mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-22 16:40:28 +00:00
138 lines
4.0 KiB
Python
138 lines
4.0 KiB
Python
from dataclasses import dataclass, field
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from module.base.timer import Timer
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@dataclass
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class Waypoint:
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# Position to goto, (x, y)
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position: tuple
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# Position diff < threshold is considered as arrived
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# `threshold` is used first if it is set
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threshold: int = None
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# If `threshold` is not set, `waypoint_threshold` and `endpoint_threshold` are used
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waypoint_threshold: int = 10
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endpoint_threshold: int = 3
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# Max move speed, 'run_2x', 'straight_run', 'run', 'walk'
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# See MapControl._goto() for details of each speed level
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speed: str = 'run'
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# Min move speed, 'run' or 'walk'
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min_speed: str = 'walk'
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# Lock joystick direction on the way to this waypoint, -180~180
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lock_direction: int = None
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# Trigger handle_combat_interact() if position diff < radius
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# Usually to use 7 if interact is required, 0 for no interact
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interact_radius: int = 0
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"""
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The following attributes are only be used if this waypoint is the end point of goto()
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"""
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# True to enable endpoint optimizations, character will smoothly approach target position
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# False to stop all controls at arrive
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end_opt: bool = True
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"""
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Walk
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"""
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# A list of expected events, e.g. ['enemy', 'item']
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# - "enemy", finished any combat
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# - "item", destroyed any destructive objects
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# - "interact", have map interact option (interact is not handled)
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# - callable, A function that returns bool, True represents stop
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# Or empty list [] for just walking
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expected_end: list = field(default_factory=lambda: [])
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# A list of expected events on the way to waypoint, e.g. ['enemy', 'item']
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expected_enroute: list = field(default_factory=lambda: [])
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# If triggered any expected event, consider arrive and stop walking
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early_stop: bool = True
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# Confirm timer if arrived but didn't trigger any expected event
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unexpected_confirm: Timer = field(default_factory=lambda: Timer(3, count=15))
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# def __str__(self):
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# return f'Waypoint({self.position})'
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# __repr__ = __str__
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def __bool__(self):
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return True
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def run_2x(self) -> "Waypoint":
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"""
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Product a Waypoint object with overridden "speed",
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see Waypoint class for args.
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"""
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self.speed = 'run_2x'
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return self
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def straight_run(self) -> "Waypoint":
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self.speed = 'straight_run'
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return self
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def run(self) -> "Waypoint":
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self.speed = 'run'
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return self
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def walk(self) -> "Waypoint":
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self.speed = 'walk'
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return self
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def set_threshold(self, threshold) -> "Waypoint":
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self.threshold = threshold
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return self
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def get_threshold(self, end):
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"""
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Args:
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end: True if this is an end point
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Returns:
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int
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"""
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if self.threshold is not None:
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return self.threshold
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if end:
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return self.endpoint_threshold
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else:
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return self.waypoint_threshold
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@staticmethod
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def expected_to_str(results: list) -> list[str]:
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return [result.__name__ if callable(result) else str(result) for result in results]
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def match_results(self, results) -> list[str]:
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"""
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Args:
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results:
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Returns:
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list[str]: A list if matched results
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"""
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if not results and not self.expected_end:
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return []
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results = set(self.expected_to_str(results))
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expected_end = set(self.expected_to_str(self.expected_end))
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same = results.intersection(expected_end)
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return list(same)
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def ensure_waypoint(point) -> Waypoint:
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"""
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Args:
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point: Position (x, y) or Waypoint object
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Returns:
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Waypoint:
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"""
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if isinstance(point, Waypoint):
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return point
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return Waypoint(point)
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def ensure_waypoints(points) -> list[Waypoint]:
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if not isinstance(points, (list, tuple)):
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points = [points]
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return [ensure_waypoint(point) for point in points]
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