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https://github.com/LmeSzinc/StarRailCopilot.git
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73 lines
3.0 KiB
Python
73 lines
3.0 KiB
Python
from tasks.map.control.waypoint import Waypoint
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from tasks.map.keywords.plane import Luofu_Cloudford
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from tasks.rogue.route.base import RouteBase
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class Route(RouteBase):
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def Luofu_Cloudford_F2_X425Y111(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| ---------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((425.4, 111.6)), | 190.1 | 184 |
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| enemy1 | Waypoint((424.9, 203.0)), | 189.0 | 186 |
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| node2left | Waypoint((426.1, 222.3)), | 193.1 | 184 |
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| node2right | Waypoint((402.8, 252.8)), | 244.9 | 253 |
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| enemy3 | Waypoint((320.2, 266.4)), | 282.6 | 274 |
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| exit_ | Waypoint((320.2, 266.4)), | 282.6 | 274 |
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"""
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self.map_init(plane=Luofu_Cloudford, floor="F2", position=(425.4, 111.6))
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self.register_domain_exit(Waypoint((320.2, 266.4)), end_rotation=274)
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enemy1 = Waypoint((424.9, 203.0))
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node2left = Waypoint((426.1, 222.3))
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node2right = Waypoint((402.8, 252.8))
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enemy3 = Waypoint((320.2, 266.4))
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# ===== End of generated waypoints =====
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self.clear_enemy(enemy1)
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# Ignore enemy2
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self.clear_enemy(
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node2left,
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node2right.straight_run(),
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enemy3.straight_run(),
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)
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def Luofu_Cloudford_F2_X425Y171(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| ----------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((425.5, 171.6)), | 190.1 | 184 |
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| item1 | Waypoint((436.8, 203.6)), | 166.7 | 161 |
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| item2 | Waypoint((407.1, 205.3)), | 181.3 | 177 |
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| enemy2left | Waypoint((426.6, 252.0)), | 237.2 | 234 |
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| enemy2right | Waypoint((407.2, 253.0)), | 311.8 | 274 |
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| item3 | Waypoint((382.4, 275.3)), | 250.8 | 251 |
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| enemy3 | Waypoint((318.8, 267.0)), | 279.8 | 281 |
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| exit_ | Waypoint((324.8, 268.5)), | 283.0 | 278 |
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"""
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self.map_init(plane=Luofu_Cloudford, floor="F2", position=(425.5, 171.6))
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self.register_domain_exit(Waypoint((324.8, 268.5)), end_rotation=278)
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item1 = Waypoint((436.8, 203.6))
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item2 = Waypoint((407.1, 205.3))
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enemy2left = Waypoint((426.6, 252.0))
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enemy2right = Waypoint((407.2, 253.0))
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item3 = Waypoint((382.4, 275.3))
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enemy3 = Waypoint((318.8, 267.0))
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# ===== End of generated waypoints =====
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# Items are randomly generated in 4 position, ignore all
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# self.clear_item(item1)
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# self.clear_item(item2)
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# Look right
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self.rotation_set(210)
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self.clear_enemy(
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enemy2left,
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enemy2right.straight_run(),
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)
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# 3
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# self.clear_item(item3.straight_run())
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self.clear_enemy(
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enemy3.straight_run()
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)
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