mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-16 14:31:16 +00:00
276 lines
9.6 KiB
Python
276 lines
9.6 KiB
Python
import re
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from datetime import datetime, timedelta
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from module.base.timer import Timer
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from module.exception import RequestHumanTakeover
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from module.logger import logger
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from module.ocr.ocr import DigitCounter, Ocr
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from tasks.base.assets.assets_base_main_page import ROGUE_LEAVE_FOR_NOW
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from tasks.base.assets.assets_base_page import MAP_EXIT
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from tasks.base.page import page_guide, page_main, page_rogue
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from tasks.dungeon.keywords import DungeonList
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from tasks.dungeon.keywords.dungeon import Simulated_Universe_World_1
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from tasks.dungeon.keywords.tab import Survival_Index
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from tasks.dungeon.ui import DungeonUI
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from tasks.forgotten_hall.assets.assets_forgotten_hall_ui import TELEPORT
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from tasks.rogue.assets.assets_rogue_entry import (
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LEVEL_CONFIRM,
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OCR_WEEKLY_POINT,
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OCR_WORLD,
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WORLD_ENTER,
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WORLD_NEXT,
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WORLD_PREV,
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)
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from tasks.rogue.assets.assets_rogue_path import CONFIRM_PATH
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from tasks.rogue.assets.assets_rogue_ui import ROGUE_LAUNCH
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from tasks.rogue.assets.assets_rogue_weekly import REWARD_CLOSE, REWARD_ENTER
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from tasks.rogue.entry.path import RoguePathHandler
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from tasks.rogue.entry.weekly import RogueRewardHandler
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from tasks.rogue.exception import RogueReachedWeeklyPointLimit
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def chinese_to_arabic(chinese_number: str) -> int:
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chinese_numerals = {
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'一': 1, '二': 2, '三': 3, '四': 4, '五': 5,
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'六': 6, '七': 7, '八': 8, '九': 9, '零': 0
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}
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result = 0
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current_number = 0
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for char in chinese_number:
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if char in chinese_numerals:
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# If the character is a valid Chinese numeral, accumulate the value.
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current_number = chinese_numerals[char]
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else:
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# If it's not a valid Chinese numeral, assume it's a multiplier (e.g., 十 for 10).
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multiplier = 1
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if char == '十':
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multiplier = 10
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elif char == '百':
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multiplier = 100
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elif char == '千':
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multiplier = 1000
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elif char == '万':
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result += current_number * 10000
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current_number = 0
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continue
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result += current_number * multiplier
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current_number = 0
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result += current_number # Add the last accumulated number.
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return result
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class OcrRogueWorld(Ocr):
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def format_result(self, result: str) -> int:
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res = re.search(r'第([一二三四五六七八九十])世界', result)
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if res:
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return chinese_to_arabic(res.group(1))
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res = re.search(r'world[\s_]?(\d)', result.lower())
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if res:
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return int(res.group(1))
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return 0
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class RogueEntry(DungeonUI, RogueRewardHandler, RoguePathHandler):
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def _rogue_world_set(self, world: int | DungeonList, skip_first_screenshot=True):
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"""
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Args:
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world: 7 or KEYWORDS_DUNGEON_LIST.Simulated_Universe_World_7
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skip_first_screenshot:
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Pages:
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in: is_page_rogue_main()
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"""
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ocr = OcrRogueWorld(OCR_WORLD)
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if isinstance(world, DungeonList):
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w = ocr.format_result(world.en)
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if w:
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world = w
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else:
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logger.error(f'Invalid rogue world: {world}')
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raise RequestHumanTakeover
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logger.info(f'Rogue world set: {world}')
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interval = Timer(1, count=3)
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# Additional
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if self.appear_then_click(REWARD_CLOSE, interval=2):
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continue
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if self.handle_ui_close(LEVEL_CONFIRM, interval=2):
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interval.clear()
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continue
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if self.is_page_rogue_main() \
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and self.image_color_count(OCR_WORLD, color=(255, 255, 255), threshold=221, count=50):
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# End
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current = ocr.ocr_single_line(self.device.image)
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if current and current == world:
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logger.info(f'At world {world}')
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break
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# Click
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if interval.reached():
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diff = world - current
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if diff > 0:
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# 0.5s at min
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self.device.multi_click(WORLD_NEXT, n=abs(diff), interval=(0.5, 0.7))
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interval.reset()
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elif diff < 0:
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self.device.multi_click(WORLD_PREV, n=abs(diff), interval=(0.5, 0.7))
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interval.reset()
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else:
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logger.error(f'Invalid world diff: {diff}')
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def _rogue_world_enter(self, skip_first_screenshot=True):
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"""
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Pages:
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in: is_page_rogue_main()
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out: is_page_rogue_launch()
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"""
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logger.info('Rogue world enter')
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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if self.is_page_rogue_launch():
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logger.info('At is_page_rogue_launch()')
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break
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if self.is_in_main():
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logger.info('At is_in_main()')
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break
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# Click
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if self.interval_is_reached(REWARD_ENTER, interval=2) and self.is_page_rogue_main():
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self.device.click(WORLD_ENTER)
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self.interval_reset(REWARD_ENTER, interval=2)
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continue
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if self.appear_then_click(LEVEL_CONFIRM, interval=2):
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continue
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if self.appear_then_click(REWARD_CLOSE, interval=2):
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continue
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def rogue_world_exit(self, skip_first_screenshot=True):
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"""
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Pages:
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in: is_page_rogue_launch()
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out: is_page_rogue_main()
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"""
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logger.info('Rogue world exit')
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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if self.is_page_rogue_main():
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logger.info('At is_page_rogue_main()')
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break
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# Click
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# From _rogue_world_enter()
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if self.handle_ui_close(ROGUE_LAUNCH):
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continue
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if self.handle_ui_back(LEVEL_CONFIRM):
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continue
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if self.appear_then_click(REWARD_CLOSE, interval=2):
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continue
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# From _is_page_rogue_path()
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if self.handle_ui_back(CONFIRM_PATH):
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pass
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if self.handle_ui_back(self._is_page_rogue_path):
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continue
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# From ui_leave_special()
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if self.appear_then_click(MAP_EXIT, interval=2):
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continue
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if self.handle_popup_confirm():
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continue
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if self.appear_then_click(ROGUE_LEAVE_FOR_NOW, interval=2):
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continue
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def _rogue_teleport(self, skip_first_screenshot=True):
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"""
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Pages:
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in: page_guide, Survival_Index, Simulated_Universe
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out: page_rogue
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"""
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logger.info('Rogue teleport')
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self.interval_clear(page_guide.check_button)
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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if self.ui_page_appear(page_rogue):
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break
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if self.appear_then_click(REWARD_CLOSE, interval=2):
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continue
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if self.appear(page_guide.check_button, interval=2):
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buttons = TELEPORT.match_multi_template(self.device.image)
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if len(buttons):
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buttons = sorted(buttons, key=lambda x: x.area[1])
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self.device.click(buttons[0])
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continue
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self.interval_clear(page_guide.check_button)
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def goto_rogue(self):
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self.dungeon_tab_goto(Survival_Index)
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self._dungeon_nav_goto(Simulated_Universe_World_1)
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self._rogue_teleport()
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def rogue_world_enter(self, world: int | DungeonList = None):
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"""
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Args:
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world: 7 or KEYWORDS_DUNGEON_LIST.Simulated_Universe_World_7
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Pages:
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in: page_rogue
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out: is_page_rogue_launch()
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"""
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logger.hr('Rogue world enter', level=1)
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if world is None:
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world = DungeonList.find(self.config.RogueWorld_World)
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current = self.ui_get_current_page()
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if current == page_rogue:
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if self.is_page_rogue_main():
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logger.info('At is_page_rogue_main()')
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else:
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self.rogue_world_exit()
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elif current == page_main:
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self.handle_lang_check(page=page_main)
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if self.plane.rogue_domain:
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logger.info('At rogue domain')
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return
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else:
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self.goto_rogue()
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else:
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self.goto_rogue()
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# Update rogue points
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if datetime.now() - self.config.stored.SimulatedUniverse.time > timedelta(minutes=2):
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ocr = DigitCounter(OCR_WEEKLY_POINT)
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value, _, total = ocr.ocr_single_line(self.device.image)
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self.config.stored.SimulatedUniverse.set(value, total)
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# Check stop condition
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if self.config.RogueWorld_StopCondition == 'weekly_point_reward':
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if self.config.stored.SimulatedUniverse.is_full():
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raise RogueReachedWeeklyPointLimit
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# Enter
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self._rogue_world_set(world)
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self._rogue_world_enter()
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self.rogue_path_select(self.config.RogueWorld_Path)
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