mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
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222 lines
6.3 KiB
Python
222 lines
6.3 KiB
Python
from .classes import AssignmentEventEntry
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# This file was auto-generated, do not modify it manually. To generate:
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# ``` python -m dev_tools.keyword_extract ```
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Activate_Genetic_Samples = AssignmentEventEntry(
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id=1,
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name='Activate_Genetic_Samples',
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cn='激活基因样本',
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cht='激發基因樣本',
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en='Activate Genetic Samples',
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jp='遺伝子サンプルの活性化',
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es='Activación de muestras genéticas',
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)
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Reproduce_Experimental_Data = AssignmentEventEntry(
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id=2,
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name='Reproduce_Experimental_Data',
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cn='复现实验数据',
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cht='重現實驗數據',
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en='Reproduce Experimental Data',
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jp='実験データの復元',
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es='Recreación de datos experimentales',
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)
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Burned_Warehouse = AssignmentEventEntry(
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id=3,
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name='Burned_Warehouse',
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cn='仓库被烧',
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cht='倉庫被燒',
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en='Burned Warehouse',
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jp='燃えた倉庫',
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es='Almacén incinerado',
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)
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Car_Thief = AssignmentEventEntry(
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id=4,
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name='Car_Thief',
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cn='███的偷车贼!',
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cht='███的偷車賊!',
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en='███████ Car Thief!',
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jp='███の車泥棒!',
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es='¡████ ladrón de autos!',
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)
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Synesthesia_Beacon_Function_Iteration = AssignmentEventEntry(
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id=5,
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name='Synesthesia_Beacon_Function_Iteration',
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cn='联觉信标功能迭代',
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cht='聯覺信標功能更新',
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en='Synesthesia Beacon Function Iteration',
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jp='共感覚ビーコン機能アップデート',
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es='Iteración de funciones de la baliza sinestésica',
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)
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Hunters_Wanted_No_Newbies_Please = AssignmentEventEntry(
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id=6,
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name='Hunters_Wanted_No_Newbies_Please',
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cn='来猎人,菜鸟勿扰',
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cht='來獵人,菜鳥勿擾',
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en='Hunters Wanted, No Newbies Please',
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jp='プロハンター歓迎、初心者お断り',
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es='Se necesitan cazadores. Novatos abstenerse',
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)
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Peaceful_Life_for_Good_People = AssignmentEventEntry(
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id=7,
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name='Peaceful_Life_for_Good_People',
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cn='好人一生平安',
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cht='好人一生平安',
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en='Peaceful Life for Good People',
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jp='善人は一生安泰',
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es='Vida pacífica para la gente de bien',
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)
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Closed_Beta_Test_Recruitment = AssignmentEventEntry(
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id=8,
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name='Closed_Beta_Test_Recruitment',
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cn='征集内测玩家',
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cht='徵求封測玩家',
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en='Closed Beta Test Recruitment',
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jp='テスター募集',
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es='Reclutamiento para beta cerrada',
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)
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Protect_Digital_Exhibits = AssignmentEventEntry(
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id=9,
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name='Protect_Digital_Exhibits',
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cn='保护数字展品',
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cht='保護數位展品',
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en='Protect Digital Exhibits',
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jp='デジタル展示品を守れ',
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es='Protección de objetos de exposición digitales',
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)
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Final_Survivor = AssignmentEventEntry(
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id=10,
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name='Final_Survivor',
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cn='最后的生还者',
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cht='最後的生還者',
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en='Final Survivor',
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jp='最後の生還者',
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es='Última superviviente',
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)
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Water_Pollution_Control = AssignmentEventEntry(
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id=11,
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name='Water_Pollution_Control',
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cn='水域排污',
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cht='水域排汙',
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en='Water Pollution Control',
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jp='水質汚染',
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es='Control de contaminación acuática',
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)
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Hook_Line_and_Sinker = AssignmentEventEntry(
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id=12,
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name='Hook_Line_and_Sinker',
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cn='愿者上钩',
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cht='願者上鉤',
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en='Hook, Line, and Sinker',
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jp='いずれ捕まる',
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es='Quien muerde el anzuelo es porque quiere',
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)
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Investigation_Order_Boothill = AssignmentEventEntry(
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id=13,
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name='Investigation_Order_Boothill',
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cn='追查令:波提欧',
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cht='追查令:波提歐',
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en='Investigation Order: Boothill',
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jp='調査命令:ブートヒル',
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es='Orden de investigación: Boothill',
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)
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Volunteers_Wanted = AssignmentEventEntry(
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id=14,
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name='Volunteers_Wanted',
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cn='寻找志愿者',
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cht='尋找志向者',
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en='Volunteers Wanted',
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jp='ボランティアを探せ',
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es='Se necesitan voluntarios',
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)
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Burn_Treatment = AssignmentEventEntry(
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id=15,
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name='Burn_Treatment',
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cn='烧伤治疗',
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cht='燒傷治療',
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en='Burn Treatment',
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jp='火傷の治療',
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es='Tratamiento cauterizador',
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)
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I_Want_to_Speak_to_Your_Manager = AssignmentEventEntry(
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id=16,
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name='I_Want_to_Speak_to_Your_Manager',
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cn='去把你们经理喊过来',
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cht='叫你們經理出來',
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en='I Want to Speak to Your Manager',
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jp='責任者を呼べ',
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es='Quiero hablar con su gerente',
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)
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Licensed_Product_Damage_Assessment = AssignmentEventEntry(
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id=17,
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name='Licensed_Product_Damage_Assessment',
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cn='授权产品定损',
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cht='授權產品損失鑑定',
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en='Licensed Product Damage Assessment',
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jp='ライセンス製品の損失額評価',
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es='Evaluación de pérdidas de productos autorizados',
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)
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Annoying_Flies = AssignmentEventEntry(
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id=18,
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name='Annoying_Flies',
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cn='烦人的苍蝇',
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cht='煩人的蒼蠅',
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en='Annoying Flies',
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jp='鬱陶しいハエ',
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es='Moscas molestas',
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)
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Urgent_Protection_Services = AssignmentEventEntry(
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id=19,
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name='Urgent_Protection_Services',
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cn='紧急护卫',
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cht='緊急護衛',
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en='Urgent Protection Services',
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jp='緊急護衛',
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es='Se necesita protección urgente',
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)
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A_Dream_Is_Born = AssignmentEventEntry(
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id=20,
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name='A_Dream_Is_Born',
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cn='星梦起航',
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cht='星夢啟航',
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en='A Dream Is Born',
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jp='星の夢の門出',
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es='Ha nacido una estrella',
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)
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Wanted_Boothill = AssignmentEventEntry(
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id=21,
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name='Wanted_Boothill',
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cn='通缉令:波提欧',
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cht='通緝令:波提歐',
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en='Wanted: Boothill',
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jp='指名手配:ブートヒル',
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es='Se busca: Boothill',
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)
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Casual_Cowboy = AssignmentEventEntry(
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id=22,
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name='Casual_Cowboy',
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cn='牛仔不忙',
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cht='牛仔不忙',
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en='Casual Cowboy',
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jp='暇を持て余したカウボーイ',
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es='Vaquero ocioso',
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)
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Dangerous_Journey = AssignmentEventEntry(
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id=23,
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name='Dangerous_Journey',
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cn='危险之旅',
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cht='危險之旅',
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en='Dangerous Journey',
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jp='危険な旅',
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es='Viaje peligroso',
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)
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Crossing_the_Fire_Line = AssignmentEventEntry(
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id=24,
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name='Crossing_the_Fire_Line',
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cn='穿越火线',
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cht='穿越火線',
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en='Crossing the Fire Line',
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jp='クロスファイア',
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es='Cruzando la línea de fuego',
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)
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