mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
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8ec5099b58
- 修复UI导致的动态边缘识别出错 - 修复只识别出一队时的处理逻辑 - 修复处理战斗结束后跳出的剧情 - 修复辅助点击报CampaignEnd - 修复游戏出现白屏bug时, 连续点击使用紧急维修 - 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS - 增加被精英抓住的识别, 暂时还用不到
49 lines
1.1 KiB
Python
49 lines
1.1 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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MAP = CampaignMap()
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MAP.map_data = '''
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-- -- ++ -- -- -- ++ ++
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-- -- -- -- -- -- -- --
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++ -- -- ++ -- -- -- --
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++ -- -- -- -- -- -- --
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-- -- -- -- -- -- -- --
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-- -- ++ ++ ++ -- -- ++
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'''
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class Config:
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SUBMARINE = 0
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FLEET_BOSS = 1
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POOR_MAP_DATA = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_SIREN = True
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MAP_HAS_DYNAMIC_RED_BORDER = True
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MAP_HAS_MAP_STORY = True
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MAP_SIREN_COUNT = 2
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TRUST_EDGE_LINES = False
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COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.5
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INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (100, 235),
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'width': 1,
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'prominence': 10,
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'distance': 35,
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}
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EDGE_LINES_FIND_PEAKS_PARAMETERS = {
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'height': (255 - 80, 255),
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'prominence': 2,
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'distance': 50,
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'wlen': 1000
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}
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class Campaign(CampaignBase):
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MAP = MAP
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