StarRailCopilot/route/rogue/Combat/Luofu_Cloudford_F1.py

114 lines
4.8 KiB
Python

from tasks.map.control.waypoint import Waypoint
from tasks.map.keywords.plane import Luofu_Cloudford
from tasks.rogue.route.base import RouteBase
class Route(RouteBase):
def Luofu_Cloudford_F1_X59Y405(self):
"""
| Waypoint | Position | Direction | Rotation |
| ------------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((59.3, 405.6)), | 96.7 | 91 |
| item1 | Waypoint((97.2, 393.0)), | 87.7 | 84 |
| enemy1 | Waypoint((126.3, 402.5)), | 96.8 | 101 |
| enemy2top | Waypoint((214.6, 432.8)), | 94.1 | 87 |
| enemy2bottom | Waypoint((215.4, 481.0)), | 191.8 | 174 |
| enemy3 | Waypoint((288.0, 452.2)), | 87.7 | 260 |
| exit_X288Y454 | Waypoint((288.5, 454.5)), | 5.7 | 91 |
"""
self.map_init(plane=Luofu_Cloudford, floor="F1", position=(59.3, 405.6))
self.register_domain_exit(Waypoint((288.5, 454.5)), end_rotation=91)
item1 = Waypoint((97.2, 393.0))
enemy1 = Waypoint((126.3, 402.5))
enemy2top = Waypoint((214.6, 432.8))
enemy2bottom = Waypoint((215.4, 481.0))
enemy3 = Waypoint((288.0, 452.2))
# ===== End of generated waypoints =====
# 1
self.clear_item(item1)
self.clear_enemy(enemy1)
# 2 moving enemy
self.clear_enemy(
enemy2top,
enemy2bottom.straight_run(),
)
# 3
self.clear_enemy(
enemy3.straight_run(),
)
def Luofu_Cloudford_F1_X241Y947(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((240.4, 947.6)), | 274.2 | 274 |
| node | Waypoint((218.8, 948.8)), | 282.9 | 278 |
| item | Waypoint((222.4, 934.6)), | 311.8 | 306 |
| enemy | Waypoint((197.2, 947.4)), | 282.6 | 260 |
| exit | Waypoint((193.1, 947.2)), | 12.8 | 274 |
"""
self.map_init(plane=Luofu_Cloudford, floor="F1", position=(240.4, 947.6))
self.register_domain_exit(Waypoint((193.1, 947.2)), end_rotation=274)
node = Waypoint((218.8, 948.8))
item = Waypoint((222.4, 934.6))
enemy = Waypoint((197.2, 947.4))
# ===== End of generated waypoints =====
# item at corner
self.clear_item(item)
self.clear_enemy(
# Get back to main road first
node,
enemy,
)
def Luofu_Cloudford_F1_X283Y865(self):
"""
| Waypoint | Position | Direction | Rotation |
| -------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((283.4, 865.3)), | 6.7 | 4 |
| item | Waypoint((297.0, 841.4)), | 36.1 | 31 |
| enemy | Waypoint((282.4, 814.2)), | 8.1 | 361 |
| exit | Waypoint((284.5, 816.8)), | 5.7 | 361 |
"""
self.map_init(plane=Luofu_Cloudford, floor="F1", position=(283.4, 865.3))
self.register_domain_exit(Waypoint((284.5, 816.8)), end_rotation=361)
item = Waypoint((297.0, 841.4))
enemy = Waypoint((282.4, 814.2))
# ===== End of generated waypoints =====
self.clear_item(item)
self.clear_enemy(enemy)
def Luofu_Cloudford_F1_X431Y593(self):
"""
| Waypoint | Position | Direction | Rotation |
| --------------- | ------------------------- | --------- | -------- |
| spawn | Waypoint((431.5, 593.4)), | 2.7 | 357 |
| item1 | Waypoint((373.8, 592.8)), | 263.8 | 267 |
| enemy1_X341Y586 | Waypoint((341.2, 586.8)), | 274.2 | 274 |
| item2 | Waypoint((310.4, 582.2)), | 289.0 | 288 |
| enemy2 | Waypoint((275.9, 584.9)), | 274.1 | 271 |
| exit | Waypoint((275.9, 584.9)), | 274.1 | 271 |
"""
self.map_init(plane=Luofu_Cloudford, floor="F1", position=(431.5, 593.4))
self.register_domain_exit(Waypoint((275.9, 584.9)), end_rotation=271)
item1 = Waypoint((373.8, 592.8))
enemy1_X341Y586 = Waypoint((341.2, 586.8))
item2 = Waypoint((310.4, 582.2))
enemy2 = Waypoint((275.9, 584.9))
# ===== End of generated waypoints =====
# 1
self.clear_item(
item1.straight_run(),
)
self.clear_enemy(
enemy1_X341Y586.straight_run(),
)
# 2
self.clear_item(item2)
self.clear_enemy(enemy2)