mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
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ba9ae67d63
- Added new EN assets - Added support to maps A1, A2, A3, B1, B2, B3, C1, C2, C3, D1 and D3
50 lines
1.2 KiB
Python
50 lines
1.2 KiB
Python
from module.campaign.campaign_base import CampaignBase
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from module.map.map_base import CampaignMap
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MAP = CampaignMap('d2')
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MAP.shape = 'I7'
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MAP.map_data = '''
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SP -- -- -- -- -- ME ++ MB
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-- ME -- MS ME -- -- ++ --
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-- -- ME ++ ++ ++ -- -- --
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ME __ -- ME ME ME -- MS --
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ME MS -- ++ ++ ++ -- -- --
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-- ME -- ME -- -- -- ++ --
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SP -- -- -- -- ME -- ++ MB
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'''
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MAP.camera_data = ['D2', 'B5', 'H4']
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MAP.weight_data = """
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40 40 40 40 40 40 30 40 20
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40 30 40 10 30 40 40 40 40
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40 40 30 40 40 40 40 40 40
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30 30 40 30 30 30 40 10 40
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30 10 40 40 40 40 40 40 40
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40 30 40 30 40 40 40 40 40
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40 40 40 40 40 30 40 40 20
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 2, 'siren': 3},
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{'battle': 1, 'enemy': 1},
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{'battle': 2, 'enemy': 2, 'siren': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 2, 'siren': 1},
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{'battle': 5, 'enemy': 1},
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{'battle': 6, 'boss': 1},
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]
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class Config:
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SUBMARINE = 1
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FLEET_BOSS = 2
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POOR_MAP_DATA = True
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MAP_HAS_AMBUSH = False
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MAP_HAS_FLEET_STEP = True
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MAP_HAS_MOVABLE_ENEMY = True
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MAP_HAS_SIREN = True
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MAP_HAS_DYNAMIC_RED_BORDER = True
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MAP_SIREN_COUNT = 3
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class Campaign(CampaignBase):
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MAP = MAP
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