StarRailCopilot/module/campaign/run.py

193 lines
6.5 KiB
Python

import copy
import importlib
import os
from datetime import datetime
from module.base.ocr import Digit
from module.campaign.assets import *
from module.campaign.campaign_base import CampaignBase
from module.campaign.campaign_ui import CampaignUI
from module.config.config import AzurLaneConfig
from module.exception import ScriptEnd, CampaignNameError
from module.logger import logger
from module.reward.reward import Reward
OCR_OIL = Digit(OCR_OIL, letter=(247, 247, 247), back=(33, 36, 49), limit=25000, name='OCR_OIL')
class CampaignRun(CampaignUI, Reward):
folder: str
name: str
stage: str
module = None
config: AzurLaneConfig
campaign: CampaignBase
run_count: int
def load_campaign(self, name, folder='campaign_main'):
"""
Args:
name (str): Name of .py file under module.campaign.
folder (str): Name of the file folder under campaign.
Returns:
bool: If load.
"""
if hasattr(self, 'name') and name == self.name:
return False
self.name = name
self.folder = folder
if folder.startswith('campaign_'):
self.stage = '-'.join(name.split('_')[1:3])
if folder.startswith('event'):
self.stage = name
self.module = importlib.import_module('.' + name, f'campaign.{folder}')
config = copy.copy(self.config).merge(self.module.Config())
device = copy.copy(self.device)
device.config = config
self.campaign = self.module.Campaign(config=config, device=device)
self.campaign_name_set(name)
# self.config = self.config.merge(self.module.Config())
# self.campaign_name_set(name)
# self.device.config = self.config
# self.campaign = self.module.Campaign(config=self.config, device=self.device)
return True
def campaign_name_set(self, name):
if not self.campaign.config.ENABLE_SAVE_GET_ITEMS \
or not len(self.campaign.config.SCREEN_SHOT_SAVE_FOLDER_BASE.strip()):
return False
# Create folder to save drop screenshot
folder = self.campaign.config.SCREEN_SHOT_SAVE_FOLDER_BASE + '/' + name
if not os.path.exists(folder):
os.mkdir(folder)
self.campaign.config.SCREEN_SHOT_SAVE_FOLDER = folder
def triggered_stop_condition(self):
"""
Returns:
bool: If triggered a stop condition.
"""
# Run count limit
if self.run_count >= self.config.STOP_IF_COUNT_GREATER_THAN > 0:
logger.hr('Triggered count stop')
return True
# Run time limit
if self.config.STOP_IF_TIME_REACH and datetime.now() > self.config.STOP_IF_TIME_REACH:
logger.hr('Triggered time limit')
self.config.config.set('Setting', 'if_time_reach', '0')
self.config.save()
return True
# Dock full limit
if self.config.STOP_IF_DOCK_FULL and self.campaign.config.DOCK_FULL_TRIGGERED:
logger.hr('Triggered dock full limit')
return True
# Emotion limit
if self.config.STOP_IF_TRIGGER_EMOTION_LIMIT and self.campaign.config.EMOTION_LIMIT_TRIGGERED:
logger.hr('Triggered emotion limit')
return True
# Oil limit
if self.config.STOP_IF_OIL_LOWER_THAN:
if OCR_OIL.ocr(self.device.image) < self.config.STOP_IF_OIL_LOWER_THAN:
logger.hr('Triggered oil limit')
return True
return False
def _triggered_app_restart(self):
"""
Returns:
bool: If triggered a restart condition.
"""
if self.config.triggered_app_restart():
return True
if not self.campaign.config.IGNORE_LOW_EMOTION_WARN:
if self.campaign.emotion.triggered_bug():
logger.hr('Triggered restart avoid emotion bug')
return True
return False
def handle_app_restart(self):
if self._triggered_app_restart():
self.app_restart()
return True
return False
def run(self, name, folder='campaign_main', total=0):
"""
Args:
name (str): Name of .py file.
folder (str): Name of the file folder under campaign.
total (int):
"""
self.load_campaign(name, folder=folder)
self.run_count = 0
while 1:
if self.handle_app_restart():
self.campaign.fleet_checked_reset()
if self.handle_reward():
self.campaign.fleet_checked_reset()
# End
if total and self.run_count == total:
break
# Log
logger.hr(name, level=1)
if self.config.STOP_IF_COUNT_GREATER_THAN > 0:
logger.info(f'Count: [{self.run_count}/{self.config.STOP_IF_COUNT_GREATER_THAN}]')
else:
logger.info(f'Count: [{self.run_count}]')
# UI ensure
self.device.screenshot()
self.campaign.device.image = self.device.image
if self.campaign.is_in_map():
logger.info('Already in map, skip ensure_campaign_ui.')
else:
self.handle_campaign_ui()
if self.commission_notice_show_at_campaign():
if self.reward():
self.campaign.fleet_checked_reset()
continue
# End
if self.triggered_stop_condition():
break
# Run
try:
self.campaign.run()
except ScriptEnd as e:
logger.hr('Script end')
logger.info(str(e))
break
# After run
self.run_count += 1
if self.config.STOP_IF_COUNT_GREATER_THAN > 0:
count = self.config.STOP_IF_COUNT_GREATER_THAN - self.run_count
count = 0 if count < 0 else count
self.config.config.set('Setting', 'if_count_greater_than', str(count))
self.config.save()
def handle_campaign_ui(self):
for n in range(20):
try:
self.ensure_campaign_ui(name=self.stage, mode=self.config.CAMPAIGN_MODE)
self.campaign.ENTRANCE = self.campaign_get_entrance(name=self.stage)
return True
except CampaignNameError:
continue
logger.warning('Campaign name error')
raise ScriptEnd('Campaign name error')