StarRailCopilot/campaign/campaign_main/campaign_3_1.py
LmeSzinc 8ce405f28a Add: 适配第三章
- 增加处理踩问号是会刷物资船的情况
- 增加对物资船的缺失预测
- 收完菜后出击, 会重新检查舰队
  因为离开出击界面后, 出击舰队会重置为游戏默认的
- 修复了部分偏红的过场图, 会被认作索敌的问题
2020-04-15 15:14:35 +08:00

68 lines
1.5 KiB
Python

from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap()
MAP.shape = 'G4'
MAP.map_data = '''
SP -- ME -- ME MB --
-- ME -- ME -- ME MB
++ ++ ME -- ME -- --
++ ++ SP ME MM ++ ++
'''
MAP.weight_data = '''
30 30 30 20 10 10 10
30 30 30 20 10 10 10
40 40 40 20 10 10 10
40 40 40 20 10 10 10
'''
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'mystery': 1},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 2, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, \
A2, B2, C2, D2, E2, F2, G2, \
A3, B3, C3, D3, E3, F3, G3, \
A4, B4, C4, D4, E4, F4, G4, \
= MAP.flatten()
class Config:
FLEET_2 = 0
SUBMARINE = 0
MAP_MYSTERY_HAS_CARRIER = True
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (120, 255 - 40),
'width': (1.5, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 40, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
class Campaign(CampaignBase):
MAP = MAP
def battle_0(self):
self.clear_all_mystery()
return self.battle_default()
def battle_3(self):
self.clear_all_mystery()
if not self.check_accessibility(G2):
return self.battle_default()
return self.clear_boss()