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https://github.com/LmeSzinc/StarRailCopilot.git
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8ec5099b58
- 修复UI导致的动态边缘识别出错 - 修复只识别出一队时的处理逻辑 - 修复处理战斗结束后跳出的剧情 - 修复辅助点击报CampaignEnd - 修复游戏出现白屏bug时, 连续点击使用紧急维修 - 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS - 增加被精英抓住的识别, 暂时还用不到
21 lines
1.3 KiB
Python
21 lines
1.3 KiB
Python
from module.base.button import Button
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from module.base.template import Template
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# This file is generated by module.dev_tools.asset_extract.
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# Don't modified it manually.
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TEMPLATE_AMBUSH_EVADE_FAILED = Template(file='./assets/template/TEMPLATE_AMBUSH_EVADE_FAILED.png')
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TEMPLATE_AMBUSH_EVADE_SUCCESS = Template(file='./assets/template/TEMPLATE_AMBUSH_EVADE_SUCCESS.png')
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TEMPLATE_CAUGHT_BY_SIREN = Template(file='./assets/template/TEMPLATE_CAUGHT_BY_SIREN.png')
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TEMPLATE_ENEMY_BOSS = Template(file='./assets/template/TEMPLATE_ENEMY_BOSS.png')
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TEMPLATE_ENEMY_L = Template(file='./assets/template/TEMPLATE_ENEMY_L.png')
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TEMPLATE_ENEMY_M = Template(file='./assets/template/TEMPLATE_ENEMY_M.png')
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TEMPLATE_ENEMY_S = Template(file='./assets/template/TEMPLATE_ENEMY_S.png')
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TEMPLATE_FLEET_AMMO = Template(file='./assets/template/TEMPLATE_FLEET_AMMO.png')
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TEMPLATE_FORMATION_1 = Template(file='./assets/template/TEMPLATE_FORMATION_1.png')
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TEMPLATE_FORMATION_2 = Template(file='./assets/template/TEMPLATE_FORMATION_2.png')
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TEMPLATE_FORMATION_3 = Template(file='./assets/template/TEMPLATE_FORMATION_3.png')
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TEMPLATE_MAP_WALK_OUT_OF_STEP = Template(file='./assets/template/TEMPLATE_MAP_WALK_OUT_OF_STEP.png')
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TEMPLATE_STAGE_CLEAR = Template(file='./assets/template/TEMPLATE_STAGE_CLEAR.png')
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TEMPLATE_STAGE_PERCENT = Template(file='./assets/template/TEMPLATE_STAGE_PERCENT.png')
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