mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-24 09:33:34 +00:00
87127c882a
- If using 1 fleet in 6-4, will pick up the ammo
80 lines
2.1 KiB
Python
80 lines
2.1 KiB
Python
from module.campaign.campaign_base import CampaignBase
|
|
from module.map.map_base import CampaignMap
|
|
from module.map.map_grids import SelectedGrids, RoadGrids
|
|
from module.logger import logger
|
|
from campaign.campaign_main.campaign_6_1 import Config
|
|
|
|
|
|
MAP = CampaignMap()
|
|
MAP.shape = 'H6'
|
|
MAP.map_data = '''
|
|
-- ME MB MB -- ME ++ ++
|
|
MB SP ME -- ME MM MA ++
|
|
-- ++ ME -- -- ME SP ME
|
|
ME __ -- ME ME __ ME MB
|
|
-- ME -- MB ++ ME -- ME
|
|
MB ME -- SP -- ME -- --
|
|
'''
|
|
MAP.weight_data = '''
|
|
50 40 40 40 50 50 50 50
|
|
40 40 20 20 20 20 50 50
|
|
10 50 10 10 10 10 10 20
|
|
10 10 10 10 30 30 30 40
|
|
10 20 20 40 40 50 50 50
|
|
30 40 30 50 50 50 50 50
|
|
'''
|
|
MAP.spawn_data = [
|
|
{'battle': 0, 'enemy': 4},
|
|
{'battle': 1, 'enemy': 2},
|
|
{'battle': 2, 'enemy': 2},
|
|
{'battle': 3, 'enemy': 1, 'mystery': 1},
|
|
{'battle': 4, 'enemy': 1},
|
|
{'battle': 5, 'boss': 1},
|
|
]
|
|
|
|
A1, B1, C1, D1, E1, F1, G1, H1, \
|
|
A2, B2, C2, D2, E2, F2, G2, H2, \
|
|
A3, B3, C3, D3, E3, F3, G3, H3, \
|
|
A4, B4, C4, D4, E4, F4, G4, H4, \
|
|
A5, B5, C5, D5, E5, F5, G5, H5, \
|
|
A6, B6, C6, D6, E6, F6, G6, H6, \
|
|
= MAP.flatten()
|
|
|
|
|
|
step_on = SelectedGrids([C2, C3, D4, F3, G4])
|
|
road_boss = RoadGrids([
|
|
[A5, B6], [A4, B5, B6], C4, C5, [C3, D4], D3, # A6 - D3
|
|
[C5, D3], # D5 - D3
|
|
[B1, B2], [B1, C2], [C1, C2], [C2, D1], [C2, D2], # A2 - D3
|
|
[H3, G2], [G3, G4], [F3, G4], [F3, F4], [F2, F3, E4], [E2, F3, E4], E3 # H4 - D3
|
|
])
|
|
|
|
|
|
class Campaign(CampaignBase):
|
|
MAP = MAP
|
|
|
|
def battle_0(self):
|
|
if self.fleet_2_step_on(step_on, roadblocks=[road_boss]):
|
|
return True
|
|
|
|
if self.clear_roadblocks([road_boss]):
|
|
return True
|
|
self.clear_all_mystery()
|
|
if self.clear_potential_roadblocks([road_boss]):
|
|
return True
|
|
|
|
return self.battle_default()
|
|
|
|
def battle_5(self):
|
|
self.clear_all_mystery()
|
|
|
|
if not self.config.FLEET_2:
|
|
self.pick_up_ammo()
|
|
|
|
boss = self.map.select(is_boss=True)
|
|
if boss:
|
|
if not self.check_accessibility(boss[0], fleet='boss'):
|
|
return self.clear_roadblocks([road_boss])
|
|
|
|
return self.fleet_boss.clear_boss()
|