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https://github.com/LmeSzinc/StarRailCopilot.git
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c491fe7ec5
Add: [EN] New C1 battle logic Add: [EN] New B3 battle logic Add: [EN] New D3 battle logic Add: [EN] New assets
70 lines
1.6 KiB
Python
70 lines
1.6 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap('c1')
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MAP.shape = 'I5'
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MAP.map_data = '''
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SP -- ++ ME -- ME ++ -- --
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-- ME -- -- ME -- ME ++ ME
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-- -- MS -- -- MS __ -- --
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-- ME -- -- ++ ME -- ME --
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SP -- -- ME ++ -- ME -- MB
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'''
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A1, B1, C1, D1, E1, F1, G1, H1, I1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, \
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= MAP.flatten()
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 2},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'boss': 1},
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]
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class Config:
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POOR_MAP_DATA = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_SIREN = True
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MAP_HAS_DYNAMIC_RED_BORDER = True
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MAP_SIREN_COUNT = 2
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TRUST_EDGE_LINES = True
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INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (80, 255 - 40),
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'width': (0.9, 10),
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'prominence': 10,
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'distance': 35,
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}
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EDGE_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (255 - 40, 255),
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'prominence': 10,
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'distance': 50,
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'wlen': 1000
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}
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_siren():
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return True
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if self.clear_enemy(scale=(2, 3)):
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return True
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return self.battle_default()
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def battle_4(self):
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return self.clear_boss()
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