StarRailCopilot/module/config/config_generated.py

98 lines
8.7 KiB
Python

import datetime
# This file was automatically generated by module/config/config_updater.py.
# Don't modify it manually.
class GeneratedConfig:
"""
Auto generated configuration
"""
# Group `Scheduler`
Scheduler_Enable = False # True, False
Scheduler_NextRun = datetime.datetime(2020, 1, 1, 0, 0)
Scheduler_Command = 'Alas'
Scheduler_ServerUpdate = '04:00'
# Group `Emulator`
Emulator_Serial = 'auto'
Emulator_PackageName = 'auto' # auto, com.miHoYo.hkrpg, com.HoYoverse.hkrpgoversea, com.miHoYo.hkrpg.bilibili
Emulator_ScreenshotMethod = 'auto' # auto, ADB, ADB_nc, uiautomator2, aScreenCap, aScreenCap_nc, DroidCast, DroidCast_raw, scrcpy
Emulator_ControlMethod = 'MaaTouch' # minitouch, MaaTouch
Emulator_AdbRestart = False
# Group `EmulatorInfo`
EmulatorInfo_Emulator = 'auto' # auto, NoxPlayer, NoxPlayer64, BlueStacks4, BlueStacks5, BlueStacks4HyperV, BlueStacks5HyperV, LDPlayer3, LDPlayer4, LDPlayer9, MuMuPlayer, MuMuPlayerX, MuMuPlayer12, MEmuPlayer
EmulatorInfo_name = None
EmulatorInfo_path = None
# Group `Error`
Error_Restart = 'game' # game, game_emulator
Error_SaveError = True
Error_ScreenshotLength = 1
Error_OnePushConfig = 'provider: null'
# Group `Optimization`
Optimization_ScreenshotInterval = 0.3
Optimization_CombatScreenshotInterval = 1.0
Optimization_WhenTaskQueueEmpty = 'goto_main' # stay_there, goto_main, close_game
# Group `Dungeon`
Dungeon_Name = 'Calyx_Golden_Treasures' # Calyx_Golden_Memories, Calyx_Golden_Aether, Calyx_Golden_Treasures, Calyx_Crimson_Destruction, Calyx_Crimson_Preservation, Calyx_Crimson_Hunt, Calyx_Crimson_Abundance, Calyx_Crimson_Erudition, Calyx_Crimson_Harmony, Calyx_Crimson_Nihility, Stagnant_Shadow_Quanta, Stagnant_Shadow_Gust, Stagnant_Shadow_Fulmination, Stagnant_Shadow_Blaze, Stagnant_Shadow_Spike, Stagnant_Shadow_Rime, Stagnant_Shadow_Mirage, Stagnant_Shadow_Icicle, Stagnant_Shadow_Doom, Stagnant_Shadow_Celestial, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers
Dungeon_NameAtDoubleCalyx = 'Calyx_Golden_Treasures' # do_not_participate, Calyx_Golden_Memories, Calyx_Golden_Aether, Calyx_Golden_Treasures, Calyx_Crimson_Destruction, Calyx_Crimson_Preservation, Calyx_Crimson_Hunt, Calyx_Crimson_Abundance, Calyx_Crimson_Erudition, Calyx_Crimson_Harmony, Calyx_Crimson_Nihility
Dungeon_NameAtDoubleRelic = 'Cavern_of_Corrosion_Path_of_Providence' # do_not_participate, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers
Dungeon_Team = 1 # 1, 2, 3, 4, 5, 6
# Group `DungeonDaily`
DungeonDaily_CalyxGolden = 'Calyx_Golden_Treasures' # do_not_achieve, Calyx_Golden_Memories, Calyx_Golden_Aether, Calyx_Golden_Treasures
DungeonDaily_CalyxCrimson = 'Calyx_Crimson_Erudition' # do_not_achieve, Calyx_Crimson_Destruction, Calyx_Crimson_Preservation, Calyx_Crimson_Hunt, Calyx_Crimson_Abundance, Calyx_Crimson_Erudition, Calyx_Crimson_Harmony, Calyx_Crimson_Nihility
DungeonDaily_StagnantShadow = 'do_not_achieve' # do_not_achieve, Stagnant_Shadow_Quanta, Stagnant_Shadow_Gust, Stagnant_Shadow_Fulmination, Stagnant_Shadow_Blaze, Stagnant_Shadow_Spike, Stagnant_Shadow_Rime, Stagnant_Shadow_Mirage, Stagnant_Shadow_Icicle, Stagnant_Shadow_Doom, Stagnant_Shadow_Celestial
DungeonDaily_CavernOfCorrosion = 'Cavern_of_Corrosion_Path_of_Providence' # do_not_achieve, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers
# Group `DungeonSupport`
DungeonSupport_Use = 'when_daily' # always_use, when_daily, do_not_use
DungeonSupport_Character = 'FirstCharacter' # FirstCharacter, Arlan, Asta, Bailu, Blade, Bronya, Clara, DanHeng, Gepard, Herta, Himeko, Hook, JingYuan, Kafka, Luka, Luocha, March7th, Natasha, Pela, Qingque, Sampo, Seele, Serval, SilverWolf, Sushang, Tingyun, TrailblazerDestruction, TrailblazerPreservation, Welt, Yanqing, Yukong
# Group `DungeonStorage`
DungeonStorage_TrailblazePower = {}
DungeonStorage_DungeonDouble = {}
# Group `AchievableQuest`
AchievableQuest_Complete_1_Daily_Mission = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Clear_Calyx_Golden_1_times = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Complete_Calyx_Crimson_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Clear_Stagnant_Shadow_1_times = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Clear_Cavern_of_Corrosion_1_times = 'achievable' # achievable, not_set, not_supported
AchievableQuest_In_a_single_battle_inflict_3_Weakness_Break_of_different_Types = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Inflict_Weakness_Break_5_times = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Defeat_a_total_of_20_enemies = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Enter_combat_by_attacking_enemy_Weakness_and_win_3_times = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Use_Technique_2_times = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Go_on_assignment_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Take_1_photo = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Destroy_3_destructible_objects = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Complete_Forgotten_Hall_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Complete_Echo_of_War_1_times = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Complete_1_stage_in_Simulated_Universe_Any_world = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Obtain_victory_in_combat_with_support_characters_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Use_an_Ultimate_to_deal_the_final_blow_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Level_up_any_character_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Level_up_any_Light_Cone_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Level_up_any_Relic_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Salvage_any_Relic = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Synthesize_Consumable_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Synthesize_material_1_time = 'achievable' # achievable, not_set, not_supported
AchievableQuest_Use_Consumables_1_time = 'achievable' # achievable, not_set, not_supported
# Group `DailyStorage`
DailyStorage_DailyActivity = {}
DailyStorage_DailyQuest = {}
# Group `Assignment`
Assignment_Name_1 = 'Nameless_Land_Nameless_People' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm
Assignment_Name_2 = 'Akashic_Records' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm
Assignment_Name_3 = 'The_Invisible_Hand' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm
Assignment_Name_4 = 'Nine_Billion_Names' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm
Assignment_Duration = 20 # 4, 8, 12, 20