mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
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916e797b34
- New assets - New parameters for EN event maps - New tips GUI
59 lines
1.7 KiB
Python
59 lines
1.7 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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# from campaign.event_20200521_en.a1 import Config
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MAP = CampaignMap('a3')
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# MAP.shape = 'K7'
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# MAP.camera_data = ['D2', 'D5', 'F3', 'F5']
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# MAP.map_data = '''
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# SP ++ ++ ++ ME -- -- -- ME -- MM
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# -- -- -- -- -- -- ME -- -- -- --
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# ME -- ++ ME -- -- -- -- ++ ++ --
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# ME -- -- -- MS ++ __ -- MB ++ --
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# -- -- ME -- -- -- -- -- -- -- --
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# -- -- ++ ++ ME ME -- ME ++ ++ ++
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# SP -- ++ MM ME -- -- -- -- ME MM
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# '''
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MAP.map_data = '''
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SP ++ ++ ++ -- -- -- -- -- -- MM
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-- -- -- -- -- -- -- -- -- -- --
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-- -- ++ -- -- -- -- -- ++ ++ --
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-- -- -- -- MS ++ -- -- MB ++ --
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-- -- -- -- -- -- -- -- -- -- --
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-- -- ++ ++ -- -- -- -- ++ ++ ++
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SP -- ++ ++ -- -- -- -- -- -- MM
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'''
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# MAP.spawn_data = [
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# {'battle': 0, 'enemy': 2, 'siren': 1},
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# {'battle': 1, 'enemy': 1},
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# {'battle': 2, 'enemy': 1},
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# {'battle': 3, 'enemy': 1},
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# {'battle': 4, 'enemy': 1, 'boss': 1},
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# ]
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# A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
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# A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
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# A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
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# A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
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# A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
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# A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
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# A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
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# = MAP.flatten()
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class Config:
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SUBMARINE = 0
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FLEET_BOSS = 2
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POOR_MAP_DATA = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_SIREN = True
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MAP_HAS_DYNAMIC_RED_BORDER = True
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MAP_SIREN_COUNT = 1
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class Campaign(CampaignBase):
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MAP = MAP |