mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-27 02:27:12 +00:00
360 lines
11 KiB
Python
360 lines
11 KiB
Python
from module.base.button import ButtonWrapper
|
|
from module.base.decorator import run_once
|
|
from module.base.timer import Timer
|
|
from module.exception import GameNotRunningError, GamePageUnknownError
|
|
from module.logger import logger
|
|
from module.ocr.ocr import Ocr
|
|
from tasks.base.assets.assets_base_page import CLOSE, MAP_EXIT
|
|
from tasks.base.main_page import MainPage
|
|
from tasks.base.page import Page, page_main
|
|
from tasks.combat.assets.assets_combat_finish import COMBAT_EXIT
|
|
from tasks.combat.assets.assets_combat_prepare import COMBAT_PREPARE
|
|
from tasks.daily.assets.assets_daily_trial import INFO_CLOSE
|
|
|
|
|
|
class UI( MainPage):
|
|
ui_current: Page
|
|
ui_main_confirm_timer = Timer(0.2, count=0)
|
|
|
|
def ui_page_appear(self, page):
|
|
"""
|
|
Args:
|
|
page (Page):
|
|
"""
|
|
return self.appear(page.check_button)
|
|
|
|
def ui_get_current_page(self, skip_first_screenshot=True):
|
|
"""
|
|
Args:
|
|
skip_first_screenshot:
|
|
|
|
Returns:
|
|
Page:
|
|
|
|
Raises:
|
|
GameNotRunningError:
|
|
GamePageUnknownError:
|
|
"""
|
|
logger.info("UI get current page")
|
|
|
|
@run_once
|
|
def app_check():
|
|
if not self.device.app_is_running():
|
|
raise GameNotRunningError("Game not running")
|
|
|
|
@run_once
|
|
def minicap_check():
|
|
if self.config.Emulator_ControlMethod == "uiautomator2":
|
|
self.device.uninstall_minicap()
|
|
|
|
@run_once
|
|
def rotation_check():
|
|
self.device.get_orientation()
|
|
|
|
timeout = Timer(10, count=20).start()
|
|
while 1:
|
|
if skip_first_screenshot:
|
|
skip_first_screenshot = False
|
|
if not hasattr(self.device, "image") or self.device.image is None:
|
|
self.device.screenshot()
|
|
else:
|
|
self.device.screenshot()
|
|
|
|
# End
|
|
if timeout.reached():
|
|
break
|
|
|
|
# Known pages
|
|
for page in Page.iter_pages():
|
|
if page.check_button is None:
|
|
continue
|
|
if self.ui_page_appear(page=page):
|
|
logger.attr("UI", page.name)
|
|
self.ui_current = page
|
|
return page
|
|
|
|
# Unknown page but able to handle
|
|
logger.info("Unknown ui page")
|
|
if self.ui_additional():
|
|
timeout.reset()
|
|
continue
|
|
|
|
app_check()
|
|
minicap_check()
|
|
rotation_check()
|
|
|
|
# Unknown page, need manual switching
|
|
logger.warning("Unknown ui page")
|
|
logger.attr("EMULATOR__SCREENSHOT_METHOD", self.config.Emulator_ScreenshotMethod)
|
|
logger.attr("EMULATOR__CONTROL_METHOD", self.config.Emulator_ControlMethod)
|
|
logger.attr("Lang", self.config.LANG)
|
|
logger.warning("Starting from current page is not supported")
|
|
logger.warning(f"Supported page: {[str(page) for page in Page.iter_pages()]}")
|
|
logger.warning('Supported page: Any page with a "HOME" button on the upper-right')
|
|
logger.critical("Please switch to a supported page before starting SRC")
|
|
raise GamePageUnknownError
|
|
|
|
def ui_goto(self, destination, skip_first_screenshot=True):
|
|
"""
|
|
Args:
|
|
destination (Page):
|
|
skip_first_screenshot:
|
|
"""
|
|
# Create connection
|
|
Page.init_connection(destination)
|
|
self.interval_clear(list(Page.iter_check_buttons()))
|
|
|
|
logger.hr(f"UI goto {destination}")
|
|
while 1:
|
|
if skip_first_screenshot:
|
|
skip_first_screenshot = False
|
|
else:
|
|
self.device.screenshot()
|
|
|
|
# Destination page
|
|
if self.ui_page_appear(destination):
|
|
logger.info(f'Page arrive: {destination}')
|
|
if self.ui_page_confirm(destination):
|
|
logger.info(f'Page arrive confirm {destination}')
|
|
break
|
|
|
|
# Other pages
|
|
clicked = False
|
|
for page in Page.iter_pages():
|
|
if page.parent is None or page.check_button is None:
|
|
continue
|
|
if self.appear(page.check_button, interval=5):
|
|
logger.info(f'Page switch: {page} -> {page.parent}')
|
|
self.handle_lang_check(page)
|
|
if self.ui_page_confirm(page):
|
|
logger.info(f'Page arrive confirm {page}')
|
|
button = page.links[page.parent]
|
|
self.device.click(button)
|
|
self.ui_button_interval_reset(button)
|
|
clicked = True
|
|
break
|
|
if clicked:
|
|
continue
|
|
|
|
# Additional
|
|
if self.ui_additional():
|
|
continue
|
|
|
|
# Reset connection
|
|
Page.clear_connection()
|
|
|
|
def ui_ensure(self, destination, acquire_lang_checked=True, skip_first_screenshot=True):
|
|
"""
|
|
Args:
|
|
destination (Page):
|
|
acquire_lang_checked:
|
|
skip_first_screenshot:
|
|
|
|
Returns:
|
|
bool: If UI switched.
|
|
"""
|
|
logger.hr("UI ensure")
|
|
self.ui_get_current_page(skip_first_screenshot=skip_first_screenshot)
|
|
|
|
self.ui_leave_special()
|
|
|
|
if acquire_lang_checked:
|
|
if self.acquire_lang_checked():
|
|
self.ui_get_current_page(skip_first_screenshot=skip_first_screenshot)
|
|
|
|
if self.ui_current == destination:
|
|
logger.info("Already at %s" % destination)
|
|
return False
|
|
else:
|
|
logger.info("Goto %s" % destination)
|
|
self.ui_goto(destination, skip_first_screenshot=True)
|
|
return True
|
|
|
|
def ui_ensure_index(
|
|
self,
|
|
index,
|
|
letter,
|
|
next_button,
|
|
prev_button,
|
|
skip_first_screenshot=False,
|
|
fast=True,
|
|
interval=(0.2, 0.3),
|
|
):
|
|
"""
|
|
Args:
|
|
index (int):
|
|
letter (Ocr, callable): OCR button.
|
|
next_button (Button):
|
|
prev_button (Button):
|
|
skip_first_screenshot (bool):
|
|
fast (bool): Default true. False when index is not continuous.
|
|
interval (tuple, int, float): Seconds between two click.
|
|
"""
|
|
logger.hr("UI ensure index")
|
|
retry = Timer(1, count=2)
|
|
while 1:
|
|
if skip_first_screenshot:
|
|
skip_first_screenshot = False
|
|
else:
|
|
self.device.screenshot()
|
|
|
|
if isinstance(letter, Ocr):
|
|
current = letter.ocr_single_line(self.device.image)
|
|
else:
|
|
current = letter(self.device.image)
|
|
|
|
logger.attr("Index", current)
|
|
diff = index - current
|
|
if diff == 0:
|
|
break
|
|
if current == 0:
|
|
logger.warning(f'ui_ensure_index got an empty current value: {current}')
|
|
continue
|
|
|
|
if retry.reached():
|
|
button = next_button if diff > 0 else prev_button
|
|
if fast:
|
|
self.device.multi_click(button, n=abs(diff), interval=interval)
|
|
else:
|
|
self.device.click(button)
|
|
retry.reset()
|
|
|
|
def ui_click(
|
|
self,
|
|
click_button,
|
|
check_button,
|
|
appear_button=None,
|
|
additional=None,
|
|
retry_wait=5,
|
|
skip_first_screenshot=True,
|
|
):
|
|
"""
|
|
Args:
|
|
click_button (ButtonWrapper):
|
|
check_button (ButtonWrapper, callable, list[ButtonWrapper], tuple[ButtonWrapper]):
|
|
appear_button (ButtonWrapper, callable, list[ButtonWrapper], tuple[ButtonWrapper]):
|
|
additional (callable):
|
|
retry_wait (int, float):
|
|
skip_first_screenshot (bool):
|
|
"""
|
|
if appear_button is None:
|
|
appear_button = click_button
|
|
logger.info(f'UI click: {appear_button} -> {check_button}')
|
|
|
|
def process_appear(button):
|
|
if isinstance(button, ButtonWrapper):
|
|
return self.appear(button)
|
|
elif callable(button):
|
|
return button()
|
|
elif isinstance(button, (list, tuple)):
|
|
for b in button:
|
|
if self.appear(b):
|
|
return True
|
|
return False
|
|
else:
|
|
return self.appear(button)
|
|
|
|
click_timer = Timer(retry_wait, count=retry_wait // 0.5)
|
|
while 1:
|
|
if skip_first_screenshot:
|
|
skip_first_screenshot = False
|
|
else:
|
|
self.device.screenshot()
|
|
|
|
# End
|
|
if process_appear(check_button):
|
|
break
|
|
|
|
# Click
|
|
if click_timer.reached():
|
|
if process_appear(appear_button):
|
|
self.device.click(click_button)
|
|
click_timer.reset()
|
|
continue
|
|
if additional is not None:
|
|
if additional():
|
|
continue
|
|
|
|
def is_in_main(self):
|
|
if self.appear(page_main.check_button):
|
|
if self.image_color_count(page_main.check_button, color=(235, 235, 235), threshold=221, count=400):
|
|
return True
|
|
if self.appear(MAP_EXIT):
|
|
if self.image_color_count(MAP_EXIT, color=(235, 235, 235), threshold=221, count=50):
|
|
return True
|
|
return False
|
|
|
|
def ui_goto_main(self):
|
|
return self.ui_ensure(destination=page_main)
|
|
|
|
def ui_additional(self) -> bool:
|
|
"""
|
|
Handle all possible popups during UI switching.
|
|
|
|
Returns:
|
|
If handled any popup.
|
|
"""
|
|
if self.handle_reward():
|
|
return True
|
|
if self.handle_battle_pass_notification():
|
|
return True
|
|
if self.handle_monthly_card_reward():
|
|
return True
|
|
if self.appear(COMBAT_PREPARE, interval=5):
|
|
logger.info(f'UI additional: {COMBAT_PREPARE} -> {CLOSE}')
|
|
self.device.click(CLOSE)
|
|
if self.appear_then_click(COMBAT_EXIT, interval=5):
|
|
return True
|
|
if self.appear_then_click(INFO_CLOSE, interval=5):
|
|
return True
|
|
|
|
return False
|
|
|
|
def _ui_button_confirm(
|
|
self,
|
|
button,
|
|
confirm=Timer(0.1, count=0),
|
|
timeout=Timer(2, count=6),
|
|
skip_first_screenshot=True
|
|
):
|
|
confirm.reset()
|
|
timeout.reset()
|
|
while 1:
|
|
if skip_first_screenshot:
|
|
skip_first_screenshot = False
|
|
else:
|
|
self.device.screenshot()
|
|
|
|
if timeout.reached():
|
|
logger.warning(f'_ui_button_confirm({button}) timeout')
|
|
break
|
|
|
|
if self.appear(button):
|
|
if confirm.reached():
|
|
break
|
|
else:
|
|
confirm.reset()
|
|
|
|
def ui_page_confirm(self, page):
|
|
"""
|
|
Args:
|
|
page (Page):
|
|
|
|
Returns:
|
|
bool: If handled
|
|
"""
|
|
if page == page_main:
|
|
self._ui_button_confirm(page.check_button)
|
|
return True
|
|
|
|
return False
|
|
|
|
def ui_button_interval_reset(self, button):
|
|
"""
|
|
Reset interval of some button to avoid mistaken clicks
|
|
|
|
Args:
|
|
button (Button):
|
|
"""
|
|
pass
|