mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-16 06:25:24 +00:00
217 lines
7.9 KiB
Python
217 lines
7.9 KiB
Python
import re
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from module.base.base import ModuleBase
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from module.base.timer import Timer
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from module.base.utils import area_offset
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from module.device.method.utils import AreaButton
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from module.exception import GameNotRunningError, RequestHumanTakeover
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from module.logger import logger
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class XPath:
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# 帐号登录界面的进入游戏按钮,有这按钮说明帐号没登录
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ACCOUNT_LOGIN = '//*[@text="进入游戏"]'
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# 登录后的弹窗,获得免费时长
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GET_REWARD = '//*[@text="点击空白区域关闭"]'
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# 补丁资源已更新,重启游戏可活动更好的游玩体验
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# - 下次再说 - 关闭游戏
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POPUP_TITLE = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/titleTv"]'
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POPUP_CONFIRM = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/confirmTv"]'
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POPUP_CANCEL = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/cancelTv"]'
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# 畅玩卡的剩余时间
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REMAIN_SEASON_PASS = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/tvCardStatus"]'
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# 星云币时长:0 分钟
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REMAIN_PAID = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/tvMiCoinDuration"]'
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# 免费时长: 600 分钟
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REMAIN_FREE = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/tvRemainingFreeTime"]'
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# 主界面的开始游戏按钮
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START_GAME = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/btnLauncher"]'
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# 悬浮窗
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FLOAT_WINDOW = '//*[@class="android.widget.ImageView"]'
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# 悬浮窗内的延迟
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# 将这个区域向右偏移作为退出悬浮窗的按钮
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FLOAT_DELAY = '//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/tv_delay"]'
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'//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/ivPingIcon"]'
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'//*[@resource-id="com.miHoYo.cloudgames.hkrpg:id/tv_ping"]'
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class LoginAndroidCloud(ModuleBase):
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def _cloud_start(self, skip_first=False):
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"""
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Pages:
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out: START_GAME
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"""
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logger.hr('Cloud start')
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update_checker = Timer(2)
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while 1:
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if skip_first:
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skip_first = False
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else:
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self.device.dump_hierarchy()
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# End
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if self.appear(XPath.START_GAME):
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logger.info('Login to cloud main page')
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break
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if self.appear(XPath.ACCOUNT_LOGIN):
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logger.critical('Account not login, you must have login once before running')
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raise RequestHumanTakeover
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if update_checker.started() and update_checker.reached():
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if not self.device.app_is_running():
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logger.error('Detected hot fixes from game server, game died')
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raise GameNotRunningError('Game not running')
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update_checker.clear()
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# Click
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if self.appear_then_click(XPath.GET_REWARD):
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continue
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if self.appear_then_click(XPath.POPUP_CONFIRM):
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update_checker.start()
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continue
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def _cloud_get_remain(self):
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"""
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Pages:
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in: START_GAME
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"""
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regex = re.compile(r'(\d+)')
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text = self.xpath(XPath.REMAIN_SEASON_PASS).text
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logger.info(f'Remain season pass: {text}')
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if res := regex.search(text):
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season_pass = int(res.group(1))
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else:
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season_pass = 0
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text = self.xpath(XPath.REMAIN_PAID).text
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logger.info(f'Remain paid: {text}')
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if res := regex.search(text):
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paid = int(res.group(1))
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else:
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paid = 0
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text = self.xpath(XPath.REMAIN_FREE).text
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logger.info(f'Remain free: {text}')
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if res := regex.search(text):
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free = int(res.group(1))
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else:
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free = 0
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logger.info(f'Cloud remain: season pass {season_pass} days, {paid} min paid, {free} min free')
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with self.config.multi_set():
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self.config.stored.CloudRemainSeasonPass = season_pass
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self.config.stored.CloudRemainPaid = paid
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self.config.stored.CloudRemainFree = free
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def _cloud_enter(self, skip_first=False):
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"""
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Pages:
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out: START_GAME
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"""
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logger.hr('Cloud enter')
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while 1:
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if skip_first:
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skip_first = False
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else:
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self.device.dump_hierarchy()
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# End
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if self.appear(XPath.FLOAT_WINDOW):
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logger.info('Cloud game entered')
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break
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# Click
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if self.appear_then_click(XPath.START_GAME):
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continue
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if self.appear(XPath.POPUP_CONFIRM, interval=5):
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# 计费提示
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# 本次游戏将使用畅玩卡无限畅玩
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# - 进入游戏(9s) - 退出游戏
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title = self.xpath(XPath.POPUP_TITLE).text
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logger.info(f'Popup: {title}')
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if title == '计费提示':
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self.device.click(self.xpath(XPath.POPUP_CONFIRM))
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continue
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# 连接中断
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# 因为您长时间未操作游戏,已中断连接,错误码: -1022
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# - 退出游戏
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if title == '连接中断':
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self.device.click(self.xpath(XPath.POPUP_CONFIRM))
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continue
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def _cloud_setting_enter(self, skip_first=True):
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while 1:
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if skip_first:
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skip_first = False
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else:
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self.device.dump_hierarchy()
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if self.appear(XPath.FLOAT_DELAY):
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break
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if self.appear_then_click(XPath.FLOAT_WINDOW, interval=3):
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continue
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def _cloud_setting_exit(self, skip_first=True):
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while 1:
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if skip_first:
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skip_first = False
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else:
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self.device.dump_hierarchy()
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if self.appear(XPath.FLOAT_WINDOW):
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break
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if self.appear(XPath.FLOAT_DELAY, interval=3):
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area = self.xpath(XPath.FLOAT_DELAY).area
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area = area_offset(area, offset=(150, 0))
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button = AreaButton(area=area, name='CLOUD_SETTING_EXIT')
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self.device.click(button)
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continue
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def cloud_ensure_ingame(self):
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logger.hr('Cloud ensure ingame', level=1)
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for _ in range(3):
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if self.device.app_is_running():
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logger.info('Cloud game is already running')
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self.device.dump_hierarchy()
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if self.appear(XPath.START_GAME):
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logger.info('Cloud game is in main page')
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self._cloud_get_remain()
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self._cloud_enter()
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return True
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elif self.appear(XPath.FLOAT_WINDOW):
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logger.info('Cloud game is in game')
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return True
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elif self.appear(XPath.FLOAT_DELAY):
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logger.info('Cloud game is in game with float window expanded')
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self._cloud_setting_exit()
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return True
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elif self.appear(XPath.POPUP_CONFIRM):
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logger.info('Cloud game have a popup')
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self._cloud_enter()
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return True
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else:
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try:
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self._cloud_start()
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except GameNotRunningError:
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continue
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self._cloud_get_remain()
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self._cloud_enter()
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return True
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else:
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logger.info('Cloud game is not running')
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self.device.app_start()
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try:
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self._cloud_start()
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except GameNotRunningError:
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continue
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self._cloud_get_remain()
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self._cloud_enter()
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return True
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logger.error('Failed to enter cloud game after 3 trials')
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return False
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