mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-23 17:11:42 +00:00
8ce405f28a
- 增加处理踩问号是会刷物资船的情况 - 增加对物资船的缺失预测 - 收完菜后出击, 会重新检查舰队 因为离开出击界面后, 出击舰队会重置为游戏默认的 - 修复了部分偏红的过场图, 会被认作索敌的问题
52 lines
1.2 KiB
Python
52 lines
1.2 KiB
Python
from module.campaign.campaign_base import CampaignBase
|
|
from module.map.map_base import CampaignMap
|
|
from module.map.map_grids import SelectedGrids, RoadGrids
|
|
from module.logger import logger
|
|
from campaign.campaign_main.campaign_3_1 import Config
|
|
|
|
|
|
MAP = CampaignMap()
|
|
MAP.shape = 'H4'
|
|
MAP.camera_data= ['D2']
|
|
MAP.map_data = '''
|
|
SP -- -- ME -- ME ME MB
|
|
++ ++ ME -- ME ++ ++ ++
|
|
-- ++ -- ME -- MA ++ ++
|
|
SP ME -- -- ME MM -- ++
|
|
'''
|
|
MAP.weight_data = '''
|
|
50 50 50 30 30 20 10 10
|
|
50 50 40 40 30 20 10 10
|
|
50 50 50 40 40 20 20 20
|
|
50 50 50 50 35 30 30 30
|
|
'''
|
|
MAP.spawn_data = [
|
|
{'battle': 0, 'enemy': 2, 'mystery': 1},
|
|
{'battle': 1, 'enemy': 1},
|
|
{'battle': 2, 'enemy': 1},
|
|
{'battle': 3, 'enemy': 2, 'boss': 1},
|
|
]
|
|
|
|
A1, B1, C1, D1, E1, F1, G1, H1, \
|
|
A2, B2, C2, D2, E2, F2, G2, H2, \
|
|
A3, B3, C3, D3, E3, F3, G3, H3, \
|
|
A4, B4, C4, D4, E4, F4, G4, H4, \
|
|
= MAP.flatten()
|
|
|
|
|
|
class Campaign(CampaignBase):
|
|
MAP = MAP
|
|
|
|
def battle_0(self):
|
|
self.clear_all_mystery()
|
|
|
|
return self.battle_default()
|
|
|
|
def battle_3(self):
|
|
self.clear_all_mystery()
|
|
|
|
if not self.check_accessibility(H1):
|
|
return self.battle_default()
|
|
|
|
return self.clear_boss()
|