StarRailCopilot/route/rogue/Combat/Jarilo_RivetTown_F1.py
2023-10-02 16:32:53 +08:00

115 lines
4.8 KiB
Python

from tasks.map.control.waypoint import Waypoint
from tasks.map.keywords.plane import Jarilo_RivetTown
from tasks.rogue.route.base import RouteBase
class Route(RouteBase):
def Jarilo_RivetTown_F1_X181Y439(self):
"""
| Waypoint | Position | Direction | Rotation |
| ------------ | ------------------------- | --------- | -------- |
| spawn | Waypoint((181.4, 439.2)), | 274.2 | 274 |
| item1 | Waypoint((168.6, 430.8)), | 311.8 | 308 |
| enemy1middle | Waypoint((128.4, 440.0)), | 275.8 | 82 |
| item2 | Waypoint((130.4, 394.2)), | 12.7 | 6 |
| enemy2 | Waypoint((118.4, 380.7)), | 61.1 | 308 |
| enemy3 | Waypoint((58.4, 334.2)), | 318.8 | 322 |
| exit | Waypoint((56.8, 332.4)), | 333.0 | 329 |
"""
self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(181.4, 439.2))
self.register_domain_exit(Waypoint((56.8, 332.4)), end_rotation=329)
item1 = Waypoint((168.6, 430.8))
enemy1middle = Waypoint((128.4, 440.0))
item2 = Waypoint((130.4, 394.2))
enemy2 = Waypoint((118.4, 380.7))
enemy3 = Waypoint((58.4, 334.2))
# ===== End of generated waypoints =====
# 1
self.clear_item(item1)
self.clear_enemy(enemy1middle)
# 2
self.clear_item(
item2.straight_run(),
)
self.clear_enemy(
enemy2.straight_run(),
)
# 3
self.clear_enemy(enemy3)
def Jarilo_RivetTown_F1_X209Y333(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((209.4, 333.5)), | 190.1 | 181 |
| item | Waypoint((222.6, 371.5)), | 166.7 | 165 |
| enemy | Waypoint((206.2, 387.8)), | 190.1 | 191 |
| exit | Waypoint((209.2, 392.8)), | 189.0 | 184 |
"""
self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(209.4, 333.5))
self.register_domain_exit(Waypoint((209.2, 392.8)), end_rotation=184)
item = Waypoint((222.6, 371.5))
enemy = Waypoint((206.2, 387.8))
# ===== End of generated waypoints =====
self.clear_item(item)
self.clear_enemy(enemy)
def Jarilo_RivetTown_F1_X279Y301(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((279.4, 301.6)), | 36.1 | 31 |
| item | Waypoint((302.6, 270.6)), | 59.1 | 54 |
| enemy | Waypoint((298.2, 246.0)), | 36.2 | 36 |
| exit | Waypoint((298.2, 246.0)), | 36.2 | 36 |
"""
self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(279.4, 301.6))
self.register_domain_exit(Waypoint((298.2, 246.0)), end_rotation=36)
item = Waypoint((302.6, 270.6))
enemy = Waypoint((298.2, 246.0))
# ===== End of generated waypoints =====
self.clear_item(item)
self.clear_enemy(enemy)
def Jarilo_RivetTown_F1_X293Y243(self):
"""
| Waypoint | Position | Direction | Rotation |
| ----------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((293.6, 243.5)), | 182.9 | 177 |
| item1 | Waypoint((302.5, 259.5)), | 175.8 | 168 |
| enemy1right | Waypoint((290.0, 276.0)), | 198.7 | 195 |
| enemy1left | Waypoint((310.1, 281.1)), | 105.5 | 101 |
| item2 | Waypoint((326.2, 298.0)), | 151.8 | 140 |
| node3 | Waypoint((318.6, 334.8)), | 195.2 | 6 |
| enemy3 | Waypoint((316.4, 385.0)), | 223.8 | 45 |
| exit | Waypoint((314.6, 385.0)), | 289.0 | 188 |
"""
self.map_init(plane=Jarilo_RivetTown, floor="F1", position=(293.6, 243.5))
self.register_domain_exit(Waypoint((314.6, 385.0)), end_rotation=188)
item1 = Waypoint((302.5, 259.5))
enemy1right = Waypoint((290.0, 276.0))
enemy1left = Waypoint((310.1, 281.1))
item2 = Waypoint((326.2, 298.0))
node3 = Waypoint((318.6, 334.8))
enemy3 = Waypoint((316.4, 385.0))
# ===== End of generated waypoints =====
# 1, ignore item1
self.clear_enemy(
enemy1right,
enemy1left.straight_run(),
)
# 2
self.clear_item(
item2.straight_run(),
)
# 3
self.clear_enemy(
node3.straight_run(),
enemy3,
)