mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-16 06:25:24 +00:00
309 lines
14 KiB
Python
309 lines
14 KiB
Python
from tasks.map.control.waypoint import Waypoint
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from tasks.map.keywords.plane import Jarilo_GreatMine
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from tasks.rogue.route.base import RouteBase
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class Route(RouteBase):
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def Jarilo_GreatMine_F1_X84Y378(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------ | --------- | -------- |
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| spawn | Waypoint((84.4, 378.7)), | 334.8 | 331 |
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| item | Waypoint((60.2, 358.5)), | 319.8 | 308 |
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| enemy | Waypoint((60.2, 336.8)), | 340.7 | 149 |
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| exit_ | Waypoint((57.4, 329.5)), | 22.8 | 334 |
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| exit1 | Waypoint((45.4, 329.6)), | 337.2 | 334 |
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| exit2 | Waypoint((61.5, 319.1)), | 337.4 | 336 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(84.4, 378.7))
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self.register_domain_exit(
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Waypoint((57.4, 329.5)), end_rotation=334,
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left_door=Waypoint((45.4, 329.6)), right_door=Waypoint((61.5, 319.1)))
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item = Waypoint((60.2, 358.5))
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enemy = Waypoint((60.2, 336.8))
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# ===== End of generated waypoints =====
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self.clear_item(item)
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self.clear_enemy(enemy)
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def Jarilo_GreatMine_F1_X91Y391(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------ | --------- | -------- |
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| spawn | Waypoint((91.4, 392.4)), | 334.8 | 331 |
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| item | Waypoint((60.2, 358.4)), | 308.0 | 304 |
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| enemy | Waypoint((57.2, 330.8)), | 85.8 | 336 |
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| exit_ | Waypoint((57.2, 330.8)), | 85.8 | 336 |
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| exit1 | Waypoint((45.4, 329.6)), | 337.2 | 334 |
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| exit2 | Waypoint((61.5, 319.1)), | 337.4 | 336 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(91.4, 392.4))
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self.register_domain_exit(
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Waypoint((57.2, 330.8)), end_rotation=336,
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left_door=Waypoint((45.4, 329.6)), right_door=Waypoint((61.5, 319.1)))
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item = Waypoint((60.2, 358.4))
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enemy = Waypoint((57.2, 330.8))
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# ===== End of generated waypoints =====
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self.clear_item(item)
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self.clear_enemy(enemy)
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def Jarilo_GreatMine_F1_X89Y387(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------ | --------- | -------- |
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| spawn | Waypoint((91.4, 392.4)), | 334.8 | 331 |
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| item | Waypoint((60.2, 358.4)), | 308.0 | 304 |
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| enemy | Waypoint((57.2, 330.8)), | 85.8 | 336 |
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| exit_ | Waypoint((57.2, 330.8)), | 85.8 | 336 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(89.4, 387.6))
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self.register_domain_exit(
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Waypoint((57.2, 330.8)), end_rotation=336,
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left_door=Waypoint((45.4, 329.6)), right_door=Waypoint((61.5, 319.1)))
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item = Waypoint((60.2, 358.4))
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enemy = Waypoint((57.2, 330.8))
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# ===== End of generated waypoints =====
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self.clear_item(item)
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self.clear_enemy(enemy)
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"""
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Notes
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Jarilo_GreatMine_F1_X89Y387 is the same as Jarilo_GreatMine_F1_X91Y391
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but for wrong spawn point detected
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"""
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def Jarilo_GreatMine_F1_X133Y465(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((133.3, 465.6)), | 334.8 | 331 |
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| item | Waypoint((108.7, 448.1)), | 318.0 | 320 |
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| enemy | Waypoint((110.1, 420.6)), | 337.4 | 338 |
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| exit_ | Waypoint((104.0, 414.0)), | 334.8 | 331 |
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| exit1 | Waypoint((97.2, 415.0)), | 334.8 | 334 |
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| exit2 | Waypoint((108.2, 406.0)), | 334.8 | 334 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(133.3, 465.6))
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self.register_domain_exit(
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Waypoint((104.0, 414.0)), end_rotation=331,
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left_door=Waypoint((97.2, 415.0)), right_door=Waypoint((108.2, 406.0)))
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item = Waypoint((108.7, 448.1))
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enemy = Waypoint((110.1, 420.6))
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# ===== End of generated waypoints =====
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self.clear_item(item)
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self.clear_enemy(enemy)
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def Jarilo_GreatMine_F1_X149Y273(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((149.7, 273.5)), | 82.5 | 73 |
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| node | Waypoint((174.1, 269.0)), | 67.2 | 61 |
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| item | Waypoint((180.4, 250.8)), | 36.0 | 31 |
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| enemy | Waypoint((202.4, 256.6)), | 76.4 | 71 |
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| exit_ | Waypoint((202.4, 256.6)), | 76.4 | 71 |
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| exit1 | Waypoint((208.7, 243.8)), | 75.1 | 73 |
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| exit2 | Waypoint((213.2, 263.4)), | 79.8 | 78 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(149.7, 273.5))
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self.register_domain_exit(
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Waypoint((202.4, 256.6)), end_rotation=71,
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left_door=Waypoint((208.7, 243.8)), right_door=Waypoint((213.2, 263.4)))
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node = Waypoint((174.1, 269.0))
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item = Waypoint((180.4, 250.8))
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enemy = Waypoint((202.4, 256.6))
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# ===== End of generated waypoints =====
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# ignore item, bad way
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self.clear_enemy(node, enemy)
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def Jarilo_GreatMine_F1_X165Y537(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((165.5, 537.8)), | 157.2 | 151 |
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| item1 | Waypoint((174.8, 564.8)), | 190.1 | 184 |
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| enemy1 | Waypoint((218.2, 582.4)), | 129.8 | 304 |
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| node2 | Waypoint((234.0, 586.6)), | 129.8 | 121 |
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| enemy2 | Waypoint((244.8, 626.0)), | 182.7 | 177 |
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| exit_ | Waypoint((243.4, 622.2)), | 2.6 | 174 |
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| exit1 | Waypoint((253.2, 635.3)), | 191.8 | 181 |
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| exit2 | Waypoint((237.6, 635.2)), | 188.8 | 184 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(165.5, 537.8))
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self.register_domain_exit(
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Waypoint((243.4, 622.2)), end_rotation=174,
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left_door=Waypoint((253.2, 635.3)), right_door=Waypoint((237.6, 635.2)))
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item1 = Waypoint((174.8, 564.8))
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enemy1 = Waypoint((218.2, 582.4))
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node2 = Waypoint((234.0, 586.6))
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enemy2 = Waypoint((244.8, 626.0))
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# ===== End of generated waypoints =====
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# Ignore item1, bad way
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self.clear_enemy(enemy1.straight_run())
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self.clear_enemy(
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node2,
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enemy2.straight_run(),
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)
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def Jarilo_GreatMine_F1_X299Y254(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((299.3, 255.3)), | 274.2 | 274 |
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| item | Waypoint((282.4, 240.8)), | 295.5 | 292 |
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| enemy | Waypoint((246.2, 248.4)), | 282.8 | 281 |
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| exit_ | Waypoint((246.6, 248.8)), | 96.8 | 274 |
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| exit1 | Waypoint((235.7, 255.9)), | 281.9 | 274 |
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| exit2 | Waypoint((237.4, 239.4)), | 281.9 | 276 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(299.3, 255.3))
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self.register_domain_exit(
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Waypoint((246.6, 248.8)), end_rotation=274,
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left_door=Waypoint((235.7, 255.9)), right_door=Waypoint((237.4, 239.4)))
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item = Waypoint((282.4, 240.8))
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enemy = Waypoint((246.2, 248.4))
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# ===== End of generated waypoints =====
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# Ignore item, bad way
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self.clear_enemy(enemy)
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def Jarilo_GreatMine_F1_X407Y572(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((407.2, 572.8)), | 216.4 | 211 |
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| item1 | Waypoint((382.9, 585.3)), | 263.8 | 260 |
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| enemy1 | Waypoint((382.4, 590.4)), | 241.2 | 239 |
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| item2 | Waypoint((378.2, 610.6)), | 143.8 | 232 |
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| enemy3 | Waypoint((339.0, 595.4)), | 297.8 | 294 |
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| enemy4 | Waypoint((312.7, 575.6)), | 312.1 | 318 |
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| exit_ | Waypoint((315.6, 572.6)), | 334.7 | 329 |
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| exit1 | Waypoint((301.0, 565.9)), | 332.8 | 327 |
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| exit2 | Waypoint((313.4, 561.4)), | 337.2 | 334 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(407.2, 572.8))
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self.register_domain_exit(
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Waypoint((315.6, 572.6)), end_rotation=329,
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left_door=Waypoint((301.0, 565.9)), right_door=Waypoint((313.4, 561.4)))
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item1 = Waypoint((382.9, 585.3))
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enemy1 = Waypoint((382.4, 590.4))
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item2 = Waypoint((378.2, 610.6))
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enemy3 = Waypoint((339.0, 595.4))
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enemy4 = Waypoint((312.7, 575.6))
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# ===== End of generated waypoints =====
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# enemy first
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self.clear_enemy(enemy1)
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# item1 is too close to enemy1, usually to be destroyed along with enemy1
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# self.clear_item(item1)
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self.clear_item(item2)
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# 3
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self.clear_enemy(
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enemy3.straight_run(),
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)
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# 4
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self.clear_enemy(
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enemy4.straight_run(),
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)
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def Jarilo_GreatMine_F1_X485Y450(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| ---------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((485.5, 450.4)), | 177.8 | 172 |
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| item1 | Waypoint((478.8, 484.8)), | 199.8 | 193 |
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| item2 | Waypoint((488.4, 522.0)), | 175.8 | 170 |
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| enemy3top | Waypoint((465.3, 531.1)), | 92.8 | 232 |
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| enemy5 | Waypoint((546.2, 514.0)), | 45.8 | 225 |
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| enemy4 | Waypoint((512.2, 548.2)), | 59.1 | 59 |
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| enemy3down | Waypoint((453.3, 559.2)), | 129.8 | 218 |
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| item3 | Waypoint((460.3, 570.3)), | 193.0 | 188 |
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| node4 | Waypoint((480.3, 575.6)), | 105.5 | 101 |
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| exit_ | Waypoint((549.0, 515.6)), | 112.7 | 15 |
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| exit1 | Waypoint((542.6, 502.6)), | 21.0 | 15 |
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| exit2 | Waypoint((556.2, 509.4)), | 30.1 | 27 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(485.5, 450.4))
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self.register_domain_exit(
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Waypoint((549.0, 515.6)), end_rotation=15,
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left_door=Waypoint((542.6, 502.6)), right_door=Waypoint((556.2, 509.4)))
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item1 = Waypoint((478.8, 484.8))
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item2 = Waypoint((488.4, 522.0))
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enemy3top = Waypoint((465.3, 531.1))
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enemy5 = Waypoint((546.2, 514.0))
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enemy4 = Waypoint((512.2, 548.2))
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enemy3down = Waypoint((453.3, 559.2))
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item3 = Waypoint((460.3, 570.3))
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node4 = Waypoint((480.3, 575.6))
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# ===== End of generated waypoints =====
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self.clear_item(item1)
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self.rotation_set(232)
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self.clear_enemy(
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item2,
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enemy3top,
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enemy3down,
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)
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# self.clear_item(item3.straight_run())
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self.clear_enemy(
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item3.straight_run(),
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node4.straight_run(),
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enemy4.straight_run(),
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)
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self.clear_enemy(enemy5.straight_run())
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def Jarilo_GreatMine_F1_X545Y513(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((545.3, 513.0)), | 222.5 | 218 |
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| item2 | Waypoint((486.8, 523.6)), | 76.5 | 255 |
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| enemy2 | Waypoint((478.3, 519.6)), | 21.0 | 18 |
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| item3 | Waypoint((480.0, 490.2)), | 350.2 | 345 |
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| enemy1 | Waypoint((492.2, 562.0)), | 237.4 | 50 |
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| enemy3 | Waypoint((485.1, 456.8)), | 102.9 | 4 |
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| node1 | Waypoint((478.5, 576.5)), | 237.2 | 237 |
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| item1 | Waypoint((461.4, 572.2)), | 289.1 | 288 |
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| exit_ | Waypoint((485.1, 456.8)), | 102.9 | 4 |
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| exit1 | Waypoint((475.2, 449.0)), | 4.1 | 359 |
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| exit2 | Waypoint((490.6, 449.2)), | 4.1 | 359 |
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"""
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self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(545.3, 513.0))
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self.register_domain_exit(
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Waypoint((485.1, 456.8)), end_rotation=4,
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left_door=Waypoint((475.2, 449.0)), right_door=Waypoint((490.6, 449.2)))
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item2 = Waypoint((486.8, 523.6))
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enemy2 = Waypoint((478.3, 519.6))
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item3 = Waypoint((480.0, 490.2))
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enemy1 = Waypoint((492.2, 562.0))
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enemy3 = Waypoint((485.1, 456.8))
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node1 = Waypoint((478.5, 576.5))
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item1 = Waypoint((461.4, 572.2))
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# ===== End of generated waypoints =====
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# 1
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self.clear_enemy(
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enemy1,
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)
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self.clear_item(
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node1,
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item1.straight_run(),
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)
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# 2, ignore item2, bad way
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self.goto(
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enemy2.straight_run()
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)
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# 3
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self.clear_item(
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item3.straight_run(),
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)
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self.clear_enemy(
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enemy3.straight_run(),
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)
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