StarRailCopilot/route/rogue/Combat/Jarilo_BackwaterPass_F1.py

254 lines
12 KiB
Python

from tasks.map.control.waypoint import Waypoint
from tasks.map.keywords.plane import Jarilo_BackwaterPass
from tasks.rogue.route.base import RouteBase
class Route(RouteBase):
def Jarilo_BackwaterPass_F1_X460Y165(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((460.0, 165.3)), | 146.7 | 140 |
| item1 | Waypoint((478.0, 165.1)), | 101.2 | 101 |
| enemy1 | Waypoint((492.8, 194.9)), | 227.8 | 133 |
| enemy2 | Waypoint((512.8, 216.6)), | 146.6 | 140 |
| exit_ | Waypoint((512.8, 216.6)), | 146.6 | 140 |
| exit1 | Waypoint((521.4, 215.6)), | 135.8 | 131 |
| exit2 | Waypoint((510.4, 222.4)), | 151.8 | 142 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(460.0, 165.3))
self.register_domain_exit(
Waypoint((512.8, 216.6)), end_rotation=140,
left_door=Waypoint((521.4, 215.6)), right_door=Waypoint((510.4, 222.4)))
item1 = Waypoint((478.0, 165.1))
enemy1 = Waypoint((492.8, 194.9))
enemy2 = Waypoint((512.8, 216.6))
# ===== End of generated waypoints =====
self.clear_item(item1)
self.clear_enemy(enemy1)
self.clear_enemy(enemy2)
def Jarilo_BackwaterPass_F1_X475Y49(self):
"""
| Waypoint | Position | Direction | Rotation |
| ----------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((475.2, 49.5)), | 190.1 | 184 |
| enemy1left | Waypoint((475.6, 99.4)), | 30.1 | 184 |
| enemy1right | Waypoint((451.5, 103.2)), | 277.2 | 274 |
| node2 | Waypoint((456.2, 110.4)), | 290.2 | 186 |
| enemy2 | Waypoint((464.2, 168.0)), | 166.8 | 341 |
| enemy3 | Waypoint((500.9, 202.8)), | 135.8 | 133 |
| exit_ | Waypoint((500.9, 202.8)), | 135.8 | 133 |
| exit1 | Waypoint((511.2, 201.2)), | 148.4 | 140 |
| exit2 | Waypoint((501.0, 212.0)), | 148.8 | 140 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(475.2, 49.5))
self.register_domain_exit(
Waypoint((500.9, 202.8)), end_rotation=133,
left_door=Waypoint((511.2, 201.2)), right_door=Waypoint((501.0, 212.0)))
enemy1left = Waypoint((475.6, 99.4))
enemy1right = Waypoint((451.5, 103.2))
node2 = Waypoint((456.2, 110.4))
enemy2 = Waypoint((464.2, 168.0))
enemy3 = Waypoint((500.9, 202.8))
# ===== End of generated waypoints =====
# 1
self.rotation_set(225)
self.clear_enemy(
enemy1left,
enemy1right,
)
# 2
self.clear_enemy(
node2.set_threshold(3),
enemy2.straight_run(),
)
# 3
self.clear_enemy(
enemy2,
enemy3.straight_run(),
)
def Jarilo_BackwaterPass_F1_X483Y105(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((483.5, 105.1)), | 275.8 | 87 |
| enemy | Waypoint((457.4, 101.0)), | 126.1 | 276 |
| exit_ | Waypoint((441.4, 101.6)), | 275.9 | 274 |
| exit1 | Waypoint((435.5, 109.2)), | 282.2 | 274 |
| exit2 | Waypoint((435.4, 95.0)), | 282.2 | 274 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(483.5, 105.1))
self.register_domain_exit(
Waypoint((441.4, 101.6)), end_rotation=274,
left_door=Waypoint((435.5, 109.2)), right_door=Waypoint((435.4, 95.0)))
enemy = Waypoint((457.4, 101.0))
# ===== End of generated waypoints =====
self.clear_enemy(enemy)
def Jarilo_BackwaterPass_F1_X507Y733(self):
"""
| Waypoint | Position | Direction | Rotation |
| ---------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((507.2, 733.7)), | 6.7 | 4 |
| enemy1 | Waypoint((507.0, 644.0)), | 12.6 | 6 |
| enemy2left | Waypoint((536.0, 630.5)), | 48.1 | 43 |
| enemy3 | Waypoint((557.0, 585.2)), | 114.1 | 6 |
| exit_ | Waypoint((557.0, 585.2)), | 114.1 | 6 |
| exit1 | Waypoint((549.5, 575.4)), | 356.2 | 354 |
| exit2 | Waypoint((565.4, 575.6)), | 4.1 | 359 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(507.2, 733.7))
self.register_domain_exit(
Waypoint((557.0, 585.2)), end_rotation=6,
left_door=Waypoint((549.5, 575.4)), right_door=Waypoint((565.4, 575.6)))
enemy1 = Waypoint((507.0, 644.0))
enemy2left = Waypoint((536.0, 630.5))
enemy3 = Waypoint((557.0, 585.2))
# ===== End of generated waypoints =====
self.clear_enemy(enemy1)
self.clear_enemy(enemy2left.straight_run())
self.clear_enemy(enemy3.straight_run())
def Jarilo_BackwaterPass_F1_X503Y736(self):
"""
| Waypoint | Position | Direction | Rotation |
| ---------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((507.2, 733.7)), | 6.7 | 4 |
| enemy1 | Waypoint((507.0, 644.0)), | 12.6 | 6 |
| enemy2left | Waypoint((536.0, 630.5)), | 48.1 | 43 |
| enemy3 | Waypoint((557.0, 585.2)), | 114.1 | 6 |
| exit_ | Waypoint((557.0, 585.2)), | 114.1 | 6 |
| exit1 | Waypoint((549.5, 575.4)), | 356.2 | 354 |
| exit2 | Waypoint((565.4, 575.6)), | 4.1 | 359 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(503.2, 736.9))
self.register_domain_exit(
Waypoint((557.0, 585.2)), end_rotation=6,
left_door=Waypoint((549.5, 575.4)), right_door=Waypoint((565.4, 575.6)))
enemy1 = Waypoint((507.0, 644.0))
enemy2left = Waypoint((536.0, 630.5))
enemy3 = Waypoint((557.0, 585.2))
# ===== End of generated waypoints =====
self.clear_enemy(enemy1)
self.clear_enemy(enemy2left.straight_run())
self.clear_enemy(enemy3.straight_run())
"""
Notes
Herta_SupplyZone_F2_X397Y239 is the same as Herta_SupplyZone_F2_X397Y233
but for wrong spawn point detected
"""
# Best 3 predictions: [
# ('Combat_Jarilo_BackwaterPass_F1_X507Y733', 0.26, (503.2, 736.9)),
# ('Combat_Luofu_ArtisanshipCommission_F1_X41Y640', 0.18, (50.7, 644.4)),
# ('Combat_Luofu_DivinationCommission_F1_X737Y372', 0.174, (717.2, 355.4)),
# ('Combat_Herta_SupplyZone_F2_X45Y369', 0.168, (46.5, 370.0))
# ]
def Jarilo_BackwaterPass_F1_X555Y643(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((555.6, 643.2)), | 282.3 | 274 |
| item | Waypoint((524.8, 620.4)), | 318.0 | 322 |
| enemy | Waypoint((505.7, 642.9)), | 14.1 | 274 |
| exit_ | Waypoint((505.3, 643.3)), | 180.1 | 274 |
| exit1 | Waypoint((501.2, 648.6)), | 275.9 | 274 |
| exit2 | Waypoint((501.5, 633.9)), | 281.9 | 274 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(555.6, 643.2))
self.register_domain_exit(
Waypoint((505.3, 643.3)), end_rotation=274,
left_door=Waypoint((501.2, 648.6)), right_door=Waypoint((501.5, 633.9)))
item = Waypoint((524.8, 620.4))
enemy = Waypoint((505.7, 642.9))
# ===== End of generated waypoints =====
self.clear_item(item)
self.clear_enemy(enemy)
def Jarilo_BackwaterPass_F1_X577Y665(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((577.4, 665.3)), | 139.7 | 140 |
| event | Waypoint((586.8, 680.2)), | 149.9 | 149 |
| enemy3 | Waypoint((579.6, 732.2)), | 311.8 | 297 |
| enemy1 | Waypoint((648.9, 714.7)), | 96.8 | 94 |
| enemy2 | Waypoint((634.3, 748.5)), | 206.2 | 13 |
| exit_ | Waypoint((577.6, 728.6)), | 315.9 | 311 |
| exit1 | Waypoint((564.2, 732.2)), | 311.8 | 308 |
| exit2 | Waypoint((574.8, 722.4)), | 311.8 | 308 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(577.4, 665.3))
self.register_domain_exit(
Waypoint((577.6, 728.6)), end_rotation=311,
left_door=Waypoint((564.2, 732.2)), right_door=Waypoint((574.8, 722.4)))
event = Waypoint((586.8, 680.2))
enemy3 = Waypoint((579.6, 732.2))
enemy1 = Waypoint((648.9, 714.7))
enemy2 = Waypoint((634.3, 748.5))
# ===== End of generated waypoints =====
self.clear_enemy(
enemy1,
)
self.clear_enemy(
enemy2.straight_run(),
)
self.clear_enemy(
enemy3.straight_run(),
)
def Jarilo_BackwaterPass_F1_X580Y741(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((580.5, 741.2)), | 96.7 | 91 |
| item | Waypoint((621.4, 751.2)), | 129.8 | 124 |
| enemy | Waypoint((641.4, 743.1)), | 92.7 | 84 |
| exit_ | Waypoint((641.4, 743.1)), | 92.7 | 84 |
| exit1 | Waypoint((645.2, 738.2)), | 63.8 | 57 |
| exit2 | Waypoint((647.0, 746.2)), | 120.2 | 117 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(580.5, 741.2))
self.register_domain_exit(
Waypoint((641.4, 743.1)), end_rotation=84,
left_door=Waypoint((645.2, 738.2)), right_door=Waypoint((647.0, 746.2)))
item = Waypoint((621.4, 751.2))
enemy = Waypoint((641.4, 743.1))
# ===== End of generated waypoints =====
# enemy first
self.clear_enemy(enemy)
self.clear_item(item)
def Jarilo_BackwaterPass_F1_X595Y681(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((595.5, 681.5)), | 96.7 | 91 |
| enemy | Waypoint((631.8, 705.4)), | 134.2 | 91 |
| exit_ | Waypoint((635.5, 706.9)), | 129.9 | 126 |
| exit1 | Waypoint((647.4, 705.3)), | 119.8 | 121 |
| exit2 | Waypoint((639.3, 715.4)), | 135.8 | 131 |
"""
self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(595.5, 681.5))
self.register_domain_exit(
Waypoint((635.5, 706.9)), end_rotation=126,
left_door=Waypoint((647.4, 705.3)), right_door=Waypoint((639.3, 715.4)))
enemy = Waypoint((631.8, 705.4))
# ===== End of generated waypoints =====
self.clear_enemy(
enemy.straight_run(),
)