assets.py
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Add: 增加周回模式开关, 增加阵容锁定开关
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2020-04-09 21:22:01 +08:00 |
camera.py
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Fix: 修复了当前舰队的绿色箭头挡住敌人图标时,不参与缺失补全的问题
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2020-04-03 13:41:28 +08:00 |
exception.py
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Initial commit
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2020-03-29 01:41:34 +08:00 |
fleet.py
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Refactor: 统一了模板的写法
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2020-04-09 16:30:40 +08:00 |
grid_info.py
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Fix: 修复了一堆bug
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2020-04-07 11:20:38 +08:00 |
grid_predictor.py
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Refactor: 统一了模板的写法
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2020-04-09 16:30:40 +08:00 |
grid.py
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Initial commit
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2020-03-29 01:41:34 +08:00 |
grids.py
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Add: 适配了活动微层混合D3
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2020-03-31 14:23:44 +08:00 |
map_base.py
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Fix: 修复了一堆bug
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2020-04-07 11:20:38 +08:00 |
map_fleet_preparation.py
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Initial commit
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2020-03-29 01:41:34 +08:00 |
map_grids.py
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Optimize: 优化7-2, 增加索敌条件筛选
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2020-04-07 13:53:44 +08:00 |
map_operation.py
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Add: 增加周回模式开关, 增加阵容锁定开关
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2020-04-09 21:22:01 +08:00 |
map.py
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Optimize: 优化7-2, 增加索敌条件筛选
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2020-04-07 13:53:44 +08:00 |
perspective_items.py
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Initial commit
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2020-03-29 01:41:34 +08:00 |
perspective.py
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Add: 适配了活动微层混合D3
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2020-03-31 14:23:44 +08:00 |
ui_mask.png
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Initial commit
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2020-03-29 01:41:34 +08:00 |