path[-1]
stored = value.get('stored')
stored_class = getattr(classes, stored)
row = {
'name': name,
'path': '.'.join(path),
'i18n': f'{path[1]}.{path[2]}.name',
'stored': stored,
'attrs': stored_class('')._attrs,
'order': value.get('order', 0),
'color': value.get('color', '#777777')
}
data[name] = row
# sort by `order` ascending, but `order`==0 at last
data = sorted(data.items(), key=lambda kv: (kv[1]['order'] == 0, kv[1]['order']))
data = {k: v for k, v in data}
return data
@staticmethod
def generate_deploy_template():
template = poor_yaml_read(DEPLOY_TEMPLATE)
cn = {
'Repository': 'cn',
'PypiMirror': 'https://pypi.tuna.tsinghua.edu.cn/simple',
'Language': 'zh-CN',
}
aidlux = {
'GitExecutable': '/usr/bin/git',
'PythonExecutable': '/usr/bin/python',
'RequirementsFile': './deploy/AidLux/0.92/requirements.txt',
'AdbExecutable': '/usr/bin/adb',
}
docker = {
'GitExecutable': '/usr/bin/git',
'PythonExecutable': '/usr/local/bin/python',
'RequirementsFile': './deploy/docker/requirements.txt',
'AdbExecutable': '/usr/bin/adb',
}
def update(suffix, *args):
file = f'./config/deploy.{suffix}.yaml'
new = deepcopy(template)
for dic in args:
new.update(dic)
poor_yaml_write(data=new, file=file)
update('template')
update('template-cn', cn)
# update('template-AidLux', aidlux)
# update('template-AidLux-cn', aidlux, cn)
# update('template-docker', docker)
# update('template-docker-cn', docker, cn)
tpl = {
'Repository': '{{repository}}',
'GitExecutable': '{{gitExecutable}}',
'PythonExecutable': '{{pythonExecutable}}',
'AdbExecutable': '{{adbExecutable}}',
'Language': '{{language}}',
'Theme': '{{theme}}',
}
def update(file, *args):
new = deepcopy(template)
for dic in args:
new.update(dic)
poor_yaml_write(data=new, file=file)
update('./webapp/packages/main/public/deploy.yaml.tpl', tpl)
def insert_assignment(self):
from tasks.assignment.keywords import AssignmentEntry
assignments = [entry.name for entry in AssignmentEntry.instances.values()]
for i in range(4):
deep_set(self.argument, keys=f'Assignment.Name_{i + 1}.option', value=assignments)
deep_set(self.args, keys=f'Assignment.Assignment.Name_{i + 1}.option', value=assignments)
@timer
def generate(self):
_ = self.args
_ = self.menu
_ = self.stored
# _ = self.event
self.insert_assignment()
# self.insert_server()
write_file(filepath_args(), self.args)
write_file(filepath_args('menu'), self.menu)
write_file(filepath_args('stored'), self.stored)
self.generate_code()
self.generate_stored()
for lang in LANGUAGES:
self.generate_i18n(lang)
self.generate_deploy_template()
class ConfigUpdater:
# source, target, (optional)convert_func
redirection = [
('Dungeon.Dungeon.Support', 'Dungeon.DungeonSupport.Use'),
('Dungeon.Dungeon.SupportCharacter', 'Dungeon.DungeonSupport.Character'),
('Dungeon.Dungeon.Name', 'Dungeon.Dungeon.Name', convert_daily),
('Dungeon.Dungeon.NameAtDoubleCalyx', 'Dungeon.Dungeon.NameAtDoubleCalyx', convert_daily),
('Dungeon.DungeonDaily.CalyxCrimson', 'Dungeon.DungeonDaily.CalyxCrimson', convert_daily),
]
@cached_property
def args(self):
return read_file(filepath_args())
def config_update(self, old, is_template=False):
"""
Args:
old (dict):
is_template (bool):
Returns:
dict:
"""
new = {}
def deep_load(keys):
data = deep_get(self.args, keys=keys, default={})
value = deep_get(old, keys=keys, default=data['value'])
typ = data['type']
display = data.get('display')
if is_template or value is None or value == '' \
or typ in ['lock', 'state'] or (display == 'hide' and typ != 'stored'):
value = data['value']
value = parse_value(value, data=data)
deep_set(new, keys=keys, value=value)
for path, _ in deep_iter(self.args, depth=3):
deep_load(path)
if not is_template:
new = self.config_redirect(old, new)
new = self.update_state(new)
return new
def config_redirect(self, old, new):
"""
Convert old settings to the new.
Args:
old (dict):
new (dict):
Returns:
dict:
"""
for row in self.redirection:
if len(row) == 2:
source, target = row
update_func = None
elif len(row) == 3:
source, target, update_func = row
else:
continue
if isinstance(source, tuple):
value = []
error = False
for attribute in source:
tmp = deep_get(old, keys=attribute)
if tmp is None:
error = True
continue
value.append(tmp)
if error:
continue
else:
value = deep_get(old, keys=source)
if value is None:
continue
if update_func is not None:
value = update_func(value)
if isinstance(target, tuple):
for k, v in zip(target, value):
# Allow update same key
if (deep_get(old, keys=k) is None) or (source == target):
deep_set(new, keys=k, value=v)
elif (deep_get(old, keys=target) is None) or (source == target):
deep_set(new, keys=target, value=value)
return new
@staticmethod
def update_state(data):
def set_daily(quest, value):
if value is True:
value = 'achievable'
if value is False:
value = 'not_set'
deep_set(data, keys=['DailyQuest', 'AchievableQuest', quest], value=value)
set_daily('Complete_1_Daily_Mission', 'not_supported')
# Dungeon
dungeon = deep_get(data, keys='Dungeon.Scheduler.Enable')
set_daily('Clear_Calyx_Golden_1_times',
dungeon and deep_get(data, 'Dungeon.DungeonDaily.CalyxGolden') != 'do_not_achieve')
set_daily('Complete_Calyx_Crimson_1_time',
dungeon and deep_get(data, 'Dungeon.DungeonDaily.CalyxCrimson') != 'do_not_achieve')
set_daily('Clear_Stagnant_Shadow_1_times',
dungeon and deep_get(data, 'Dungeon.DungeonDaily.StagnantShadow') != 'do_not_achieve')
set_daily('Clear_Cavern_of_Corrosion_1_times',
dungeon and deep_get(data, 'Dungeon.DungeonDaily.CavernOfCorrosion') != 'do_not_achieve')
# Combat requirements
set_daily('In_a_single_battle_inflict_3_Weakness_Break_of_different_Types', 'achievable')
set_daily('Inflict_Weakness_Break_5_times', 'achievable')
set_daily('Defeat_a_total_of_20_enemies', 'achievable')
set_daily('Enter_combat_by_attacking_enemy_Weakness_and_win_3_times', 'achievable')
set_daily('Use_Technique_2_times', 'achievable')
# Other game systems
set_daily('Go_on_assignment_1_time', deep_get(data, 'Assignment.Scheduler.Enable'))
set_daily('Take_1_photo', 'achievable')
set_daily('Destroy_3_destructible_objects', 'achievable')
set_daily('Complete_Forgotten_Hall_1_time', 'achievable')
set_daily('Complete_Echo_of_War_1_times', deep_get(data, 'Weekly.Scheduler.Enable'))
set_daily('Complete_1_stage_in_Simulated_Universe_Any_world',
deep_get(data, 'Rogue.Scheduler.Enable'))
set_daily('Obtain_victory_in_combat_with_support_characters_1_time',
dungeon and deep_get(data, 'Dungeon.DungeonSupport.Use') in ['when_daily', 'always_use'])
set_daily('Use_an_Ultimate_to_deal_the_final_blow_1_time', 'achievable')
# Build
set_daily('Level_up_any_character_1_time', 'not_supported')
set_daily('Level_up_any_Light_Cone_1_time', 'not_supported')
set_daily('Level_up_any_Relic_1_time', 'not_supported')
# Items
set_daily('Salvage_any_Relic', 'achievable')
set_daily('Synthesize_Consumable_1_time', 'achievable')
set_daily('Synthesize_material_1_time', 'achievable')
set_daily('Use_Consumables_1_time', 'achievable')
# Limit setting combinations
if deep_get(data, keys='Rogue.RogueWorld.UseImmersifier') is False:
deep_set(data, keys='Rogue.RogueWorld.UseStamina', value=False)
if deep_get(data, keys='Rogue.RogueWorld.UseStamina') is True:
deep_set(data, keys='Rogue.RogueWorld.UseImmersifier', value=True)
return data
def save_callback(self, key: str, value: t.Any) -> t.Iterable[t.Tuple[str, t.Any]]:
"""
Args:
key: Key path in config json, such as "Main.Emotion.Fleet1Value"
value: Value set by user, such as "98"
Yields:
str: Key path to set config json, such as "Main.Emotion.Fleet1Record"
any: Value to set, such as "2020-01-01 00:00:00"
"""
if key.startswith('Dungeon.Dungeon') or key.startswith('Dungeon.DungeonDaily'):
from tasks.dungeon.keywords.dungeon import DungeonList
from module.exception import ScriptError
try:
dungeon = DungeonList.find(value)
except ScriptError:
return
if key.endswith('Name'):
if dungeon.is_Calyx_Golden:
yield 'Dungeon.Dungeon.NameAtDoubleCalyx', value
yield 'Dungeon.DungeonDaily.CalyxGolden', value
elif dungeon.is_Calyx_Crimson:
yield 'Dungeon.Dungeon.NameAtDoubleCalyx', value
yield 'Dungeon.DungeonDaily.CalyxCrimson', value
elif dungeon.is_Stagnant_Shadow:
yield 'Dungeon.DungeonDaily.StagnantShadow', value
elif dungeon.is_Cavern_of_Corrosion:
yield 'Dungeon.Dungeon.NameAtDoubleRelic', value
yield 'Dungeon.DungeonDaily.CavernOfCorrosion', value
elif key.endswith('NameAtDoubleCalyx'):
if dungeon.is_Calyx_Golden:
yield 'Dungeon.DungeonDaily.CalyxGolden', value
elif dungeon.is_Calyx_Crimson:
yield 'Dungeon.DungeonDaily.CalyxCrimson', value
elif key.endswith('NameAtDoubleRelic'):
yield 'Dungeon.DungeonDaily.CavernOfCorrosion', value
elif key.endswith('CavernOfCorrosion'):
yield 'Dungeon.Dungeon.NameAtDoubleRelic', value
elif key == 'Rogue.RogueWorld.UseImmersifier' and value is False:
yield 'Rogue.RogueWorld.UseStamina', False
elif key == 'Rogue.RogueWorld.UseStamina' and value is True:
yield 'Rogue.RogueWorld.UseImmersifier', True
def iter_hidden_args(self, data) -> t.Iterator[str]:
"""
Args:
data (dict): config
Yields:
str: Arg path that should be hidden
"""
if deep_get(data, 'Rogue.RogueBlessing.PresetBlessingFilter') != 'custom':
yield 'Rogue.RogueBlessing.CustomBlessingFilter'
if deep_get(data, 'Rogue.RogueBlessing.PresetResonanceFilter') != 'custom':
yield 'Rogue.RogueBlessing.CustomResonanceFilter'
if deep_get(data, 'Rogue.RogueBlessing.PresetCurioFilter') != 'custom':
yield 'Rogue.RogueBlessing.CustomCurioFilter'
def get_hidden_args(self, data) -> t.Set[str]:
"""
Return a set of hidden args
"""
out = list(self.iter_hidden_args(data))
return set(out)
def read_file(self, config_name, is_template=False):
"""
Read and update config file.
Args:
config_name (str): ./config/{file}.json
is_template (bool):
Returns:
dict:
"""
old = read_file(filepath_config(config_name))
new = self.config_update(old, is_template=is_template)
# The updated config did not write into file, although it doesn't matters.
# Commented for performance issue
# self.write_file(config_name, new)
return new
@staticmethod
def write_file(config_name, data, mod_name='alas'):
"""
Write config file.
Args:
config_name (str): ./config/{file}.json
data (dict):
mod_name (str):
"""
write_file(filepath_config(config_name, mod_name), data)
@timer
def update_file(self, config_name, is_template=False):
"""
Read, update and write config file.
Args:
config_name (str): ./config/{file}.json
is_template (bool):
Returns:
dict:
"""
data = self.read_file(config_name, is_template=is_template)
self.write_file(config_name, data)
return data
if __name__ == '__main__':
"""
Process the whole config generation.
task.yaml -+----------------> menu.json
argument.yaml -+-> args.json ---> config_generated.py
override.yaml -+ |
gui.yaml --------\|
||
(old) i18n/<lang>.json --------\\========> i18n/<lang>.json
(old) template.json ---------\========> template.json
"""
# Ensure running in Alas root folder
import os
os.chdir(os.path.join(os.path.dirname(__file__), '../../'))
ConfigGenerator().generate()
ConfigUpdater().update_file('template', is_template=True)