StarRailCopilot/module
2020-06-16 00:30:50 -03:00
..
base Fix: Re-check all timeout timer 2020-06-03 05:06:51 +08:00
campaign Merge branch 'master' into try_jp 2020-06-13 03:29:35 +09:00
combat Fix: All BATTLE_STATUS and EXP_INFO of all server 2020-06-16 02:47:28 +08:00
config initial commit 2020-06-16 00:30:50 -03:00
daemon Merge branch 'master' into try_jp 2020-06-13 03:29:35 +09:00
daily Add: [JP] add jp assets, daily module 2020-06-13 02:50:51 +09:00
device Optimize: Faster screen size check 2020-05-31 03:33:51 +08:00
equipment Add: [JP] add jp assets, equipment module 2020-06-13 02:51:10 +09:00
event Revert "Optimization: [EN] changed translator" 2020-06-03 13:51:54 -03:00
exercise Add new exercise option "easiest" and alternative priority calculation for this specific mode. May alter at a later date but for time being the behavior seems to be consistent in prioritizing the lowest average level based on all 6 ship slots (filled or empty) and lowest average overall power based on number of actual ships (only filled) in the team. 2020-06-14 12:27:13 -04:00
handler Merge remote-tracking branch 'upstream/master' 2020-06-14 02:30:12 +09:00
hard Add: [JP] add jp assets, hard module 2020-06-13 02:52:10 +09:00
map Fix: The info_bar blocks the ammo icon when reversing fleet 2020-06-14 02:28:52 +08:00
retire Merge branch 'master' into try_jp 2020-06-13 03:29:35 +09:00
reward initial commit 2020-06-16 00:30:50 -03:00
template Add: [JP] add jp assets, template module 2020-06-13 02:53:45 +09:00
ui Add: [JP] add jp assets, ui module 2020-06-13 02:54:19 +09:00
exception.py Fix: 修复地图特效导致的章节名识别错误和进图等待 2020-04-25 17:10:22 +08:00
logger.py Add: Set up logging.raiseExceptions to False to silence exceptions 2020-06-03 05:30:14 -03:00
updater.py initial commit 2020-06-16 00:30:50 -03:00