StarRailCopilot/route/rogue/Combat/Jarilo_SilvermaneGuardRestrictedZone_F1.py

297 lines
14 KiB
Python

from tasks.map.control.waypoint import Waypoint
from tasks.map.keywords.plane import Jarilo_SilvermaneGuardRestrictedZone
from tasks.map.route.base import locked_position
from tasks.rogue.route.base import RouteBase
class Route(RouteBase):
def Jarilo_SilvermaneGuardRestrictedZone_F1_X191Y199(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((191.4, 199.4)), | 94.2 | 91 |
| enemy1 | Waypoint((241.0, 198.6)), | 102.7 | 94 |
| item2 | Waypoint((272.5, 192.5)), | 86.2 | 82 |
| node2 | Waypoint((284.8, 204.4)), | 343.8 | 108 |
| node3 | Waypoint((308.2, 208.8)), | 101.2 | 98 |
| item3 | Waypoint((326.4, 196.4)), | 45.8 | 45 |
| enemy3 | Waypoint((352.2, 198.4)), | 99.2 | 91 |
| exit_ | Waypoint((352.2, 198.4)), | 99.2 | 91 |
| exit1 | Waypoint((356.6, 192.2)), | 350.5 | 78 |
| exit2 | Waypoint((358.0, 206.2)), | 101.2 | 101 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(191.4, 199.4))
self.register_domain_exit(
Waypoint((352.2, 198.4)), end_rotation=91,
left_door=Waypoint((356.6, 192.2)), right_door=Waypoint((358.0, 206.2)))
enemy1 = Waypoint((241.0, 198.6))
item2 = Waypoint((272.5, 192.5))
node2 = Waypoint((284.8, 204.4))
node3 = Waypoint((308.2, 208.8))
item3 = Waypoint((326.4, 196.4))
enemy3 = Waypoint((352.2, 198.4))
# ===== End of generated waypoints =====
self.minimap.lock_rotation(90)
self.clear_enemy(enemy1)
self.clear_item(item2)
# Go through trench gaps, a moving enemy in it
self.goto(
node2.set_threshold(3),
node3.set_threshold(3),
)
self.clear_enemy(enemy3)
def Jarilo_SilvermaneGuardRestrictedZone_F1_X221Y426(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((221.3, 426.1)), | 274.2 | 274 |
| item | Waypoint((195.9, 434.9)), | 237.2 | 234 |
| enemy | Waypoint((172.9, 425.9)), | 274.2 | 274 |
| exit_ | Waypoint((172.9, 425.9)), | 274.2 | 274 |
| exit1 | Waypoint((164.0, 435.4)), | 281.9 | 274 |
| exit2 | Waypoint((163.9, 417.7)), | 281.9 | 274 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(221.3, 426.1))
self.register_domain_exit(
Waypoint((172.9, 425.9)), end_rotation=274,
left_door=Waypoint((164.0, 435.4)), right_door=Waypoint((163.9, 417.7)))
item = Waypoint((195.9, 434.9))
enemy = Waypoint((172.9, 425.9))
# ===== End of generated waypoints =====
self.clear_item(item)
self.clear_enemy(enemy)
def Jarilo_SilvermaneGuardRestrictedZone_F1_X227Y425(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((227.7, 425.5)), | 274.2 | 274 |
| item | Waypoint((208.3, 414.8)), | 303.8 | 301 |
| enemy | Waypoint((170.2, 426.2)), | 274.2 | 274 |
| exit_ | Waypoint((170.2, 426.2)), | 274.2 | 274 |
| exit1 | Waypoint((158.5, 432.5)), | 282.0 | 274 |
| exit2 | Waypoint((158.8, 418.6)), | 282.0 | 274 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(227.7, 425.5))
self.register_domain_exit(
Waypoint((170.2, 426.2)), end_rotation=274,
left_door=Waypoint((158.5, 432.5)), right_door=Waypoint((158.8, 418.6)))
item = Waypoint((208.3, 414.8))
enemy = Waypoint((170.2, 426.2))
# ===== End of generated waypoints =====
# Ignore item
self.clear_enemy(enemy)
@locked_position
def Jarilo_SilvermaneGuardRestrictedZone_F1_X227Y432(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((227.7, 425.5)), | 274.2 | 274 |
| item | Waypoint((208.3, 414.8)), | 303.8 | 301 |
| enemy | Waypoint((170.2, 426.2)), | 274.2 | 274 |
| exit_ | Waypoint((170.2, 426.2)), | 274.2 | 274 |
| exit1 | Waypoint((158.5, 432.5)), | 282.0 | 274 |
| exit2 | Waypoint((158.8, 418.6)), | 282.0 | 274 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(227.7, 432))
self.register_domain_exit(
Waypoint((170.2, 426.2)), end_rotation=274,
left_door=Waypoint((158.5, 432.5)), right_door=Waypoint((158.8, 418.6)))
item = Waypoint((208.3, 414.8))
enemy = Waypoint((170.2, 426.2))
# ===== End of generated waypoints =====
# Ignore item
self.clear_enemy(enemy)
"""
Notes
Jarilo_SilvermaneGuardRestrictedZone_F1_X227Y432 is the same as Jarilo_SilvermaneGuardRestrictedZone_F1_X227Y425
but for wrong spawn point detected
"""
def Jarilo_SilvermaneGuardRestrictedZone_F1_X317Y425(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((317.4, 425.4)), | 274.2 | 274 |
| item1 | Waypoint((282.4, 434.2)), | 263.8 | 260 |
| enemy1 | Waypoint((252.6, 426.6)), | 283.0 | 276 |
| enemy2 | Waypoint((166.1, 424.5)), | 182.6 | 267 |
| exit_ | Waypoint((165.1, 425.2)), | 6.4 | 274 |
| exit1 | Waypoint((157.7, 432.7)), | 275.8 | 274 |
| exit2 | Waypoint((157.6, 419.0)), | 282.0 | 274 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(317.4, 425.4))
self.register_domain_exit(
Waypoint((165.1, 425.2)), end_rotation=274,
left_door=Waypoint((157.7, 432.7)), right_door=Waypoint((157.6, 419.0)))
item1 = Waypoint((282.4, 434.2))
enemy1 = Waypoint((252.6, 426.6))
enemy2 = Waypoint((166.1, 424.5))
# ===== End of generated waypoints =====
self.clear_item(item1)
self.clear_enemy(enemy1)
self.clear_enemy(
enemy1.set_threshold(5),
enemy2,
)
def Jarilo_SilvermaneGuardRestrictedZone_F1_X371Y419(self):
"""
| Waypoint | Position | Direction | Rotation |
| ----------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((371.6, 419.4)), | 274.2 | 271 |
| enemy1right | Waypoint((320.5, 424.5)), | 274.2 | 274 |
| enemy1left | Waypoint((304.5, 424.6)), | 274.3 | 274 |
| item2 | Waypoint((282.8, 434.6)), | 274.3 | 276 |
| enemy2 | Waypoint((249.3, 424.4)), | 274.2 | 271 |
| enemy3 | Waypoint((168.0, 424.4)), | 279.8 | 274 |
| exit_ | Waypoint((164.2, 426.2)), | 274.3 | 274 |
| exit1 | Waypoint((158.3, 433.4)), | 282.4 | 274 |
| exit2 | Waypoint((157.6, 419.0)), | 282.2 | 274 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(371.6, 419.4))
self.register_domain_exit(
Waypoint((164.2, 426.2)), end_rotation=274,
left_door=Waypoint((158.3, 433.4)), right_door=Waypoint((157.6, 419.0)))
enemy1right = Waypoint((320.5, 424.5))
enemy1left = Waypoint((304.5, 424.6))
item2 = Waypoint((282.8, 434.6))
enemy2 = Waypoint((249.3, 424.4))
enemy3 = Waypoint((168.0, 424.4))
# ===== End of generated waypoints =====
self.clear_enemy(
enemy1right,
enemy1left,
)
self.clear_item(item2)
self.clear_enemy(enemy2)
self.clear_enemy(
enemy2.set_threshold(5),
enemy3
)
def Jarilo_SilvermaneGuardRestrictedZone_F1_X371Y425(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((371.6, 425.3)), | 274.2 | 274 |
| item1 | Waypoint((350.3, 410.5)), | 318.0 | 315 |
| enemy1 | Waypoint((304.0, 424.2)), | 274.2 | 276 |
| enemy2 | Waypoint((247.9, 426.4)), | 11.2 | 45 |
| enemy3 | Waypoint((163.9, 426.5)), | 282.9 | 278 |
| exit_ | Waypoint((163.9, 426.5)), | 282.9 | 278 |
| exit1 | Waypoint((157.9, 433.4)), | 275.9 | 274 |
| exit2 | Waypoint((158.0, 419.2)), | 281.9 | 274 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(371.6, 425.3))
self.register_domain_exit(
Waypoint((163.9, 426.5)), end_rotation=278,
left_door=Waypoint((157.9, 433.4)), right_door=Waypoint((158.0, 419.2)))
item1 = Waypoint((350.3, 410.5))
enemy1 = Waypoint((304.0, 424.2))
enemy2 = Waypoint((247.9, 426.4))
enemy3 = Waypoint((163.9, 426.5))
# ===== End of generated waypoints =====
self.clear_item(item1)
self.clear_enemy(enemy1)
self.clear_enemy(enemy2)
self.clear_enemy(enemy3)
def Jarilo_SilvermaneGuardRestrictedZone_F1_X419Y180(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((419.4, 179.8)), | 166.8 | 163 |
| enemy | Waypoint((437.0, 227.2)), | 166.6 | 156 |
| exit_ | Waypoint((437.0, 227.2)), | 166.6 | 156 |
| exit1 | Waypoint((449.1, 228.5)), | 171.7 | 163 |
| exit2 | Waypoint((431.7, 235.1)), | 171.7 | 163 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(419.4, 179.8))
self.register_domain_exit(
Waypoint((437.0, 227.2)), end_rotation=156,
left_door=Waypoint((449.1, 228.5)), right_door=Waypoint((431.7, 235.1)))
enemy = Waypoint((437.0, 227.2))
# ===== End of generated waypoints =====
self.clear_enemy(enemy)
def Jarilo_SilvermaneGuardRestrictedZone_F1_X421Y173(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((421.5, 173.4)), | 172.8 | 165 |
| item | Waypoint((418.5, 218.3)), | 183.8 | 181 |
| enemy | Waypoint((440.2, 232.4)), | 166.6 | 154 |
| exit_ | Waypoint((440.2, 232.4)), | 166.6 | 154 |
| exit1 | Waypoint((449.4, 237.1)), | 157.5 | 154 |
| exit2 | Waypoint((439.2, 240.8)), | 157.3 | 156 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(421.5, 173.4))
self.register_domain_exit(
Waypoint((440.2, 232.4)), end_rotation=154,
left_door=Waypoint((449.4, 237.1)), right_door=Waypoint((439.2, 240.8)))
item = Waypoint((418.5, 218.3))
enemy = Waypoint((440.2, 232.4))
# ===== End of generated waypoints =====
self.clear_item(item)
self.clear_enemy(enemy)
def Jarilo_SilvermaneGuardRestrictedZone_F1_X569Y495(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((569.1, 495.0)), | 190.1 | 184 |
| item1 | Waypoint((562.4, 528.4)), | 203.1 | 200 |
| enemy1 | Waypoint((566.2, 572.0)), | 282.8 | 181 |
| item2 | Waypoint((574.0, 583.2)), | 139.4 | 140 |
| enemy3 | Waypoint((542.6, 613.0)), | 239.8 | 237 |
| node4 | Waypoint((527.6, 625.4)), | 21.0 | 283 |
| item3 | Waypoint((536.4, 628.1)), | 210.2 | 204 |
| enemy4 | Waypoint((494.2, 611.8)), | 274.2 | 274 |
| exit_ | Waypoint((494.2, 611.8)), | 274.2 | 274 |
| exit1 | Waypoint((489.2, 617.2)), | 282.6 | 276 |
| exit2 | Waypoint((489.8, 606.2)), | 282.1 | 276 |
"""
self.map_init(plane=Jarilo_SilvermaneGuardRestrictedZone, floor="F1", position=(569.1, 495.0))
self.register_domain_exit(
Waypoint((494.2, 611.8)), end_rotation=274,
left_door=Waypoint((489.2, 617.2)), right_door=Waypoint((489.8, 606.2)))
item1 = Waypoint((562.4, 528.4))
enemy1 = Waypoint((566.2, 572.0))
item2 = Waypoint((574.0, 583.2))
enemy3 = Waypoint((542.6, 613.0))
node4 = Waypoint((527.6, 625.4))
item3 = Waypoint((536.4, 628.1))
enemy4 = Waypoint((494.2, 611.8))
# ===== End of generated waypoints =====
# 1
self.clear_item(item1)
self.clear_enemy(enemy1)
self.clear_item(item2)
# 3
self.clear_enemy(
enemy3.straight_run(),
)
self.clear_item(
item3,
)
# 4
self.clear_enemy(
node4.set_threshold(3),
enemy4.straight_run(),
)