mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-27 02:27:12 +00:00
8ec5099b58
- 修复UI导致的动态边缘识别出错 - 修复只识别出一队时的处理逻辑 - 修复处理战斗结束后跳出的剧情 - 修复辅助点击报CampaignEnd - 修复游戏出现白屏bug时, 连续点击使用紧急维修 - 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS - 增加被精英抓住的识别, 暂时还用不到
92 lines
3.4 KiB
Python
92 lines
3.4 KiB
Python
from module.base.base import ModuleBase
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from module.base.switch import Switch
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from module.base.utils import color_bar_percentage
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from module.handler.assets import *
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from module.logger import logger
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fast_forward = Switch('Fast_Forward')
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fast_forward.add_status('on', check_button=FAST_FORWARD_ON)
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fast_forward.add_status('off', check_button=FAST_FORWARD_OFF)
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fleet_lock = Switch('Fleet_Lock')
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fleet_lock.add_status('on', check_button=FLEET_LOCKED)
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fleet_lock.add_status('off', check_button=FLEET_UNLOCKED)
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class FastForwardHandler(ModuleBase):
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map_clear_record = None
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is_map_green = False
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def handle_fast_forward(self):
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if self.config.MAP_HAS_MAP_STORY:
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if self.appear(MAP_STAR_1):
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self.config.MAP_HAS_MAP_STORY = False
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if not self.appear(MAP_STAR_1) or not self.appear(MAP_STAR_2) or not self.appear(MAP_STAR_3):
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self.config.ENABLE_FAST_FORWARD = False
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logger.info('Campaign is not 3-star cleared.')
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return False
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if not self.appear(MAP_GREEN):
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self.config.ENABLE_FAST_FORWARD = False
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logger.info('Campaign is not green sea.')
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return False
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self.is_map_green = True
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if not fast_forward.appear(main=self):
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self.config.ENABLE_FAST_FORWARD = False
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logger.info('No fast forward mode.')
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return False
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logger.info('Set fast forward.')
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status = 'on' if self.config.ENABLE_FAST_FORWARD else 'off'
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changed = fast_forward.set(status=status, main=self)
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return changed
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def handle_map_fleet_lock(self):
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if not fleet_lock.appear(main=self):
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logger.info('No fleet lock option.')
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return False
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logger.info('fleet_lock')
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self.is_map_green = True
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self.config.MAP_HAS_AMBUSH = False
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status = 'on' if self.config.ENABLE_MAP_FLEET_LOCK else 'off'
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changed = fleet_lock.set(status=status, main=self)
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return changed
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def triggered_map_clear_mode_stop(self):
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if not self.config.ENABLE_MAP_CLEAR_MODE:
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return False
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percent = color_bar_percentage(self.device.image, area=MAP_CLEAR_PERCENTAGE.area, prev_color=(231, 170, 82))
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logger.attr('Map_clear', f'{int(percent * 100)}%')
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if self.config.CLEAR_MODE_STOP_CONDITION == 'map_100':
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if percent > 0.95:
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return True
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if self.config.CLEAR_MODE_STOP_CONDITION == 'map_3_star':
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if self.appear(MAP_STAR_1) and self.appear(MAP_STAR_2) and self.appear(MAP_STAR_3) and percent > 0.95:
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return True
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if self.config.CLEAR_MODE_STOP_CONDITION in ['map_3_star', 'map_green'] and self.config.MAP_STAR_CLEAR_ALL:
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button = [MAP_STAR_1, MAP_STAR_2, MAP_STAR_3][self.config.MAP_STAR_CLEAR_ALL - 1]
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self.config.MAP_CLEAR_ALL_THIS_TIME = not self.appear(button)
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logger.attr('MAP_CLEAR_ALL_THIS_TIME', self.config.MAP_CLEAR_ALL_THIS_TIME)
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if self.config.CLEAR_MODE_STOP_CONDITION == 'map_green':
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if self.appear(MAP_GREEN):
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return True
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return False
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def handle_map_clear_mode_stop(self):
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if self.map_clear_record is True:
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return False
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flag = self.triggered_map_clear_mode_stop()
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if self.map_clear_record is None:
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self.map_clear_record = flag
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elif self.map_clear_record is False and flag:
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return True
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return False
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