StarRailCopilot/tasks/forgotten_hall/ui.py
2023-09-22 21:43:06 +08:00

203 lines
7.9 KiB
Python

import cv2
import numpy as np
from pponnxcr.predict_system import BoxedResult
from module.base.base import ModuleBase
from module.base.timer import Timer
from module.base.utils import area_offset, color_similarity_2d, crop, get_color
from module.logger.logger import logger
from module.ocr.keyword import Keyword
from module.ocr.ocr import Ocr, OcrResultButton
from module.ui.draggable_list import DraggableList
from tasks.base.assets.assets_base_page import FORGOTTEN_HALL_CHECK, MAP_EXIT
from tasks.dungeon.keywords import DungeonList, KEYWORDS_DUNGEON_TAB
from tasks.dungeon.ui import DungeonUI
from tasks.forgotten_hall.assets.assets_forgotten_hall import *
from tasks.forgotten_hall.keywords import *
from tasks.map.control.joystick import MapControlJoystick
class ForgottenHallStageOcr(Ocr):
def _find_number(self, image):
raw = image.copy()
area = OCR_STAGE.area
image = crop(raw, area)
yellow = color_similarity_2d(image, color=(255, 200, 112))
gray = color_similarity_2d(image, color=(100, 109, 134))
image = np.maximum(yellow, gray)
kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (3, 3))
image = cv2.morphologyEx(image, cv2.MORPH_OPEN, kernel)
kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (25, 3))
image = cv2.morphologyEx(image, cv2.MORPH_CLOSE, kernel)
_, image = cv2.threshold(image, 220, 255, cv2.THRESH_BINARY)
contours, _ = cv2.findContours(image, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE)
rectangle = []
for cont in contours:
rect = cv2.boundingRect(cv2.convexHull(cont).astype(np.float32))
# Filter with rectangle width, usually to be 62~64
if not 62 - 10 < rect[2] < 65 + 10:
continue
rect = (rect[0], rect[1], rect[0] + rect[2], rect[1] + rect[3])
rect = area_offset(rect, offset=area[:2])
# Move from stars to letters
rect = area_offset((-10, -55, 50, -15), offset=rect[:2])
rectangle.append(rect)
return rectangle
def matched_ocr(self, image, keyword_classes, direct_ocr=False) -> list[OcrResultButton]:
if not isinstance(keyword_classes, list):
keyword_classes = [keyword_classes]
boxes = self._find_number(image)
image_list = [crop(image, area) for area in boxes]
results = self.ocr_multi_lines(image_list)
results = [
BoxedResult(area_offset(boxes[index], (-50, 0)), image_list[index], text, score)
for index, (text, score) in enumerate(results)
]
results = [self._product_button(result, keyword_classes, ignore_digit=False) for result in results]
results = [result for result in results if result.is_keyword_matched]
logger.attr(name=f'{self.name} matched', text=results)
return results
class DraggableStageList(DraggableList):
def insight_row(self, row: Keyword, main: ModuleBase, skip_first_screenshot=True) -> bool:
while 1:
result = super().insight_row(row, main=main, skip_first_screenshot=skip_first_screenshot)
if not result:
return False
if skip_first_screenshot:
skip_first_screenshot = False
else:
main.device.screenshot()
button = self.keyword2button(row)
# end
if button.button[0] > 0:
break
# Stage number is insight but button is not
logger.info("Stage number is insight, swipe left a little bit to find the entrance")
self.drag_vector = (0.2, 0.4)
self.drag_page("left", main=main)
self.drag_vector = DraggableList.drag_vector
return True
def is_row_selected(self, button: OcrResultButton, main: ModuleBase) -> bool:
return main.appear(ENTRANCE_CHECKED)
def load_rows(self, main: ModuleBase):
if not main.appear(FORGOTTEN_HALL_CHECK):
logger.info('Not in forgotten hall, skip load_rows()')
return
return super().load_rows(main=main)
STAGE_LIST = DraggableStageList("ForgottenHallStageList", keyword_class=ForgottenHallStage,
ocr_class=ForgottenHallStageOcr, search_button=OCR_STAGE,
check_row_order=False, drag_direction="right")
class ForgottenHallUI(DungeonUI):
def stage_goto(self, forgotten_hall: DungeonList, stage_keyword: ForgottenHallStage):
"""
Examples:
self = ForgottenHallUI('alas')
self.device.screenshot()
self.stage_goto(KEYWORDS_DUNGEON_LIST.The_Last_Vestiges_of_Towering_Citadel,
KEYWORDS_FORGOTTEN_HALL_STAGE.Stage_8)
"""
if not forgotten_hall.is_Forgotten_Hall:
logger.warning("DungeonList Chosen is not a forgotten hall")
return
if not forgotten_hall.is_Last_Vestiges and stage_keyword.id > 10:
logger.warning(f"This dungeon does not have stage that greater than 10. {stage_keyword.id} is chosen")
return
if not self.appear(FORGOTTEN_HALL_CHECK):
self.dungeon_tab_goto(KEYWORDS_DUNGEON_TAB.Survival_Index)
self.dungeon_goto(forgotten_hall)
STAGE_LIST.select_row(stage_keyword, main=self)
def exit_dungeon(self, skip_first_screenshot=True):
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.appear(FORGOTTEN_HALL_CHECK):
logger.info("Forgotten hall dungeon exited")
break
if self.appear_then_click(MAP_EXIT):
continue
if self.appear_then_click(EXIT_CONFIRM):
continue
def _choose_first_character(self, skip_first_screenshot=True):
"""
A temporary method used to choose the first character only
"""
interval = Timer(1)
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self._forgotten_hall_enter_appear():
logger.info("First character is chosen")
break
if interval.reached():
self.device.click(FIRST_CHARACTER)
interval.reset()
def _forgotten_hall_enter_appear(self):
# White button, with a color of (214, 214, 214)
color = get_color(self.device.image, ENTER_FORGOTTEN_HALL_DUNGEON.area)
return np.mean(color) > 180
def _enter_forgotten_hall_dungeon(self, skip_first_screenshot=True):
"""
called after team is set
"""
interval = Timer(3)
timeout = Timer(3)
while 1: # enter ui -> popup
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.appear(EFFECT_NOTIFICATION):
break
if self.match_template_color(DUNGEON_ENTER_CHECKED):
if timeout.reached():
logger.info('Wait dungeon EFFECT_NOTIFICATION timeout')
break
else:
timeout.reset()
if interval.reached() and self._forgotten_hall_enter_appear():
self.device.click(ENTER_FORGOTTEN_HALL_DUNGEON)
interval.reset()
joystick = MapControlJoystick(self.config, self.device)
skip_first_screenshot = True
while 1: # pop up -> dungeon inside
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.match_template_color(DUNGEON_ENTER_CHECKED):
logger.info("Forgotten hall dungeon entered")
break
joystick.handle_map_run_2x()