mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-30 03:16:08 +00:00
70936f4f39
- 修复了不开启周回模式时, 会在出击界面开启自动的问题 - 修复了多打一战后, 打完BOSS不判定当前出击结束的问题 - 增加掉落新船时锁定的功能 - 增加了地图不支持周回模式时, 跳过周回检查的功能 周回模式的选项可以无脑开了 - 修改透视识别报warning为info 因为低级图地图小降低了检测的阈值, 导致需要纠正错误有点多 - 减少了战斗准备页面的多余点击 - 减少了挂委托时的多余点击
52 lines
1.6 KiB
Python
52 lines
1.6 KiB
Python
from module.base.button import Button
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from module.logger import logger
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from module.map.exception import CampaignEnd
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from module.map.map import Map
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from module.map.map_base import CampaignMap
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class CampaignBase(Map):
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FUNCTION_NAME_BASE = 'battle_'
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ENTRANCE = Button(area=(), color=(), button=(), name='default_button')
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MAP: CampaignMap
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def battle_default(self):
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if self.clear_enemy():
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return True
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logger.warning('No battle executed.')
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return False
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def execute_a_battle(self):
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func = self.FUNCTION_NAME_BASE + 'default'
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for extra_battle in range(10):
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if hasattr(self, self.FUNCTION_NAME_BASE + str(self.battle_count - extra_battle)):
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func = self.FUNCTION_NAME_BASE + str(self.battle_count - extra_battle)
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break
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logger.hr(f'{self.FUNCTION_NAME_BASE}{self.battle_count}', level=2)
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logger.info(f'Using function: {func}')
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func = self.__getattribute__(func)
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result = func()
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if not result:
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logger.warning('No combat executed.')
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exit(1)
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return result
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def run(self):
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logger.hr(self.ENTRANCE, level=2)
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self.handle_spare_fleet()
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self.enter_map(self.ENTRANCE, mode=self.config.CAMPAIGN_MODE)
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self.handle_map_fleet_lock()
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self.handle_fleet_reverse()
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self.map_init(self.MAP)
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for _ in range(15):
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try:
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self.execute_a_battle()
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except CampaignEnd:
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logger.hr('Campaign end')
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break
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