mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-27 02:27:12 +00:00
123 lines
5.1 KiB
Python
123 lines
5.1 KiB
Python
from tasks.map.control.waypoint import Waypoint
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from tasks.map.keywords.plane import Jarilo_BackwaterPass
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from tasks.rogue.route.base import RouteBase
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class Route(RouteBase):
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def Jarilo_BackwaterPass_F1_X475Y49(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((475.2, 49.5)), | 190.1 | 184 |
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| item1 | Waypoint((468.4, 77.7)), | 203.1 | 200 |
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| enemy1 | Waypoint((475.6, 99.4)), | 30.1 | 184 |
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| item2 | Waypoint((448.4, 116.3)), | 245.9 | 248 |
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| enemy2 | Waypoint((464.2, 168.0)), | 166.8 | 341 |
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| enemy3 | Waypoint((500.9, 202.8)), | 135.8 | 133 |
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| exit | Waypoint((500.9, 202.8)), | 135.8 | 133 |
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"""
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self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(475.2, 49.5))
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self.register_domain_exit(Waypoint((500.9, 202.8)), end_rotation=133)
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item1 = Waypoint((468.4, 77.7))
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enemy1 = Waypoint((475.6, 99.4))
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item2 = Waypoint((448.4, 116.3))
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enemy2 = Waypoint((464.2, 168.0))
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enemy3 = Waypoint((500.9, 202.8))
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# ===== End of generated waypoints =====
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# 1
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self.clear_item(item1)
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self.clear_enemy(enemy1)
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# 2
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self.clear_item(
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item2.straight_run(),
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)
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self.clear_enemy(
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enemy2.straight_run(),
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)
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# 3
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self.clear_enemy(
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enemy3.straight_run(),
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)
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def Jarilo_BackwaterPass_F1_X483Y105(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((483.5, 105.1)), | 275.8 | 87 |
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| enemy | Waypoint((457.4, 101.0)), | 126.1 | 276 |
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| exit | Waypoint((441.4, 101.6)), | 275.9 | 274 |
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"""
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self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(483.5, 105.1))
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self.register_domain_exit(Waypoint((441.4, 101.6)), end_rotation=274)
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enemy = Waypoint((457.4, 101.0))
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# ===== End of generated waypoints =====
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self.clear_enemy(enemy)
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def Jarilo_BackwaterPass_F1_X577Y665(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| ------------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((577.4, 665.3)), | 139.7 | 140 |
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| event | Waypoint((586.8, 680.2)), | 149.9 | 149 |
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| enemy3 | Waypoint((579.6, 732.2)), | 311.8 | 297 |
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| enemy1 | Waypoint((648.9, 714.7)), | 96.8 | 94 |
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| enemy2 | Waypoint((634.3, 748.5)), | 206.2 | 13 |
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| exit_X573Y720 | Waypoint((573.6, 720.6)), | 315.9 | 311 |
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"""
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self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(577.4, 665.3))
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self.register_domain_exit(Waypoint((573.6, 720.6)), end_rotation=311)
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event = Waypoint((586.8, 680.2))
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enemy3 = Waypoint((579.6, 732.2))
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enemy1 = Waypoint((648.9, 714.7))
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enemy2 = Waypoint((634.3, 748.5))
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# ===== End of generated waypoints =====
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self.clear_enemy(
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enemy1,
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)
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self.clear_enemy(
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enemy2.straight_run(),
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)
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self.clear_enemy(
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enemy3.straight_run(),
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)
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def Jarilo_BackwaterPass_F1_X580Y741(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((580.5, 741.2)), | 96.7 | 91 |
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| item | Waypoint((621.4, 751.2)), | 129.8 | 124 |
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| enemy | Waypoint((641.4, 743.1)), | 92.7 | 84 |
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| exit | Waypoint((641.4, 743.1)), | 92.7 | 84 |
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"""
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self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(580.5, 741.2))
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self.register_domain_exit(Waypoint((641.4, 743.1)), end_rotation=84)
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item = Waypoint((621.4, 751.2))
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enemy = Waypoint((641.4, 743.1))
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# ===== End of generated waypoints =====
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# enemy first
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self.clear_enemy(enemy)
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self.clear_item(item)
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def Jarilo_BackwaterPass_F1_X595Y681(self):
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"""
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| Waypoint | Position | Direction | Rotation |
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| -------- | ------------------------- | --------- | -------- |
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| spawn | Waypoint((595.5, 681.5)), | 96.7 | 91 |
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| enemy | Waypoint((631.8, 705.4)), | 134.2 | 91 |
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| exit | Waypoint((635.5, 706.9)), | 129.9 | 126 |
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"""
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self.map_init(plane=Jarilo_BackwaterPass, floor="F1", position=(595.5, 681.5))
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self.register_domain_exit(Waypoint((635.5, 706.9)), end_rotation=126)
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enemy = Waypoint((631.8, 705.4))
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# ===== End of generated waypoints =====
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self.clear_enemy(
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enemy.straight_run(),
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)
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